Zombie Army 4 Update 1.46 Patch Notes; Shambles Out for Fixes This February 22

Rebellion has released the February title update for Zombie Army 4: Dead War today! The Zombie Army 4 update 1.46 patch includes quite a number of fixes for both single-player and multiplayer that are listed below in the official Zombie Army 4 February 22 patch notes. Also of note: don’t forget that Rebellion is offering the Season 1 content for free!

Zombie Army 4 Update 1.46 Patch Notes | Zombie Army 4 February 22 Patch Notes:


  • Fixed an issue where players were being blocked from progressing by ‘Invisible Zombies’ which restricted movement.
  • Zombies will no longer stay standing after dying.
  • GUI – When muting a player in a multiplayer lobby, the player talking no longer overlaps the muted icon on the top right.
  • When in lobby, Report and Block no longer become available on the local player’s card, when they open and close another player’s card from the friends overlay.
  • Horde – Using the Shotgun Pistol “Brain Buster” in horde level will now kill zombies.
  • The Elite Flamer explosion VFX is now present when blowing up the fuel tank.
  • Single Player – The player is no longer able to set up a Nightmare enemy setup Horde game.
  • Single player – Nick and Rochelle no longer have each other’s character ability’s
  • Fixed an occasional long standing crash that happens when using electrical weapons and grenades.
  • Zombies now spin around NPCs when attempting to attack them.
  • 2 Player – Mission 2: Venice – Chapter 3 – Parts of the Shadow Demon face no longer appear invisible during its cut scene.
  • Single Player – Chapter 3 – Nightmare – The player is now able to enter the Zeppelin after clearing the horde.
  • Mission 8: Hell Base – Nightmare – Chapter 2 – Factory Floor – Player Character is now able to progress further after killing all zombies in the area during the ‘Kill the zombies to break the blood seal’ objective.
  • General bug fixes

Source: Zombie Army

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