Crushed in Time: An Elastic Adventure Preview – A Stretchy Case

by Don Pepper September 4, 2025 8:13 pm in News

The team behind the cult favorite “There Is No Game: Wrong Dimension” is back with something new, strange, and oddly elastic. Their upcoming project, Crushed in Time: An Elastic Adventure, is being developed by a ten-person French indie studio founded by veterans with over 20 years of industry experience.

We had the chance to take a look at what makes this adventure so stretchy

A Point-and-Click Adventure Where You Pull And Tug at Things

Unlike its predecessor’s 2D pixel look, this spinoff makes the jump into 3D while keeping its offbeat sense of humor. Sherlock and Watson return as the stars, voiced once again by the same actors from There Is No Game: Wrong Dimension. This time, they’re chasing down a missing NPC whose sudden disappearance has sparked chaos in-universe, with angry players “ultra review bombing” the game’s world.

The demo we saw covered the opening fifteen minutes, beginning in Baker Street. The elastic mechanics immediately stood out: white dots scattered around the environment can be stretched or tugged (via point and click) to manipulate objects in unexpected ways. One early puzzle has you repurpose a doorknob to wake Sherlock, a clever example of how items can be reconfigured through stretching and swapping. There were other moments, such as pulling a jar from a fountain to spray water at one of the characters or breaking some debris by tugging on it. I really found the elastic mechanic to be pretty fresh, and yet it remained rooted in the logic of classic point-and-click adventures.

The developers said puzzles are designed to challenge without becoming roadblocks, and they confirmed a built-in hint system. Hints will be tucked into character dialogue, with another layer available for players who need an extra nudge.

As for inspirations, the team cited Monkey Island and Sam & Max, though the elastic mechanic clearly sets it apart. Importantly, newcomers won’t need to have played There Is No Game: Wrong Dimension to follow the story here. As an added plus, the characters are also fully voiced. I don’t mind reading myself, but it’s nice to be able to listen to the dialogue and have a personality brought to life by the voice actors. 

All in all, Crushed in Time: An Elastic Adventure is looking to be quite an exciting adventure game that I think any fan of the genre should keep a close eye on.

Crushed in Time: An Elastic Adventure is planned for release in late 2026 on PC (via Steam), iOS, Android, and Nintendo Switch. Based on what we’ve seen, it has the potential to stretch the adventure genre in a whole new direction.

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Don Pepper