Halloween: The Game Version 1.0.4 Released on September 25 via Update 1.013

by Alex Co September 25, 2026 11:32 pm in Title Updates and Patches
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halloween the game update 1.013

Earlier this week, Illfonic released game update 1.0.3 for Halloween: The Game that introduced balance changes and a host of other improvements.

Unfortunately, that patch also brought issues with it, mostly with how grabbing works. Today, Illfonic released Halloween: The Game update 1.013, which brings the game to version 1.0.4.

There are also other issues sorted out, with the full details outlined in the official patch notes.

Halloween: The Game Grab Struggling Issues Fixed in New Patch

Grab Struggling

Our original goal with Patch 1.0.3. was to allow Civilians increased opportunities to Struggle Free from Grabs at Stalk Tier 2 and below. Unfortunately, these changes in combination with other bug fixes associated with Grabs inadvertently caused it to become exponentially more difficult for a Civilian to Struggle Free from Michael at Bloodthirst Level 3 and caused Civilian players to sometimes take fall damage after successfully Struggling Free. We understand the irritation these issues produced and apologize for allowing them to slip through alongside our last update.

• Fixed an issue where Bloodthirst Level 3 would cause Grabs to be way harder to escape from than intended
• Fixed an issue where Struggling free from a grab while on uneven terrain would cause the Civilian to take fall damage

Crash Fixes And Optimization

XBOX

With Patch 1.0.4, our team has made strides in improving performance and stability on XBOX Series X|S. We’ve addressed a range of memory and GPU-related crashes, and adjusted Quality/Performance settings on both Series X and S.

• Adjusted settings for Performance Mode on XBOX Series X to improve performance

Introduced a new singular graphics mode for XBOX Series S
• In an effort to address stability issues, we have removed the Quality/Performance toggle on Series S
• This Series S profile caps framerate at 30 FPS while improving overall texture quality and enabling hair physics during gameplay

Loomis Crash

Players have consistently reported performance problems when Loomis enters the match as a reinforcement character. Ironically, we identified a significant performance hit rooted in Loomis’ hair.

• Fixed an issue where Loomis spawning in would cause players to experience a performance hit or, on lower-spec platforms, crash

Various other Crash Fixes

This patch also includes fixes for a variety of crashes (such as crashing after completing a Story Mission or loading into a match) across all platforms. Crash fixes and optimization are ongoing priorities for our team and we plan to address additional issues with future updates.

Once another update is out, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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