Spectre Divide Flashpoint Hands-On – Overhauls and Console Release
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MP1st recently got an early look at Spectre Divide 2.0 Flashpoint, and the update is shaping up to be a big hit. One of the most exciting changes is full controller support, meaning Spectre Divide is finally available on PlayStation and Xbox. This is a major win for first-person shooter fans who prefer playing on consoles.
And just to clarify, Spectre Divide Flashpoint isn’t Season 2 — t’s still part of Season 1, even though it’s been in development for almost five years.
New Season 1 Update Brings Major Overhaul and Console Release

One of the best changes in the latest update for Spectre Divide was removing the old weapon buy system. Players no longer have to settle for weapons they didn’t want. Instead, you can choose whatever combination of weapons works best for you. It’s a smart move that feels like a step in the right direction, especially since most tactical FPS games let you pick your loadout. Another great addition is the ability to sprint. It may seem simple, but just being able to move faster adds a lot to the gameplay.
Shooting gameplay-wise, not much has changed, but one feature stands out: automatic callouts. When you spot an enemy, your Spectre will automatically announce the enemy’s sponsor. This is a huge help, especially for casual players who might not remember all the sponsors and their abilities. There is no more need to constantly ping locations or scramble for info mid-game.
The update also adds Fast Recall Zones, which let you bring your Spectre back faster when things get rough. For example, on the Canal map (the fifth map added in this update), the recall zone is right in the center, offering a strategic edge when you’re under fire. Monarch Tactical is the first new sponsor post-launch, and its Sovereign Shell ability gives you a damage shield, though it comes with a movement penalty.
Speaking of maps, several have been overhauled, not just visually with added objects but also structurally. Walls and such have been altered, some to provide more cover, others to make lanes more efficient. It will be interesting to see how the community reacts to some of these changes, though based on my playtime, I’d say some of them are for the best, as we did notice better flow in matches.
Matchmaking is much improved, too. You can now select your region; the queues are faster than ever. Plus, the game runs smoother with fewer frame rate dips, making for a more enjoyable experience. Spectre Divide has also introduced a battle pass, but it’s more generous than most. Season 1 has 70 rewards, and nearly 25 are free. If you buy the battle pass, you can keep earning rewards all the way through to Season 6, a cool feature that rewards players for sticking around without making them pay every season.
Character customization has also been upgraded, with more detailed face options to make your Spectre feel more personal.

With the console release arriving with this update, full controller support has now been implemented for those who prefer that over a mouse and keyboard. This means there’s no aim to assist in helping compensate for the latency difference between input devices, but it’s nowhere near as crazy as, say, Call of Duty, where there’s a hard snap. The gunplay feels a lot more “snappier,” though, than it did before this update, a very welcomed change. The UI has also been touched to accommodate controller support for better ease of use.
For those concerned, there is no crossplay between PC and console players, so console players can rest easy knowing they won’t encounter a PC cheater or hacker. For PC players, though, Mountaintop Studios has also brought a host of anti-cheat improvements that will help better detect and ban cheaters.
Finally, this update has addressed performance issues, and the game now runs a whole lot smoother. That’s likely due to the optimization the team needed to do for the console release, but either way, it feels a lot better.
Overall, Spectre Divide Flashpoint is shaping into a fantastic update. And the best part? It’s still free to play, even on consoles, with no plans to change that. If you’re a fan of tactical shooters, definitely check it out.
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