Evil Mojo has released Paladins update 2.67 for all platforms today. This update includes content from the huge Midnight Masquerade patch. Check out the Paladins May 17 patch notes down below.
Paladins Update 2.67 Patch Notes | Paladins May 17 Patch Notes:
Guests gather from across the Realm for the Shattered Moon Masquerade, where who you are matters much less than the appearance you keep.
REWARDS (EXCLUSIVE TO EVENT PASS PURCHASERS)
SKIN | IN-GAME LOOK |
Crimson Crow Corvus
Instant Unlock |
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Eternal Waltz Corvus
Level 10 |
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Danse Macabre Vora
Level 20 |
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Patchwork Assassin Vora
Level 29 |
SPRAYS
Roses in the Rough
Level 6
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Devourer’s Masque
Level 9
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Funeral Flame
Level 14
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Crimson Corset
Level 19
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Tough Crowd
Level 23 |
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Lion’s Pride
Level 24
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Encore
Level 28
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AVATARS
Rise of Seris
Level 8
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Un-masked
Level 13
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Cat Got Your Tongue
Level 16
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Winds of Change
Level 25
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LOADING FRAMES
Center Stage
Level 3 |
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Garden of Death
Level 18 |
DEATH CARD
Party Crasher
Level 27 |
NON-EVENT PASS COSMETICS
Pride of the Realm Caspian Skin
800c |
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Long Live the King Caspian Skin
800c |
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Edgar Allan Crow Mount
600c | Diamond Trove |
Redwood Stature Grover MVP
Flair and Style Chest |
Loading Screens
- Ripjaw Buck
- Copacabana Cassie
- Shore Patrol Fernando
- Mernos Jenos
- Shore Patrol Kinessa
- Sarrada Lex
- Shore Patrol Lian
- Beachside Octavia
- Sea Queen Saati
- Lifeguard Tiberius
- Marauder Tyra
- Leviathan Yagorath
- Mermaid Ying
- Default Furia
- The current Default Furia has been renamed Rise of Furia…Furia
Skins Added to Direct Purchase
- Steel Forged Androxus
- Corrupted Atlas
- Vile Atlas
- Digitized Bomb King
- Love Machine Bomb King
- Polar Bear Bomb King
- Dragoncaller Cassie
- Count Corvus
- Bare Bones Dredge
- Bewitching Evie
- Steel Forged Imani
- Corrupted Io
- Frozen Moon Io
- Draconic Enforcer Khan
- Shore Patrol Koga
- Goddess Lian
- Merrymaker Lian
- Akuma Makoa
- Prosperous Makoa
- Shiro Mal’Damba
- Steel Forged Mal’Damba
- Wickerman Mal’Damba
- Dragonborn Moji
- Arctic Pip
- Divine Seris
- Heartbreaker Skye
- Kunoichi Skye
- Scalebane Strix
- Oni Talus
- Wukong Talus
- AbominableTerminus
- Jotunn Terminus
- Dire Wolf Tyra
- Firebran Tyra
- Lotus Tyra
- Biting Wind VII
- Firecracker Willo
- Demon Slayer Zhin
CHESTS
Diamond Trove Expansion |
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HOLIDAY AVATARS
AAPI Heritage 2023
Play 2 Games during Giveaway 1 Gold next patch |
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Cinco de Mayo 2023
1 Gold |
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Juneteenth 2023
Play 2 Games during Giveaway 1 Gold next patch |
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Pride 2023
Play 2 Games during Giveaway 1 Gold next patch |
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Ameri-Khan Independance
Play 2 Games during Giveaway 1 Gold in Store next patch |
PALADINS’ 5TH ANNIVERSARY KICKOFF!
While Paladins has existed for nearly 8 years since its beta forms, the game officially launched on May 8th, 2018! That means that this is it’s 5-year anniversary (for real this time), and so we want to celebrate all summer long!
To get the party kicked off, we’re giving away various new & old cosmetics themed around the community, Evil Mojo, and Paladins itself. This is just the beginning of what will be a summer of celebrating our history, so log on and play some games to earn these rewards!
REWARDS
Paladins’ 5th Anniversary Avatar
Week 1 (5/17-24) |
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It’s a Feature Spray
Week 2 (5/24-31) |
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Brought Back Payload Title
Week 3 (5/31-6/7) |
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Dev Environment Animated Avatar Week 4(6/7-6/14) |
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Fernando Announcer Pack
Week 5 (6/14-6/21) |
GENERAL UPDATES
Mode Rotation
To peel back the curtain a bit, our original plan was to retire Payload at the end of this patch. Community, we’ve heard your voice, and we know you’re not ready to say farewell to it just yet. The main problem this poses, now, is splitting the population between too many queues (which causes longer times for matchmaking, and more games where the matchmaker just can’t find a good match in time and just forces ANY match).
Instead, we’re going to (temporarily) rotate out the Onslaught/King of the Hill queue. Those modes will be returning in the future! This will allow us to keep Payload on longer than we expected & provide a better matchmaking experience. We selected the Onslaught/King of the Hill queue because, now that we’re looking at rotating modes in and out, that gives us the opportunity to separate the two game modes when we rotate them back in.
In the meantime, we’ll be rotating Onslaught as it is back into the LTM slot for alternating weekends during Midnight Masquerade.
In addition, we’ve heard players growing somewhat fatigued of Choose-Any Team Deathmatch, so we’re swapping that out for the original Team Deathmatch instead!
RANKED: CROSS-PLAY, RESET, AND SPLIT
With the Masquerade patch, we’re introducing cross-play to ranked queues. We’ve gone into more detail in our Dev Insights post, but this change is primarily for the purpose of improving matchmaking. As part of this, we’ll be doing a Hard Reset, so players can earn placement in the new cross input-method competitive environment. From the Insights:
SPLIT REWARDS
Golden Cache – Play 5 Games
Starry Knife Avatar – Play 25 Games
MAP ROTATION
Time to heat things up with the pyre! For this ranked rotation, we will be swapping out Ice Mines for Dawnforge, meaning Ice Mines, Frozen Guard, Fish Market, Timber Mill, and Bazaar will be your maps that are out this rotation. This patch’s casual siege rotation has also been modified to accommodate this change. In other words, while all casual maps will remain playable, some map percentages have been lowered and increased in line with the current ranked rotation and community feedback.
LIMITED TIME MODES
The Midnight Masquerade patch will feature 2 unique and 5 other modes that rotate throughout the patch cycle. Each week there will be a different limited time mode available, from midnight Friday until 8am on Monday, EST. Here are some quick previews of what to expect next:
Subway
- TRAINS! Play on a special prototype TDM map featuring moving trains! Keep an eye on the flashing lights!
Fog of War
- Play on variations of Abyss and Marauder’s Port with heavy fog! Watch your step!
Greatest Hits – Returning Favorites
- Test Maps
- Cards to the Max
- It’s Treeson Then
- Onslaught (every other weekend)
BALANCE CHANGES
ANDROXUS
Talents
- Defiant Fist
- Increased bonus damage per shot from 15% ➡️20%
- Swapped Defiant Fist & Dark Stalker in Talent Unlock order (Defiant Fist is now the default)
Talents
- Fortress Breaker
- Increased shield health from 2000 ➡️ 2500
BOMB KING
Cards
- Royal Decree
- Decreased reload speed from {6|6}% ➡️ {4|4}%
- Shock and Awe
- Reduced Movement Speed bonus from {3|3}% ➡️ {2.75|2.75}%
- Reduced Duration from 4s ➡️ 3s
FURIA
Talents
- Cherish
- Remedy (10% Healing & 5% Damage Bonus) ➡️ Curative (20% Healing Bonus)
- Changed healing from 18% of missing health to 15% of maximum health
- Solar Blessing
- Curative (20% Healing Bonus) ➡️ Remedy (10% Healing & 5% Damage Bonus)
- Now also applies a Healing over Time effect to allies who pass through the beam for 1.5s after leaving its radius.
- Changed the application rate of the Healing from .05s ➡️ .1s
IMANI
Abilities
- Elemental Shift
- Cooldown reduced from 6s ➡️ 1s
- Frost Bomb/Inferno Cannon
- Cooldown reduced from 15s ➡️ 13s
Cards
- Affinity
- Original rank 5 effect integrated into the base kit
- Now will reduce damage taken by {5|5}% for 2s after activating Elemental Shift (Internal Cooldown of 5s).
- Discipline and Draconic Will
- Now have internal cooldowns of 3s to account for faster Elemental Shift
- Elemental Barrier
- Now have internal cooldowns of 5s to account for faster Elemental Shift
Weapon
- Frost Bolt
- Increased damage from 420 ➡️ 440
TERMINUS
Abilities
- Shatterfall
- Now has its cooldown reset on use of Revival.
Cards
- Playing God
- Heal gained from Power Siphon increased from {3|3}% ➡️ {5|5}%
WILLO
Abilities
- Seedling
- Reduced cooldown from 15s ➡️ 13s
Weapon
- Wand of Overgrowth
- Increased ammo from 8 ➡️ 9
VATU
Abilities
- Dash
- Reduced damage reduction during Dash from 50% ➡️ 25%
YAGORATH
Abilities
- Form Swap
- Reduced cooldown from 4s ➡️ 2s
- In practice, this will make her form swaps take ~1s for each form
BUG FIXES
Champions
ANDROXUS
- Fixed an issue where Androxus’ Dark Stalker talent was not separating cooldowns of each charge of Nether Step prosperity.
- Fixed an issue where Androxus’ Steam Demon’s Kompreessor and Shattermaw weapons were using the incorrect firing animation.
AZAAN
- Fixed an issue where Azaan’s lore description was replaced by Nyx’s (the irony is not lost on us)
BETTY LA BOMBA
- Fixed an issue where the projectile from Betty’s Ultimate, Long Live the Queen, could get stuck in her model if she used her ultimate at the end of a round.
FERNANDO
- Fixed an issue where Fernando’s FN-01 Erebos skin was using the incorrect art.
- Updated Fernando’s Shield ability description to mention the self-slow effect.
KHAN
- Fixed an issue where Golden Khan’s loading art was incorrect.
KOGA
- Fixed an issue where Koga could respawn with less than full Energy in some game modes.
NYX
- Addressed an issue where Nyx’s weapon shots could dry fire against enemies.
- Fixed an issue where Nyx’s weapon shots would not hit enemies properly if there was a shield behind them.
- Updated UI meter for Rift Slash
SHA LIN
- Fixed a grammatical error in Sha Lin’s Crippling Arrow ability description.
SERIS
- Fixed an issue where Seris’ Spooky emote could be missing VFX on skins other than default.
SKYE
- Fixed an issue where the card Confound was causing her smoke bomb to be temporarily locked out.
TERMINUS
- Updated Terminus’ Power Siphon ability description to mention the self-slow effect.
General
- Updated the names of all the Payload maps to correspond to their Beta names.
- We also updated Outpost’s name to Greenwood Outpost, to bring it more in line with the other two map names.
- Fixed an issue where the rewards for Season 6 Ranked were misaligned on the full-screen pop-up.
- Updated the Spacebar key bind callout to fix a text error.
Under Investigation
- Characters with Abilities that have =<1s Cooldowns will not display the Stopwatch icon next to the Abilities’ Cooldown.
Source: Paladins