Metaphor: ReFantazio Update 1.009 Out, Now Lets You Turn Off Dash Blur

by James Lara October 29, 2024 11:44 pm in Title Updates and Patches
Metaphor: ReFantazio Update 1.009

Metaphor: ReFantazio update 1.009 has been released, which seems to come with a new visual option.

Metaphor: ReFantazio Update 1.009 Patch Notes

Update: The full patch notes are now live!

  • New ON/OFF toggle setting for motion blur animation when dashing.

   *Dash effects setting can be changed from SETTINGS > Dash Effects.

  • Fixed an issue where a quest in the Catacombs cannot be completed under certain conditions.
  • Fixed an issue where progression is blocked when enemies with status ailments conduct certain actions.
  • Expedited the animation when displaying the popularity ranking.
  • Fixed other minor bugs.

Original Story:

At the moment, Atlus has yet to release any official patch notes for this update. However, from our testing, we have found that there is now a new option in the settings that allows you to turn off dash effects, which is the motion blur you get while dashing. Additionally, though we aren’t 100% certain, it does appear that the game does run at a smoother framerate on the PS5 than it did before this update. We might be wrong, though performance was something that many have pointed out. The PS5 version doesn’t have any major dips, though it did look less smoother compared to the PS4 version. There doesn’t appear to be any additional options beyond the Dash one, for those hoping for PS5 Pro support, though that doesn’t mean it’s not there with this update if it’s simply to allow PSSR support.

Either way, we’re glad to see that Atlus is improving the game further, especially with the new dash effect option.

Should Atlus release any official notes, we’ll be sure to update the story above with them. As for those wondering when our review will hit the site, expect it soon!

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.