Two Point Museum Update 6.000 Gets Vampire Survivors Crossover
Two Point Studios has released update 6.000 for consoles (known as 6.0 on PC) for Two Point Museum, introducing a free crossover with Vampire Survivors that adds a new Digiverse rift, over 10 new exhibits, mythical gear for your museum and staff, new decor, and a new VIP.
As usual, this update also comes with a load of bug fixes, improvements and optimization changes.
Two Point Museum Update 6.000 Adds a New Digiverse Rift, Over 10 New Exhibits, and a VIP Visitor
Here are the complete patch notes:
CHANGELOG
Number of changes: 41
Inspired by the community: 73%
Changes with were inspired by the community.
New Content!
The Digiverse is expanding… A new rift has opened, leading to Vampire Survivors!
-
Vampire Survivors Rift
-
Experts can explore the world of Vampire Survivors, visiting the Mad Forest, Inlaid Library and Capella Magna
-
3 POIs with 10 new exhibits
-
Equip staff with Vampire Survivors Mythical Gear exhibits, including Spinach and Santa Water
-
Poe Ratcho becomes a visitable VIP if Vampire Survivors relics are present
-
New decorative items, wallpapers and floor tiles
-
-
The Digiverse map will grow over time as new games are discovered, providing new exhibits, decorations and gameplay
Improvements & Fixes
QoL Improvements
-
Fantasy experts can now also increase their Fantasy Stats by training in four of the existing, traditional qualifications:
-
Aerodynamics: +3 Dexterity per level
-
Analysis: +3 Intelligence per level
-
Happy Thoughts: +3 Luck per level
-
Survival Skills: +3 Strength per level
-
-
Fantasy Potions that only provide Fantasy stats (e.g Strength) now only appear in the Cargo Items list if the POI has Fantasy stats as event counters
-
Growth Potion now provides +125% expedition XP instead of +50%
-
XP-Dition Journal now provides +25% expedition XP instead of +15%
-
When going on a break, staff can now occasionally prioritise items in the staff room based on their traits:
-
Bean-Brained: prioritises using the Coffee Machine
-
Lard Lad/Lass: prioritises using the Snack Table
-
Slacker: prioritises using the Button Master
-
Junk Foodie: prioritises vending machines
-
Workhorse: prioritises using the Staff Desk
-
-
When using the Snack Table, staff with the Lard Lad/Lass trait will exclusively choose to eat doughnuts
-
Added new traits to some of our Fantasy Finds exhibits:
-
Devilish Door – Added Intriguing trait
-
Ironic Throne – Added Intimidating trait
-
Dungeon Manual – Added Amusing trait
-
Zapper – Added a new Fish Fry trait, which explains that they’ll kill all non-zapper fish in the aquarium
-
-
Updated numerous trait icons to better reflect their impacts
-
Improved the number of subcategories tourists, goths, professors and children can pick as their favourite subcategory
-
Added a POI Hint and tryptic to Gale Cliffs that helps explain the Fathomless Winch and staff panic
Fixes
-
Fixed an issue where security guards were not correctly retrieving the full amount of money available from donation stands if those donation stands had previously been vandalised
-
Fixed an issue where exhibits with the “Dry Climate” weren’t being negatively affected by humidity
-
Fixed Job Applicant list showing “0” days until next applicant appears
-
Fixed an issue that allowed sponsorship items to be duplicated by placing them in the inventory
-
Fixed an issue in the Explorer Edition pop-up museum that was incorrectly counting available staff when trying to set up expeditions
-
Fixed Botany enthusiasts not leaving after witnessing a dead Botany exhibit
-
Slightly Reduced Extra Life event to give +75% bonus XP instead of +150%
-
Fixed an issue where the “Cause of Death” for fish would say nothing
-
Fixed the Camera Room showing a “Room Full” icon when a new security guard relieves the current guard in the room
-
Updated bounds of ticket booth so that they correctly disable interaction points of nearby items
-
Added missing solo animations for the Kings of the Ring interactive display
-
Fixed Treacle Ponds never triggering the Camping Spot event, even if it had been unlocked in expedition setup
-
Fixed an issue where multiple robots couldn’t charge at the Robo Charge Master at the same time
-
Extra Expertise perk now gives XP for all restoration types, not just grubbiness
-
Status effects related to Bean-Brained, Lard Lad/Lass and Junk Foodie now correctly show their impacts
-
Fixed interaction points on the DNA Designer and Panoptic Pillar that weren’t allowing the item to be placed against a wall at certain angles
-
Fixed bankruptcy repo staff not using diving suits when repossessing fish in the aquarium
-
Fixed Fantasy-related status effects having incorrect ailment icons
-
Fixed Self Cleaning Water and Focused Fish Food aquarium perks not correctly displaying their output in the aquarium inspector
-
Fixed a placeholder image when setting up expeditions that had a required cargo item
-
Fixed the Fantasy donation stand so that coins correctly disappear when emptied
-
Fix for item menus causing the game to hang when lots of mods are in the list
-
Fixed a typo in objective text 2 (removed the ‘s’ in “Sounds”)
-
Improved renovation performance by limiting the number of rebuilds and reducing the scope of intermittent rebuilds
-
Minor text and bug fixes
This is not the first crossover for Two Point Museum. Previous collaborations include Dredge, which added new exhibits and a location based on the horror fishing game.
MP1st’s review of Two Point Museum gave it a score of 9 out of 10, stating, “Two Point Museum is a great game to play if you’re looking for a chill, silly time.
Stay connected to MP1st and the latest news by following us on Bluesky, X, Facebook, TikTok, YouTube, and Google News.
