Dying Light 2 Update 1.64 Issued for Crash Fixes
Following the patch that permanently re-introduced the Tower Raid, Techland has released Dying Light 2 update 1.64. This patch aims to fix crashes and technical issues more than anything else.
Those on PS5 and Xbox Series X|S, this patch should appear as Dying Ligh 2 download version 1.064, which should be a small file install.
Dying Light 2 Gets a New Update This February 21 to Fix Crashes
The announcement from Techland regarding today’s patch states, “📢 Pilgrims, we hear you! We just released a small hotfix for PC that will address a couple of crashes. The console version will also be available later today at around 2:00 PM CET.”
As far as we know, there are no gameplay-related changes in today’s title update, which is understandable given the huge anniversary patch, which included a host of fixes. We’ve included them below for your reference.
Co-op
- Fixed electric and fire VFX visible from the third-person perspective
- Improved VFX of Evolving items when seen from the third-person perspective
Tower Raid
- Closed gaps in selected areas
- Fixed soft locks on selected floors
- Fixed random flickering on selected floors
- Cosmetic changes to selected floors (cleaning up assets that shouldn’t be visible, overlapping)
- Fixed an issue with co-op players disappearing when in an elevator
- Fixed soft locks related to co-op joins
- Fixed accessing drawer through the wall
- Updated animation for pressing floor buttons while in the elevator
Gameplay
- Implemented changes for the prologue to improve its flow
- Adjusted first GRE encounter difficulty
- Rebalanced the prologue to make players feel stronger (extra skills and weapons)
- Fixed the missing quest marker for the ‘Crystal White’ mission
- Fixed issues with the Crowd Runner skill while using firearms layout (equipped firearms must be holstered in order to trigger it while moving forward)
- Police cars are now lootable
- Encounters between survivors and zombies can be interrupted with a kick
- After throwing a weapon, the next equipped one will be drawn (even if not equipped in the first slot)
Technical
- Fixed audio issues related to sound disappearing
- Fixed biomarker placement on Krampus Outfit
- Removed Tower Raid pop-up after canceling any Survivor Mission
- Fixed bow and arrow alignment
- Fixed hand placement on ladder when looking around
- Fixed animations after using Afterboost so it now works properly
- Fixed occasional misalignment of the Scorpio weapon
- Funkadelic bow can no longer be dropped (and lost)
- Fixed elemental VFX on Kama
- Fixed rain falling inside military containers
- Fixed animation and audio after killing a Suicider with headshot
- Adjusted VFX for Evolving items
- Adjusted lighting of Gas Tank Biters in Resolution mode
- Fixed a handful of random crashes
UI
- Improved blueprint descriptions
- Fixed Balanced and Resolution video settings to display with the proper name
- Removed visible Open World objectives when entering the metro
Once another patch is out, we’ll let our readers know.
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Console co-op is very laggy. It barely works yesterday. No one was able to join anybody. Please fix the issue for consul co-op play thank you, Techline.