Crimson Desert Update 1.000.457 Applies Version 1.18.0 on August 15

by Alex Co August 15, 2026 4:56 am in Title Updates and Patches
Crimson Desert Update 1.000.505

Another round of bug fixes and improvements is out for Crimson Desert as part of its version 1.18.0 patch, available now on consoles and PC.

Console gamers will see this download as Crimson Desert update 1.000.457, and this brings a good amount of fixes, optimizations, and even changes.

For the complete patch notes, read on.

Crimson Desert Updated on a Weekend to Version 1.000.457

Crimson Desert Update 1.000.424

Main Improvements

Content
  • Added “Quests” as a new knowledge category.
    • The new category consits of 8 sub-categories: Main Quests, Faction Quests, Investigation Quests, Research Quests, Daily Life Quests, Guide, Archive Records, Constellations.
    • Certain quest knowledge entries will be granted retroactively if the corresponding quest has already been completed.
  • Changed the resource required for research from silvers to camp funds.
  • Fixed an issue where high-value trade goods could be stacked and loaded in quantities of up to 100.
  • Fixed an issue where merchants did not appear at trading stalls in certain situations.
  • Changed the location of the item “Baker’s Note” from the quest “Haverson’s Request.”
  • Improved the knowledge system so that knowledge of certain animals can be gained by picking them up, instead of killing them.
  • Improved the wording of certain boss knowledge entries.
  • Improved the stable so that horse gear can now be equipped there.
  • Fixed an issue where the pensive statue would revert to its unrepaired state in certain situations while progressing through the quest at Jijeong Temple to repair the pensive statues.
  • Improved the quest from Chapter 4. The Price of Knowledge > Mysterious Pot > Kiln Repair at the Kilnden Workshop, so that the broken pieces of the kiln can now be reattached using “Force Current.”
  • Fixed an issue where the “Defeat the enemies around the cabin” submission did not appear near Cairn House.
  • Improved the knowledge system so that the knowledge of “Mysterious Invitation” can be obatined after completing “Read the memory beneath Delesyia Castle.”
Controls
  • Added new options for “Lock-on Camera Rotation”.
    • “Lock-on Camera Rotation” under Input in the game setting now has three options: manual, semi-auto, auto., where as the previous options were enabled and disabled.
    • Manual: When lock-on is enabled, you can rotate the camera using the right stick or mouse. (Previous setting: enabled)
    • Semi-auto: when lock-on is enabled, you can rotate the camera using the right stick or mouse within a limited range.
    • Auto: When lock-on is enabled, you cannot rotate the camera using the right stick or mouse. (Previous setting: disabled)
  • Fixed an issue where you could not lock on to targets with a ranged weapon while riding a mount in certain situations.
  • Fixed an issue where the quick slot arrow would move in an unnatural way.
Combat / Action
  • Improved an issue where certain special mounts would get stuck when trying to cross low ledges.
  • Fixed an issue where the player could not climb through windows even when there were no obstacles.
  • Fixed an issue where Sir Catfish would repeatedly perform a specific action in the same location under certain circumstances.
UI
  • Improved the map so that areas revealed by ringing the bell can be visually distinguished from areas explored directly.
Graphics / Settings
  • Fixed an issue where indoor lighting effects were unstable in certain situations.
  • Fixed an issue where the camera would jitter or shake when controlled in low-FPS conditions.
  • Fixed an issue where rendering would appear corrupted when FSR Frame Generation or XeSS Frame Generation was enabled on certain low-end graphics cards, including GTX 1060.
Localization
  • Fixed various localization errors and improved localization quality across all languages.
Others

  • Fixed an issue where the game would occasionally return to the title screen when reviving at a revivival point.
  • Fixed an issue where the voice-over for a help pop-up would also play at an increased speed while fast-forwarding through a cutscene.
  • Fixed an issue where workers would not function properly after loading a save file.
  • Fixed an issue where regular NPCs were placed in blockaded areas.
  • Fixed an issue where the animation of a character riding a mount would appear abnormal.
  • Fixed an issue where the character would occasionally enter the broken abyss loop in the Abyss Skyloop Bridge.
  • Fixed an issue where the time-lapse effect would not be applied after using Focus Mode.
  • Fixed an issue where certain equipment would appear to clip through the character.
  • Fixed an issue where Aeserion’s movements appeared abnormal.
  • Fixed an issue where progression was blocked if the player switched to Oongka before meeting Torstein during “Time to Face Justice.”
  • Fixed an issue where multiple oil canisters could be equipped in the same slot when operating the heater.
  • Fixed an issue where a shield would be displayed when “Preview Only Selected” was enabled in shops or dyehouses after equipping dual-wielded weapons.
  • Fixed an issue where the sound effects of Abyss Gear skills would play even when their volumne was set to 0.

There are still a handful of issues that need to be fixed, so expect more patches to be released soon. In related news, the in-development sequel is set for release this year per Pearl Abyss.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.