Stranger of Paradise Final Fantasy Origin Update 1.31 Out This Feb. 15

Stranger of Paradise Final Fantasy Origin Update 1.31

Square Enix has pushed out Stranger of Paradise Final Fantasy Origin update 1.31 (PS5 version 1.301) today for all platforms. Check out the Stranger of Paradise Final Fantasy Origin February 15 patch notes below.

Stranger of Paradise Final Fantasy Origin Update 1.31 Patch Notes | Stranger of Paradise Final Fantasy Origin Update 1.301 Patch Notes | Stranger of Paradise Final Fantasy Origin February 15 Patch Notes:

The following info comes from the game’s official Japanese website that has been translated thanks to Google Translate. 

▼Information from Development

Thank you for playing “STRANGER OF PARADISE FINAL FANTASY ORIGIN”.

We have fixed the bugs that occurred after the Ver1.30 update this time.
We apologize for the inconvenience.

We have finished updating the season pass, and there are no plans for a large-scale update like we have done so far, but we will continue to carefully examine the reports we receive and consider corrections and adjustments. .

Thank you for your continued support of “STRANGER OF PARADISE FINAL FANTASY ORIGIN”.

▼Common to all platforms
[Adjustments]
●Details related to blacksmithing and equipment
・Two-handed weapons with job aptitude values ​​up to 270 now drop

●Details related to special effects, etc.
・Titan as the main phantom beast protection The effect of the divine protection will be maintained even if you switch battle sets.

[Bug Fixes]

●Details related to blacksmithing and equipment
・Fixed an issue where combo abilities sometimes changed to different combo abilities unintentionally when accessories were changed

.Fixed a bug where the special effects of “damage” and “charged attack break amount” did not occur with the blue mage’s “blue magic”, gun combo ability “phantom shoot”, and club combo ability “dark nova” ・

Damage Fixed a bug where some special effects and command abilities that refer to , could not refer to the damage of power attenuation such as instant abilities “disturbed stone throw” and “ice crush” that are attenuated each time an attack hits in succession.・Fixed

a bug where part of the chaos effect was not applied to guns and armor

・Details regarding combo abilities
・Fixed a bug where the continuous hit part of the dagger combo ability “Chronostasis” did not hit paralyzed enemies

●Details regarding command abilities
・Fixed a bug that could cause an application error when using “Midareuchi” ● Details

regarding each job, job aptitude, etc.
Fixed a bug that could cause a network disconnection when hitting with “Barrett” or Axeman “Upheaval” (including “Subsidence” and “Greed Strike”) ・Job aptitude bonus “Fencer Soul” for swordsmen,

etc. Fixed a bug where it was possible to aim at a position where an enemy was already absent

・Fixed a bug where some effects of command abilities such as “Brave” and “Invisibility” were not extended with the job aptitude bonus “Trans Soul” for Summoners etc.

●Contents in “Labyrinth of Dimensions”
・When the boss “Dragon Zombie” appeared in the Undersea Temple and Gurugu Volcano, fixed the bug that “Dragon Zombie” was treated as dead without starting the second half of the battle ・LUFENIA

Difficulty Fixed a bug where bosses that only appeared on floors with other difficulty levels would sometimes appear on floors with other difficulty levels ・Fixed a bug where Dragon King’s trials were disabled when playing multiplayer. 

Enemy
・Fixed a bug that could cause an application error when soul-bursting an element-type enemy such as a fire element .

・Other minor bugs fixed

Source: Square Enix Japan

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