Star Wars Jedi Fallen Order Update 1.06 Released, Affects Combat and More

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While Star Wars Jedi: Fallen Order players just got an update last week for the game that introduced Photo Mode and gameplay fixes into the action game, Star Wars Jedi Fallen Order update 1.06 has been released today, and it affects combat, traversal and more. It’s a small download and is out now! Check out the Jedi Fallen Order update 1.06 patch notes below.

Star Wars Jedi Fallen Order update 1.06 patch notes:

This patch focuses on a small number of fixes, including some for climbing and grabbing onto ledges, and the growing of plants within the Terrarium.

The patch also includes some tweaks to make Cal more responsive during combat. The tweaks will mostly be noticeable during stagger reactions, kicks, flybacks, staff parry and sprint attacks.

Release Notes

  • We’ve updated Cal so that he is more responsive during combat. This change includes tweaks to stagger reactions, kicks, flybacks, staff parry and sprint attacks.

  • Fixed an issue that would cause ledge grabs and climbing to sometimes behave incorrectly.

  • Fixed an audio issue that would sometimes cause sound effects to play in the incorrect order.

  • Multiple collision fixes across both Zeffo and Bogano.

  • BD-1 would sometimes not scan one of the Zeffo Villagers after a shutdown during saving. Everyone’s favourite droid is now scanning as expected.

  • Terrarium sometimes wasn’t a very nurturing environment, preventing seeds from growing. It should now give your plants the love and care that they deserve, encouraging them to grow properly.

  • General stability improvements

Given how Jedi Fallen Order isn’t even a multiplayer game, it’s commendable how much support Respawn Entertainment has given it so far in terms of gameplay and bug fixes. Let’s hope we get some new content for it next year.

Source: Reddit

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