Age of Wonders 4 Update 1.095.082 Brings Mystic Patch 1.2 This July 2

by Alex Co July 2, 2024 11:57 am in News
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Age of Wonders 4 Update 1.095.082

Age of Wonders 4 Update 1.095.082 is now out on consoles and PC, and this is what Triumph Studios calls Mystic Update 1.2! This brings a host of various fixes for the AI, art, audio and more. Read on for everything new in the Age of Wonders 4 July 2 patch notes.

Age of Wonders 4 Update 1.095.082 Patch Notes for Mystic Update 1.2:

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AI

  • Changed AI behavior to avoid/assign lower priority to provinces that have hostile effects (Gloom, Hostile Seas)
  • Fixed a crash that could occur in the AIAttack Mission
  • Fixed a hang that could occur during the AI Turn processing
  • Fixed a issue where the AI was not able to Pillage Provinces

Art

  • Fixed an issue where the ruler was not correctly positioned on the mount and didn’t hold its weapon correctly on “Victory” screen
  • Fixed an issue where the “Staff of Frost” did not have a model when the hero unit had the “Naga Form” or “Gloom Strider” major race transformations active
  • Fixed an issue where Umbral Thrall Heroes did not hold Staves correctly
  • Fixed an issue where the skirt of the “Pursuer” unit appeared stretched when the “Naga Form” major race transformation was active
  • Fixed an issue where Astral Attunement caused Constrictors to have very transparent arms
  • Fixed an issue where the Chaplain’s staff was inside his body instead of being held

Audio

  • Fixed an issue where various Stepland SFX did not trigger for Umbral Demons during Combat
  • Fixed an issue where Horse Stepland SFX would trigger twice
  • Fixed an issue where the Raptor Stepland SFX was incorrect

Combat

  • Fixed an issue where “Boon Stealing” was able to steal active abilities, hidden buffs and more.
  • Fixed an issue where the damage preview for the “Impale” ability would show the damage affected by “Defense” even though the ability ignores the “Defense”

Diplomacy

  • Fixed an issue where Magic Material Treaties would incorrectly count the number of Magic Material Treaties if more than 1 existed.
  • Fixed an issue where a penalty of -25 relation with Umbral Dwellings was received when declaring an unjustified war to any other empire

Events

  • Fixed a crash that could occur when a Quest selected an empty cell on a different map layer that had no province.

Factions

  • Fixed several issues related to the Gender Identification of Dragon Lord & Eldritch Sovereign Titles.
  • Fixed an issue where the Ruler Description for Eldritch Rulers would use the Dragon Lord Description when in the Edit Appearance screen while in-game.
  • Fixed an issue where Vaneyra and Xandera were not assigned Mystic Subcultures
  • Fixed an issue where Custom Mystic Rulers did not get their Subculture Tome assigned
  • Fixed an issue where Ascended Mystic Rulers were not correctly upgraded to the Attunement Subculture
  • Fixed an issue where Gifted Casters did not filter for Combat Summons
  • Fixed an issue where the Mystic Summoner “Astral Bond” did not have a Cooldown

Happenings

  • Fixed an issue where the Portent of Rousing Cosmic Happening would incorrectly increase knowledge income.
  • Fixed an issue where the Sunstruck Eruptions Cosmic Happening would remove all desolate provinces before the Aftermath event appears

Interface

  • Fixed a crash that could occur when exiting the game
  • Fixed a crash that could occur when closing the Realm Trait List
  • Fixed several crashes that could occur on the Overview Map due to invalid structures
  • Fixed a crash that could occur when exiting the Advanced Setup Screen
  • Fixed an issue where the Ruler Description for Eldritch Rulers would use the Dragon Lord Description when in the Edit Appearance screen while in-game.
  • Fixed an issue where defeated Free Cities/Umbral Dwellings could be selected from the “Diplomatic Overview” panel
  • Fixed an issue where the Empire Bonus hyperlink was overlapped by skills present in the City Panel
  • Fixed an issue where the paused state of Spells was not remembered correctly
  • Fixed an issue where the Spacebar could not be used when editing the Race Name
  • Fixed an issue where the Hurry Casting was not displayed on the Casting Page but the World Map Spell page

Controller

  • Fixed an issue where the “Blueprints” button had functionality when having other panels opened inside the “Item Forge” screen

Item Forge

  • Fixed an issue where the Fire Infusion for the Eldritch Relics stated the wrong damage increase per item tier.

Pantheon

  • Ashen War – Changed the Society Trait off Allipavar from Chosen Destroyers to Ritualist Cannibals

Story Realms
Tharru’Cath

  • Fixed an issue where surrendering the Realm would not end the game

Arcalot

  • Added the Gloomwatch Beacon Misc. item to Sundren to account for the removal of Gloom Shepherd.
  • Fixed an issue where the Story Realm could not be continued due to missing Entitlements
  • Fixed an issue where Underground Passages did not have correct destinations
  • Fixed an issue where Werlac and Ryc’Turi were not marked as blocked Rulers

Tomes
Cleansing Flame

  • Fixed an issue where Cleansing Flames could remove the Cannot Attack property on Dragoon’s
  • Fixed an issue where Zealous Ignition could not be used during combat

Umbral Abyss

  • Changed Umbral Malady from lowering a Unit’s HP to 1 HP to 50% of their Max HP
  • Fixed an issue where Umbral Gates created by the Umbral Rift Spell did not have Province Pins.
  • Fixed an issue where the Ritual of Gloomveil was not show as part of the Tome of Umbral Abyss in the Encyclopedia

World Map

  • Fixed a crash that could occur due to Conditional Resources not being cleaned up correctly
  • Fixed a crash that could occur when a Global Teleporter (Underground Passage/Umbral Gate) did not have a destination
  • Fixed a issue where Global Teleporters were still assigned a destination when they didn’t have one
  • Fixed an issue where Ancient Wonders would not resolve correctly if Umbral Exile was used on a defender
  • Fixed an issue where migrating a City would not correctly pass on Unit Tier Unlocks.
  • Fixed an issue where Beacons of Unity could be pillaged regularly. This would cause the VC to not cancel and allow them to be pillaged again.
  • Fixed an issue where saving & loading while having 3 Beacons of Unity build, would allow you to build more Beacons.

In case you didn’t know, the Mystic patch was released last month, which you can read about here.

[Source: Paradox Plaza]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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