Code Vein 2 Update 1.005 for Ver. 1.0.6 Released
Bandai Namco has released Code Vein 2 update 1.005 (complete version 1.005.000), and this is for patch version 1.0.06! This improves stability and performance for certain boss encounters and field exploration.
Read on for the patch notes, as well as what’s set to be released as part of patch 1.0.7 also set to be rolled out at a still-unspecified date.
Code Vein 2’s Latest Update Fixes Bangs Accessory Glitch
Optimizations
- Reduced the VFX processing load for the fog walls that appear during certain boss encounters.
- Reduced the processing load for the blood pool effects used in certain boss attacks.
- Optimized physics processing for clothing and other items worn by certain enemies to reduce processing load.
- Optimized physics processing for clothing and other items worn by certain NPCs to reduce processing load.
- Optimized enemy spawn processing while traveling by motorcycle to reduce stuttering.
Bug Fixes
- Fixed an issue where the “Bangs” accessory would display incorrectly in certain cutscenes.
- Steam Version Only:
Fixed an issue where the game could crash when using the virtual keyboard in Big Picture mode to enter a character’s name.
Alongside today’s update, Bandai Namco has outlined what’s in store for the next patch too.
Code Vein 2 Next Update 1.0.7 Patch Preview
Performance & Stability Improvements
GPU (Graphics)
- Improved combat performance and framerate.
- Reduced VFX load during certain boss fights.
- Reduced VFX load for some abilities (“Formae”).
CPU (World/Exploration)
-
Better collision handling for field objects and structures.
Gameplay & System Updates
New Game+ Enhancements
-
Option to toggle enemy difficulty scaling ON/OFF in NG+ runs.
Affinity & Trading Changes
- New UI to check affinity levels.
- You can now trade/present items with Noah during Free Exploration.
Character Customization
- New “Bangs” accessory type.
- More preset customization options.
- Extra costumes for owners of the Ultimate Content Set DLC.
Balance Adjustments
Enemy Changes
-
Tweaks to certain enemy attacks to make dodge/evade methods clearer.
Parameter Adjustments
- Buffs to weaker weapons to improve overall balance.
- Increased drain values for certain enemies (Ogre, Hound, Stinger, Reaper Jails).
Quality-of-Life Improvements
- Auto-pickup option for items.
- Wind effects can be disabled in Photo Mode.
- Improved heavy weapon sound effects.
There should be more fixes in the actual patch notes that will be made available once the file download is out.
Once this total update is live, we’ll let our readers know.
In other Bandai Namco news, the company seems to be developing a new fighting game.
Stay connected to MP1st and the latest news by following us on Bluesky, X, Facebook, TikTok, YouTube, and Google News.


