The Outlast Trials Season 4 Update Verson 1.31 Unleashed
The latest seasonal content for The Outlast Trials is now live! Season 4: Project Diarchy. Console players will see this as The Outlast Trials update 1.31/01.000.028, and this adds a slew of new content, and of course, gameplay fixes.
Chief among the additions include a new Prime Asset, a new Trial Environment, a new Trial, and a lot of new cosmetics.
For the complete details, head on below, to get a condensed version (easier to read) of everything new introduced this Juky 15 to the multiplayer horror game.
The Outlast Trials Season 4 Update Ver. 1.31/1.000.028 Drops New Content
Season 4 Highlights
- New Prime Asset: Otto & Arora Kress
- New Trial Environment: The Shopping Mall
- New Trial: “Kill the Politician”
- New MK-Challenges: “Get Out the Vote” & “Sentence the Prosecuted”
- New Limited-Time Event: Kress Twins
- New Deluxe Catalog: Project Diarchy
- Rebirth reopens to all Reagents
- Join-in-Progress via Matchmaking
- New DLC Packs
- Other additions, improvements and fixes
Rebirth reopening to all Reagents
After careful consideration, Easterman is reopening the Rebirth to all reagents who deserve it. Rebirth now offers two options: The original Rebirth for solo players. The new Rebirth, called Communal Rebirth, which is designed for teams.
This new Rebirth drops the players in a random Trial with 3 unique variators.
- Mirror Variator – The perspective of the Trial has shifted. All Trials now feel completely different.
- Rebirth Variator – It’s time to rebuild yourself. Each player must locate their records box hidden in the Trial and return it to the drop location near the shuttle. There are also 3 radio frequencies that must be tuned to discover familiar words. These 2 secondary objectives must be completed on top of the regular Trial objective in succeed and escape.
- Classified Variator – A surprise variator has been injected into the therapy. You’ll discover what it is as you play. You’re gonna need to adapt – or die.
Survive Rebirth, and witness what the Reagents become once they return to the outside world!
- Rebirth now requires each member of a group to have 100 Rebirth Tokens. It is now possible to stack up to 1000 Rebirth Tokens. Rebirth Token rewards for completing Trials have been revisited (5 Rebirth Tokens per Trial, and 3 Rebirth Tokens per MK-Challenge).
- Tasks associated to successfully completing the new Rebirth protocol are now available! Become Reborn and you will be rewarded with a new Trophy (and the old ones if you had not received them in the past), as well as a selection of exclusive Legendary outifts.
Season 4 Therapy Calendar
- Kress Twins
- Stamps Surplus
- No Running
- Confinement
- Dual Objective
Join-in-Progress via Matchmaking
- Matchmaking now has the option for you to join Trials in progress and will send you directly into the Trial.
- A new privacy option “FILL TRIAL” is available in the Group Settings (accessible in Pause Menu and Social Menus), and is set to YES by default. Only the group leader can change this option, and it can only be changed before the Trial begins. It will reset to YES when joining a Trial using the Group Finder.
- Once the Trial is completed, players will return with their initial group (if any) before matchmaking occurred.
- Dev comment: We are continuing our effort to make our matchmaking effective. Joining Trials in progress should make the matchmaking process faster than before.
Additions/Fixes/Balancing
- Added the option “ANY PROGRAM” in the Group Finder screen.
- Added Page 11 to the Deluxe Catalog for Project Relapse.
- Increased XP rewards for daily and weekly tasks.
- Completing one daily task now provides 100xp.
- Completing all daily tasks now provides 500xp.
- Completing one weekly task now provides 150xp.
- Completing all weekly tasks now provides 1000xp.
- Trial difficulties are now unlocked by reaching certain Reagent Levels
- Introductory: Level 1.
- Standard: Level 5.
- Intensive: Level 10.
- Psychosurgery: Level 25.
- These difficulty unlocks do not reset at Relapse.
- If you are in a group, the Group Leader’s level must correspond to the difficulty level you wish to play.
- Reworked the Stay Together variator:
- Increased the distance threshold before damage starts.
- Added a short grace period before damage is applied.
- Audio feedback (E.S.O.P. beeping) now plays during the grace period.
- Electric shock damage no longer interrupts actions.
- Variator has been re-added to Escalation Therapy.
- Escalation changes:
- Rebalanced the difficulty curve of Escalation mode’s progression.
- Introducing a new Escalation variator: Ultra II (starting at Trial #21).
- NO INTEL – Assignment details are absent from the Trial.
- NO PLAYER NAMES – Player names are hidden.
- INCREASED THREAT II – Maximum population of brutal enemies.
- EXTREME PSYCHOSIS – Ex-Pops won’t ignore you anymore while in Psychosis.
- LIMITED ITEMS III – Amount of items found in the Trial is extremely limited.
- MORE & DEADLY TRAPS II – Maximum amount of deadly traps.
- From Trial #21, players must complete 2 secondary objectives in order to get the bonus upgrade selection.
- Bomb Countdown and Health Sickness has been re-added into Escalation ( they were initially removed due to an issue).
- Stacking multiple jumps in a row will consume more stamina.
- Dev comment: This change has been made to prevent and avoid “bunny hopping” situations.
- Other various bug fixes and improvements.
For the new cosmetics and other bundles, head on over to the in-game store, or check it on Red Barrels’ website.
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