Sea of Thieves Down for Emergency Maintenance This Sept. 20, as Patch Version 1.339.415 Is Released

by Alex Co September 20, 2024 9:36 am in Title Updates and Patches
Sea of Thieves Down September 20

Rare has pulled the Sea of Thieves servers down without for emergency maintenance this September 20, as a new update patch version 1.339.415 is rolled out to address multiple issues affecting the game that stemmed from the Season 13 patch released just yesterday.

The maintenance started at 1 pm UTC/9 am ET/6 am PT/9 pm HKT, and has no set duration just yet per Rare.

Sea of Thieves Update Version 1.339.415 Patch Notes:

Here are some of the fixes being implemented today and for another fix planned for next week per Production Director Drew Stevens:

Fishing Rod Issues – 20/09 Hotfix
This update introduced an issue with the fishing rod that has had massive ramifications on the wider experience, from new launching exploits and negative player interactions to affecting wider game stability, with players experiencing elevated Marblebeard and Allmondbeard errors.

The team have been working to expedite a hotfix for the root cause of this issue, which from internal testing shows to have resolved all of the various use cases we are seeing reported from Live. We will be taking the game down for maintenance on Friday afternoon [13:00 UTC, 20th September 2024] and deploying a small game update to address these issues ahead of the weekend.

While there are clearly other issues we are still prioritising fixes for, we wanted to expedite an update here for the fishing rod as fast as we could, and therefore further fixes will now be taken in a follow-up release next week.

Follow-up 26/09 Hotfix
We’re also working on a follow-up hotfix targeting Thursday next week which addresses further high-impact issues currently affecting players in Live.

  • Throwing Knife Interactions – The team have identified the issue causing throwing knives to become stuck when colliding with allied crew members, and the recent regression to throwing knives able to be placed in the capstan to disrupt naval combat. Fixes will be heading into Insiders testing on Tuesday.
  • Burning Blade Disappearing – A crewed Burning Blade will now have a short grace period before it sinks to protect from scenarios where the Captain temporarily disconnects from the session. In the event of a crew purposefully leaving the game while in control of the Burning Blade, it will now sink naturally rather than use the visual effects that would signify it had been handed in at The Reaper’s Hideout. These changes will be heading into Insiders testing this Friday.
  • Burning Blade’s Skeleton Crew – An issue causing the Obsidian Skeleton crew from disappearing when returning to the Burning Blade via a Mermaid or Statue has been resolved and confirmed with Insiders.
  • Further Crash Rate Improvements – The team have identified further improvements to crash rates that will be heading into Insiders on Tuesday for testing.

That’s about it. Once the servers are back up, we’ll update the article with the info, so sit tight!

[Source: Sea of Thieves]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.