Iron Galaxy has released Rumbleverse update 1.08, which is for the game’s holiday event update! This brings a new limited-time mode (LTM) alongside balance changes! Read on for the official Rumbleverse December 20 patch notes.
Celebrate the season with a ball of cold, packed ice shards to the face
Be the last player or team standing to win
No punching or attack or weapons allowed, only Snowball throwing
No healing items are around, but if you eliminate another player, they will drop Heart Coins that restore some health if you are quick enough to grab them
Snowballs are found in Snowball Spawners and come in three sizes
Snowball – Travels fast and very far. Does low damage
Big Snowball – Travels a medium distance and does medium damage
Omega Snowball – Its huge and can’t be thrown far, but hits hard and guarantees a Stamina Break when blocked
NEW Special Moves
Added Liberate
Comes in Epic variety only
If you land this Vicious attack, an item from your opponent’s pockets will be ejected onto the floor
NEW Weapons
Added Football throwable
The longest range throwable! Talk about a long bomb
NEW Consumables
Added after 2.0: Popcorn Party AOE Healing item
It’s a popcorn grenade!?
When it pops, the party begins and all players in range are welcome to eat popcorn and restore some health
Use this to heal your team and try to keep uninvited guests out of the party
NEW Perks
Added after 2.0: Pocket Dimension – You can now pocket large items
Trash cans? Stop signs? Crates?! Put them all in your pocket
Holiday Changes
Holiday decorations added throughout Grapital City and Low Key Key
Added Snow weather effect
Added gift bows to crates
Balance Changes
Changed the color of the ground Bailout on Hit VFX to make it clearer when the faster dodge is used. The slower Bailout has a white VFX, while the faster one has a yellow VFX
Discovered issues when releasing the Block Button while holding a weapon that were like how Block End used to work and have made updates to bring these in line with the no-weapon Blocking
We now allow you to use the improved Bailout on Hit after a teammate revival
Extended the invulnerability window on wakeup dodge until the end, so that there is no window where you can be punished without an option to defend yourself
Raised falling attack damage a bit. We feel the values in 2.0 had falling attacks doing too little to justify their risk. These are still not nearly as high as they were in Season 1, but it is a step in a direction, and we look forward to your feedback
Made improvements to the climbing system to make it much less likely to accidentally detach while climbing around exterior corners. We have also made some improvements to the behavior of the camera while climbing. More climbing system improvements are in progress for future updates
Bug Fixes
Gameplay
Fixed an issue preventing the Final Ring shrink from pausing when a thrown item hit occurred
Fixed an issue that allowed the AOE zone of the Backtoss to hit as a Ground Attack, which could lead to an infinite combo
Fixed an issue preventing the Golf Club Head Bash from being able to hit groups of players or activate Vending Machines
Fixed an issue causing the Nimble perk to not give its benefit to some of the dodge types
Fixed an issue preventing the Popcorn Party from rotating in the air correctly when thrown
Fixed an issue causing the Brainbuster Perk’s version of the Basic Suplex to be using the old, slower version of the grab attempt
Fixed an issue causing 10% damage scaling off basic Chop
Fixed an issue where in certain falling states, you could wall climb but not pole swing. Now you can do both in most cases
Fixed an issue that allowed the air Poison Mist to use the improved Bailout On Hit even when missing
Fixed an issue that allowed the Poison Sumo Slap to bailout after landing on miss when this should not have been possible. As a result, we’ve added Poison Sumoslap back into the game
Fixed an issue that could cause the victim of a grapple to sometimes appear to briefly teleport back to the starting point of the grapple
Fixed an issue that could sometimes get the camera stuck inside of a wall when climbing
Fixed an issue where you could appear to be floating next to a wall in the falling animation while climbing
Battle Pass
Fixed Battle Pass rewards not being granted
Stats
Fixed Eliminations per Match being displayed as 0.00
UI
All invite slots are now visible on the main menu
Fixed Weekly challenges not being displayed in the correct order
Fixed an issue that allowed players to unlock the ability to create Restricted Matches temporarily
Fixed various text alignment issues
Fixed various localization issues
Environment
Fixed various stuck spots across Grapital City and Low Key Key
Fixed various climbing issues across Grapital City and Low Key Key
Follow us on:
This website contains affiliate links. If you click a link and make a purchase, we may earn a commission at no additional cost to you. This helps support our work. Learn more on our affiliate page.