Tales of Arise Update 1.06 Released for Beyond the Dawn DLC (Update)

Bandai Namco has pushed out Tales of Arise update 1.06 (PS5 version 1.000.006), which is for the Beyond the Dawn expansion. This is out on all platforms this November 7, with a prologue novel released for free for everyone.

Tales of Arise Update 1.06 Patch Notes | Tales of Arise Update 1.006 Patch Notes:

Update: Here’s some more info straight from the PS4 update history:

  • Performed some text updates.
  • Implemented an additional story (Beyond the Dawn) and its related contents (EX quests, costumes, hairstyles, weapons, attachments, battle BGM and recipes).
  • Some premium DLC is required to play “Beyond the Dawn” and its related contents.
  • Added Photo Mode.
  • Adjusted battle-related BGM and sound effect volume.

According to Bandai Namco, Beyond the Dawn offers more than 20 hours of new content, and includes new dungeons, bosses and quests.

As for the prelude, it gives further background on the expansion. you can read up on the first one’s intro titled “Two Who Remain the Same” below.

Tales of Arise Prelude – Two Who Remain the Same”

About a year had passed since the end of Renan rule and the literal merging of the Twin Worlds. And with this new world came its own share of growing pains.

***

“Yah!”

The shout of strength was accompanied by a heavy striking sound that reverberated across the clear, blue sky.

There was a feeling of satisfaction that came from precisely landing a blow on a foe’s weak point. After a few seconds, the zeugle let out a noise and its massive body crumbled to the ground. Seeing the results of his work, Law let out a deep sigh and relaxed his posture.

“Alright. You can come out now!”

Law looked back at the trees, where a man trembling with fear emerged from the shadows. Strapped to his back was a large pack, indicating that he was a Calaglian merchant.

“Are you s-sure it’s okay?”

“Yeah, I don’t see any others. That’s gotta be the last of ’em.”

Even with Law’s reassurance, the merchant didn’t seem to be able to shake his anxieties. He couldn’t help but keep nervously glancing to and fro.

“To think I’d be attacked after making it this far without any problems… And they said Menancia was the safest area.”

It wasn’t the first time Law had heard complaints like that. He scratched his head.

“There ain’t nowhere you can be free of zeugles. Menancia’s just a little better off than most places.”

The merchant had known that, of course. But nearly getting devoured is a lot different than just hearing about it. Law knew the merchant was new to the trade and had never been as far as Menancia before.

The Renans, who had ruled Dahna until just a year prior, had brought various creatures called “zeugles” with them to the planet. Even back then it wasn’t rare to find groups of zeugles running loose—free from Renan control.

Now all zeugles were like that. A year earlier, when the two worlds of Dahna and Rena merged, the Renans lost the ability to control zeugles. It seemed to be related to the collapse of their celestial base, Lenegis. Law was sure he’d heard something about that, but he’d never

been particularly interested. The important thing was that zeugles were just as dangerous as before and people were likely to run into them even on public highways, meaning that armed escorts were an absolute necessity


You can check out the rest of the prelude stories here.

If there are any gameplay-related changes released (which we’re not expecting), we’ll update the article with the info.

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