The Entropy Centre Update 1.03 Brings v1.0.11 Changes This November 23

Stubby Games has released The Entropy Centre update 1.03, and this brings a host of fixes to the game. Read on for the complete The Entropy Centre November 23 patch notes.

The Entropy Centre Update 1.03 Patch Notes | The Entropy Centre November 23 Patch Notes:

Achievements / Intel
  • Select chapter should now use the latest active save file for intel tracking.
  • Door on puzzle 0501 unlocked to allow access to final intel
Gameplay
  • Added attraction force / pull when jumping onto a jump cube. This should make landing jumps easier.
  • Fixed bug on 0203 where door would open automatically when it shouldn’t
  • Missing wall on 0501 added
  • Fixed some meshes that had visual issues on level 05
  • Mesh adjustment on 1206 (reactor room) to allow for easier walking
  • Fixed bug where music wouldn’t start if spawning on 2nd checkpoint in reactor room
  • Fixed bug where music wouldn’t start if spawning on 2nd checkpoint in entropy transport shuttle section
  • Fixed a skip on Puzzle 1204
  • Springboard on transport bay (Level 05 ending) now easier to see
  • Out of bounds fix for level 0901
  • Out of bounds fix for level 10
  • Death detection for river altered on puzzle 0705
  • Fixed typo on 1506
  • Fixed bug where a cube would fly upwards if picking it up from a river and fps is below 30fps
  • Level 15 – Fixed issue where music wouldn’t start if respawning at the 2nd bridge checkpoint
  • Fixed bottle mesh popping into view during the summer lovin’ cutscene
  • fixed a skip route on 1503
  • Fixed bug where cubes weren’t increasing their second limit after being rewound through a transformer.
  • Increased cube rewind limit for puzzle 1504 slightly
  • Fixed bug where you could duplicate cubes when using transformers
  • Skip on puzzle 0604 has been patched
  • Springboard in 0906 (Entropy bot battle) now easier to see
  • Skip in 0906 (Entropy bot battle) removed where you could walk up a steep slope to bypass route
  • Removed plant pots (physics) from Entropy bot battle after puzzle 0802. These would have a rare chance to fall and block the doorway. Creating a softlock.
  • Fixed a skip on 0901
  • Puzzle 0704 – Changed middle button cable and indicator to inverse to avoid some confusion
  • fixed exploit with jump cubes that would allow you to jump exponentially higher
  • Puzzle 0903 – Top railing is now unwalkable.
  • Some walls fixed that were allowing bridge cubes to pass through
  • Fixed skip on puzzle 0905 that allowed players to walk along platform rail
  • Fixed skip on puzzle 1102
  • Added rest all cubes button to reactor room
  • Fixed cable indicator on puzzle 1405 not enabling
  • Fixed skip on puzzle 1104
Soft Locks
  • Fixed soft lock on 1406 – Evacuation bay
  • Fixed soft lock on 0906 (Entropy bot chase sequence)
  • Fixed soft locks on storage area (end of level 05)
Other
  • Game should no longer boot with Steam VR enabled
  • Fixed issue where ‘launch’ UI would stay active if carrying a launchable object through to another puzzle area.
  • All floor hints to puzzle solutions have been removed

Source: Steam

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