Warhammer 40K; Darktide Gets First Update of 2025 as Patch 1.6.5

by Alex Co January 27, 2025 9:50 am in Title Updates and Patches
Warhammer 40K; Darktide update

[summaraize]

Developer Fatshark has released the first update for Warhammer 40K: Darktide and it’s out now on consoles and PC as Patch 1.6.5! Those on consoles, you should see this as Darktide download version 1.063.396, and the patch notes mention console-specific fixes.

Given this is more of a hotfix than anything else, don’t expect any new content in this patch outside of improvements and fixes.

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Warhammer 40K: Darktide’s First Patch of 2025 Applies Variious Technical Fixes

  • Re: Stalls and disconnects on console.
    • We are continuing to investigate the increased rate of stalls causing disconnects on console. We’ve seen this happens more frequently in high intensity missions such as higher levels of Havoc and Auric Maelstrom missions. We have some initial ideas on what might help with these disconnects and we have included those fixes in this patch.
    • We have additional fixes in the works for the next update as well. As the hotfix rolls out, we’ll continue to monitor player comments to see if there have been improvements, as well as checking data on our end.
  • [Console] Fixed a rare crash which could happen when suspending the game immediately after launching it.
  • Fixed an uncommon crash which could happen when a player joined a Strike Team through the Party Finder due to the game failing to retrieve their profile data.
  • Small improvements to memory usage for UI code.
  • Improved presentation of the Weapons and Curios icons. The icons will now appear smaller, but better aligned and with more of the item visible.
  • Fixed UI crash that can happen while showcasing the mastery progression in the end of round.
  • Fixed some typos and incorrect translations.
  • Fixed an issue where the description text of the Special action was overlapping with the UI in the Inspect screen for the Blaze Force Greatsword weapon family.
  • Fixed an issue where the Quickplay “Select Threat Level” UI element was misplaced in the Mission Board menu.
  • Fixed an issue where an incorrect image could be displayed when receiving a Party Finder invitation while already participating in a mission.
  • Fixed a missing texture issue that sometimes resulted in a crash.
  • Fixed an issue with missing physics and stretching materials on the Veteran “Desert Hood (Dune camo)” headgear cosmetic.
  • Fixed an issue where the eyebrow would be removed while wearing the Zealot “Votarist’s Pot Helm with Rebreather” headgear cosmetic.
  • Fixed the scaling of the decal on the side of the Psyker “Krieg Witch Mask (Krieg 143rd, Shadow Ops)” headgear cosmetic.
  • Fixed an issue where the eyebrow would be removed while wearing the Ogryn “Mark XII Brute Model Cranial Implant (Size XXXXL)” headgear cosmetic.

Expect new content for the game to be released sometime this year, though nothing has been officially revealed by Fatshark just yet.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.