MultiVersus Update 1.39 for Version 1.2.1 Brings Balance Changes and Bug Fixes This August 1

by Alex Co August 1, 2024 1:18 pm in Title Updates and Patches
MultiVersus Update 1.39

Player First has deployed a new hotfix for MultiVersus, and while this patch called version 1.2.1 by the devs doesn’t bring in any new content, it does bring balance tweaks and bug fixes. Read on for what’s new in MultiVersus update 1.39 (PS5 version 1.039) patch notes.

MultiVersus Update 1.39 for Version 1.2.1 Patch Notes:

Ranked

  • All ranked sets are now best-of-3

Store

  • Fixed an issue on PC where the mouse wheel could not be used to scroll the Medal Shop

General Bugfixes

  • Fixed an issue where characters would be prevented from on-hit canceling their attacks after reflecting a projectile

Characters

Legend:
= Buff
– = Nerf
~ = Change
= Bugfix
Note: Attacks callouts reference default controls.

Arya

  • Ground Down Attack
    • – On-whiff cancel window delayed 10 frames
  • Air/Ground Neutral Special
    • * Fixed an issue where Arya’s facesteal of Rick could cause a desync

Harley Quinn

  • Ground Up Attack
    • + Hitbox added to Harley’s hip
  • Air/Ground Neutral Special
    • * Fixed an issue where the self-attach lockout was resetting when the bomb bounced off terrain

Iron Giant

  • Passive
    • * Fixed an issue where fighters piloting the rage mode turret could perform other actions while piloting
  • Ground Neutral Attack
    • – Knockback reduced to 2300 from 2850
    • – Maximum damage from charge reduced to 13 from 15
  • Ground Side Attack 1
    • – On-whiff cancel window delayed 4 frames
  • Air Side Attack
    • – On-whiff cancel window delayed 4 frames
    • * Fixed an issue where the early vacuum hits of the attack could ring out fighters at very low damages
  • Air/Ground Neutral Special
    • – Burst cooldown increased to 45 seconds from 37 seconds
  • Air/Ground Up Special
    • – Cancel window delayed 6 frames

LeBron

  • Ground Side Attack 2
    • – Hitstun reduced
  • Ground Side Attack 3
    • + Start-up window reduced 8 frames
  • Air Down Special
    • – Start-up window increased 5 frames

Morty

  • Ground Side Special
    • – Start-up window before charge increased 2 frames
    • – Start-up window after charge increased 6 frames
    • – On-whiff cancel window delayed 8 frames

Reindog

  • Ground Side Special
    • * Fixed an issue where the on-hit cancel window and on-whiff cancel windows were flipped causing earlier cancel timing for whiff and later cancel timing for on-hit than intended.

Stripe

  • Air/Ground Neutral Special
    • + Cancel window advanced 14 frames after shooting final shot
    • + Now allows input facing change during first 4 frames of attack start-up
  • Air Side Special
    • * Fixed an issue where the chainsaw would not hit enemies while Stripe’s gun was on cooldown

The big Season 2 patch was released last week, which introduced new content.

[Source: MultiVersus]

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Tags: MultiVersus
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.