Call of Duty: Modern Warfare 3 Update 1.44 Parachutes Down This May 8

Call of Duty: Modern Warfare 3 Update 1.44

Sledgehammer Games has pushed out Call of Duty: Modern Warfare 3 update 1.44 (PS5 version 1.044), which also updates Warzone. This brings various fixes related to UI, progression and more, with the full patch notes for May 8 available below.

Call of Duty: Modern Warfare 3 Update 1.44 Patch Notes for May 8:

COD Modern Warfare 3 and Warzone PS5 Update Version 1.044:

MULTIPLAYER

UIX

  • Bug Fixes
    • Hardcore Quick Play will no longer display an erroneous Free Trial tag.
    • Weekly Challenge countdown timer will no longer display an invalid time as the Midseason update approaches.
    • Fixed overlapping weapon images on the HUD when two Melee weapons are equipped.

PROGRESSION

  • Max Weapon Level prerequisite for Weapon Prestige Camos is now consistently applied, as intended.
  • Challenges involving Stim usage no longer require at least 50% regain to progress.

MAPS

  • Skidgrow
    • Added collision to prevent players from reaching an exploitable location on the Roof.

MODES

  • Escort
    • Resolved an issue causing poor performance and lack of functionality upon joining a match.
    • Lights on the MAW will no longer appear to detach as the match progresses.
    • Implemented various fixes for match timer inconsistencies.
    • Care Package crates are now destroyed upon collision with the MAW.

PERKS

  • Commando Gloves
    • Reloads are no longer canceled upon moving when the Automatic Tactical Sprint setting is enabled.

EQUIPMENT

  • In Hardcore game modes, the minimap is now displayed on the HUD while an EMD tracking device is active on an enemy.

RANKED PLAY

  • Restricted the Scratch 20-L Suppressor Attachment.
  • Restricted the EMD Mine Equipment.
  • Restricted the Enhanced Vision Goggles Field Upgrade.

ZOMBIES

UIX

  • When completing the Calling Card Prestige 9 Mastery Challenge, the correct title, “Let ‘Em Have It!” will now be displayed.
  • Fixed a bug where splash notifications after completing Armory Unlocks and events appeared blank.

GAMEPLAY

  • Dark Aether Rift
    • All squads can now contribute Zombie kills to the Relic Attunement.
    • Decreased kill requirement to complete Relic Attunement.
    • Fixed a bug that resulted in the final obelisk being activated earlier than intended, breaking the story sequence.
  • Fixed a reload inconsistency that occurred after Pack-a-Punch with the JAK Wardens Conversion Kit equipped on the Lockwood Mk2.
  • Fixed a bug where Wonder Weapons appeared as common gray instead of gold rarity in a Dark Aether Rift.
  • Resolved a bug that resulted in players getting stuck in out of map locations after being grabbed by a Mimic.
  • Resolved an issue at Rainmaker’s Fortress where Mortar AI incorrectly targeted players with an intact Sergeant’s Beret disguise.

PROGRESSION

  • Resolved an issue where completing one squad’s Attunement prematurely ended another’s.
  • Launcher Camo Challenges for MWII weapons have been adjusted to facilitate completion.

WARZONE

BUG FIXES

  • Fixed the issue causing automatic tactical sprint to interrupt attempts to reload a weapon.
  • Fixed an issue causing the Prioritize Interact setting on controllers to prevent players from reloading.
  • Fixed an issue preventing the host from starting a Private Match when over the player threshold.
  • Fixed an issue causing Squad members to see the incorrect ping on the Champion’s Quest contract.

Given we just got the big Season 3 Reloaded content drop, don’t expect anything major from today’s title update outside of fixes. In saying that, it seems there is a big Fallout crossover set to be released in the game per the datamined files.

[Source: Call of Duty (1, 2)]

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