XDefiant Netcode Improvements From Latest Patch Confirmed, Spider-Bot Getting Reworked Due to Bugs

by Alex Co June 15, 2024 4:54 pm in News
XDefiant update 1.000.026

Just a few days ago, XDefiant got a patch that not only added sniper flinch and nerfed bunny hopping, but also added netcode improvements as well. For those that want a better understanding of what these XDefiant netcode improvements are, you’re in luck, as someone from the dev team has done just that.

Over on Twitter, XDefiant Executive Producer Mark Rubin has explained the XDefiant netcode changes made in depth (even if he didn’t really need to), which we have below. For an easier read, we’ve compiled Rubin’s tweet chain into one quote rather than embedding each tweet.

Netcode!

We made some changes in this patch. Very technical detailed changes to help reduce the chance of getting hitreg or netcode issues. And we are seeing in our data decent improvements in the telemetry that we have. Now it doesn’t mean the problem is fixed or that…

…you won’t see this issues ever but it should be reduced. So if you were someone who was having or seeing these issues can you let me know how it feels today going forward. Did it improve. Did it remain the same. Or did it get worse (unlikely).

I also want to define some things. When I talk about hitreg and netcode these are the definitions:

Hitreg: I am shooting at a player and getting hit markers but their health isn’t moving and I’ve definitely hit them enough to kill them.

Netcode: I am dying around corners and I am for sure not dying because of fire damage or wallbanging (i.e. getting shot through a wall that is meant to be penetrable.)

In addition to that, Rubin also confirmed that the Dedsec faction’s Spider-bot skill is getting a rework due to how buggy (get it?) it is right now.

As someone who’s been using the Dedsec faction a lot, this is good news, as the Spider-bot skill not only sometimes attacks players while they seem to be on the floor, but there are instances where it’s confused where to go and just fizzles out when its timer runs out, or it completely bypasses enemies next to it, or just has trouble navigating the map and goes around in circles.

Another XDefiant dev has recently explained the bunny hopping nerfs which you should read about here.

Don’t forget, we have another XDefiant patch incoming this week! Once we know more about that, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.