Battlefield 4 PC Patch Now Live, Sneak Peek at Battlelog Loadout Presets

Battlefield 4 on the PC is getting updated today with a new patch that is beginning to show up for a number of users as of this writing.

It fixes a number of issues and includes a few improvements for DICE’s recently released Mantle renderer. According to the Battlelog, the update will rollout throughout the day, so you may not be prompted to download right away. Check out the full patch notes:

Battlefield 4 February 13 PC Game Update

  • General stability improvements
  • Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
  • Fix for missing sound in Team/Squad Deathmatch
  • Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
  • Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
  • Fixed an invisible wall that was incorrectly positioned in one of the fallen concrete pipes on Zavod 311
  • Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts
  • Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
  • Fix for an issue where long IDs wouldn’t scroll on dog tags
  • Fix for missing grass physics in terrain

Mantle

  • Fix for a crash that would occur when activating full screen in portrait mode
  • Fix for stuttering that could appear during video sequences on multi-GPU PCs
  • Fix for a memory system leak that could cause stalls, which would result in frames taking longer to process
  • Reduced the amount of stalls that occurred when running with high graphics setting that require more GPU memory than is currently available
  • Fixed screenshots on multi-GPU PCs

Over on Reddit, a Battlelog developer who goes by the name “DarkLord7854″ is giving fans a sneak peek at the upcoming Loadout Presets that will be available on the Battlelog. Subject to change and with no ETA, the dev is looking for your feedback on some of these screen captures:

eSDhXS2

“You can access the preset manager with 1 click from the top ‘PRESETS’ button next to ‘RESET’ and ‘SAVE’. All kits and vehicles have a ‘PRESETS’ dropdown which will let you create a new preset from the currently configured loadout for that kit/vehicle, or quick apply an existing preset.”

BV055Bv

“From here the ‘PRESETS’ button turns into a dropdown that let’s you access the preset management page, create a new preset, or quick apply a preset for the kit/weapon/vehicle you’re viewing. For kits, the primary and secondary weapons also have a ‘PRESETS’ dropdown which will let you create/apply presets for the weapon.”

nZQUCcX

“This here is a totally spankin’ new page. It allows you to click through ALL your presets and see what each one contains. From here you can apply any selected preset and also delete a preset. It will also tell you how many presets slots you have left. You can sit on this screen and apply as many presets as you want.”

Be sure to check out the entire Imgur album and supply your feedback over on DarkLord7854′s Reddit post right here.

  • Brandon Stern

    I love the transparency of the Battlelog guys, they are freaking awesome.

    • born2expire

      if they where transparent they woudl give us the FULL patch notes (ala Blizzard, Valve, ect), not just bullletpoints skimming over the actual fixes and trying to slip in ninja fixes hoping no one notices.

      • Brandon Stern

        You do realize that the Battlelog team is entirely separate from the game team right? The Battlelog team used to be an independent company, but EA bought them before BF3 launched, they’re name us ESN.

  • Zatara

    So, they fixed the 0% Health thing?

    Great, all that’s left is the wall-hacking, the one-shotting, & the million other things until BF4 finally goes Gold.

    • Katana67

      Yes.

      One thing that I’ve never mentioned, or seen mentioned, is how awful the LOD is in BF4. I mean, even at ranges of 100m the visible ground does not match the actual contours of the ground.

      So when I’m sniping people at various locations (see the central hill on Altai Range) they’re sitting there floating in mid-air and the mountain is about five feet below them. I can’t hit them (or accurately tell which parts I can hit) because the LOD and the physical mountain does not like up.

      Immensely frustrating.

      • Zatara

        Tried taking out Campers (especially Support with 200-round LMGs) while they’re situated behind the collapsed Objective C on Operation Locker? Why? Because since Launch (AFAIK at least), the rubble of the collapsed Objective C can be shot through.

        Yeah, epic.

        But yeah, I have that all the time too. Reminds me of EVE; CCP put bubbles around everything so you bounce off stuff when you get too close. Not exactly what should be happening in an FPS, though.

        Level of Detail, Hit Regulation, Model interactions with the Environment, needs serious fixing.

      • James Mulhall

        Yeah, LOD’s seem to be messed up in this game. Do games like BF4 even need LOD’s anymore too be honest? They should add some sort of feature that only enables the regular models, because a lot of people could most likely run it without LOD’s.

  • Aria68

    Damn they seem to be serious in fixing all the bugs. i mean how fast they releasing the updates. I think it’s a good thing, and people should be Thankful. I hope they continue this trend until they fix all the issues.

    • swipe_06

      They fixed what they broke last time if you check again. :D

      • DanDustEmOff

        They have broken what they fixed last time in my case. Had enough of this train wreck. I’m all for giving Dice a chance to sort out their issues but not at the expense of my system. Uninstalled BF4 for good. I’m just glad I waited to buy premium.

        • swipe_06

          I guess “They claim they fixed what they broke last time” will be the appropriate description. but yeah, I seen more freezing since last PS4 patch.

          • DanDustEmOff

            Had 1 game freeze ctrl alt del managed to sort that one. Then the very next game blacked out the screen entirely and the game sound looped for a min then several warning messages came up. Then it was dead. It’s a good job there is no physical copy cause I would have put it through the shreader.

    • DanDustEmOff

      I’m so thankful this patch has broken the game again causing my PC to crash. Thanks a lot Dice a game that was working perfectly fine (for me at least) now crashes my entire system everytime I try to play. I uninstalled this game last night, enough is enough. Luckily my PC seems to be fine but I’m not putting it through that again.

    • Zatara

      Thankful? Fast?

      Yeah, we should be so thankful they’re setting such a fine example in the industry, by releasing a Pre-Beta Game to the crowd for beyond full price (not including Premium….).

      EA are Industry Leaders. When they pull shit like this, it sets a seriously horrible example.

      But I should be thankful. Right, so where should I start -

      Thank you DICE, for these EPIC Maps you’ve shoved onto us. It’s not like they TOTALLY FUCKING SUCK compared to the BF2 Maps, or even the BC2 Maps.
      Thank you, DICE, for Operation Metro 2.0. Not to mention adding Metro to BF4. That’s really nice of you. We all know how BATTLEFIELD those Maps are after all, it’s not like they’re COMPLETE FUCKING COD RIPS.
      Thank you, DICE, for releasing a Game that I couldn’t even connect to at Launch, has legal wall hacks, has one-shot kills, & oh, my personal favourite – immortals.
      Thank you DICE, for the AWESOME job you did Balancing DMRs last Patch. Not to mention the M249. Really, really great job there. Reminds me of the Weapon Balancing in BF3. Remember that?
      Thank you, DICE, for STILL PATCHING LAUNCH ISSUES AFTER 3 MONTHS. But we all know your long & awesome History with Patches. Remember that BF2 Patch which broke the game? Yup, they’ve improved so much.
      Thank you, DICE, for replacing your fail Server Browsers with the even bigger fail that is Battlelog, even after we raged against it for years when you did it to BF3. Great job, really.
      Last but not least – Thank you DICE, for being so cheap. Back to Karkand was after all, just you guys copy/pasting the maps from BF2 into BF3, rather than the entire re-design job you’re doing to bring the Second Assault Maps into BF4. No wait, that’s not right.

      Yeah right. Don’t hold your breath for my BF5/SWBF Day 1 Purchase, EA.

      • VEX_VEHIX

        Hallelujah!

      • Aria68

        DICE needed more time to develop this game, specially because next gen was in their scope. (Which i think it was the main reason of the initial mess)
        1.You think creating great maps is like go to Frostbite engine and check click on “Great map” and it produce by it’s self. Developing maps for BF takes much longer than other games considering how much factor they should consider, and i think map wise DICE has done a great job in that aspect. Sure i miss kharg island but i also love the beauty of Hainan resort.
        2.Metro is an exceptional map, i kinda like it more than Operation Locker, but again having one special and memorable map like OM next to dozens of other BF maps is not such a bad thing (Variety)

        • Katana67

          The maps look great, but play poorly. They haven’t really made any strides or innovations since BC2 in terms of map design. I’d even posit that they’ve REGRESSED in certain areas, like having most buildings be enterable and general variety in map design.

          Metro is trash. That is all. It’s not a BF map and never will be. Shoehorning dedicated CQC into BF to compete with CoD was one of the monumental mistakes made by DICE.

          BF4 has balance issues just like BF3 did, and has bugs just like BF3 did. Both games are/were a mess. How is it acceptable to say “it’s very complicated, give it some time”? No, absolutely not, you either make an acceptable product or you don’t. I couldn’t care less about the bugs and stability issues, those are inherent in any game. But the boneheaded “working as intended” features are what bothers me.

          More weapons =/= less balanced. Most weapons have exactly the same damage profile. DICE has taken a caveman’s approach to balancing their weapons through “random spread”. They don’t actually have to balance anything when they can just dial up the inaccuracy of their weapons artificially. Which makes for a piss-poor shooting mechanic from the get-go.

          Nevermind that balance is relative. They could just say to the community, “No, the M82 is supposed to be a OHK deal with it” and we’d have to deal with it. They’ve merely taken it upon themselves to listen to every single complaint about weapon balance.

          I think you’re overestimating DICE’s “innovation” factor. They don’t really add much new to the game that actually shapes how one plays. Which is fine. But they need to have a solid core mechanic, which they don’t.

          • Zatara

            That last part, exactly what I said below. DICE has made minimal, if any at all true innovation since Battlefield 2. If anything, they’ve taken steps back. The dumbing down that was BF3, & the simplification of re-introduced features that is BF4 (Ex: Commander). Overall, Battlefield 4 is little more than an oversized, overpriced Expansion Pack to Battlefield 3, as DICE slowly re-introduces BF2 Systems.

            I’m not including BC, as it was a spin-off, & I accept that, but BF3 was marketed as a “True Sequel” which it definitely was not.

            As I said below, I’d pay for Battlefield 2: HD, as long as it was exactly BF2, re-made in Frostbite 3, without any of the BC/BF3/4 “simplifications”, but apart from that, unless they add something ground-breaking in BF5, I’m done. I’m out. BC3 if they don’t make another BF3/4 style Campaign, but that’s it. Not expecting much difference between BF4 & SWBF either, so I’m counting that one out too.

            • Aria68

              Battlefield4 is being sold to more than 10 million individuals. BF3 was more than 20 mils … The community is big! sometimes they have to compromise to cater others (you don’t really think that 10 million people were grow up playing BF, do you ?) majority of this community are Call of duty players (Ex OR Current) my self as a hard core Ex-Call of duty player, become Battlefield FAN, Thanks to BF3 (Not BF2 and BC2) … so i don’t care how much of “A True” Battlefield, BF3 was … but it was certainly good enough to draw millions to BF franchise, and consequently to BF4 (And Thanks to that i can’t even play for 5 min other MP games). As far as innovation goes juggernauts like COD or BF can’t simply throw something very different in 2 or 4 years time … it’s risky!

              Overall all the balancing issues will hopefully resolved, and i hope everyone will be happy with the game, (aside from bunch of crashes, it runs FINE on PS4/PS3 and im still playing it like there is no tomorrow!)

              btw Revolution was indeed an innovation (Just in case)

          • Aria68

            I’m not completely against what you say, certainly it’d preferred them to ship an absolutely flawless game, gameplay wise/ technical wise… but i guess DICE have learned alot since BF3 in terms of balancing … you and i are individual that play game in our free time, those people are professionals that they been doing this for so many years, they’ve written everything on the paper and brought it to the game/ test it! i guess some staff is a learning matter! everything will improve over a time base on the experienced they learned last time.

            Some of you angry people really think DICE is some kinda EVIL, and those people making BF games are bunch Call of duty fanboys who purposely wanted to ruin the game. i honestly love BF with a bigger/ grand scale map plus vehicles, but some times i really enjoy something like Metro …

            You see as of now Battlefield4 is being sold to more than 10 million individuals. BF3 was more than 20 mils … The community is big! sometimes they have to compromise to cater others (you don’t really think that 10 million people were grow up playing BF, do you ?) majority of this community are Call of duty players (Ex OR Current) my self as a hard core Ex-Call of duty player, become Battlefield FAN, Thanks to BF3 (Not BF2 and BC2) … so i don’t care how much of “A True” Battlefield, BF3 was … but it was certainly good enough to draw millions to BF franchise, and consequently to BF4 (And Thanks to that i can’t even play for 5 min other MP games). As far as innovation goes juggernauts like COD or BF can’t simply throw something very different in 2 or 4 years time … it’s risky!

            Overall all the balancing issues will hopefully resolved, and i hope everyone will be happy with the game, (aside from bunch of crashes, they runs FINE on PS4/PS3 and im still playing it like there is no tomorrow!)

            btw Revolution was indeed an innovation (Just in case)

            • Katana67

              Levolution was not an innovation. It’s a gimmick, a half-implemented gimmick that detracts from advancing the Destruction X.0 mechanics that made BF great. Even if one considers it as an innovation, it’s one innovation… that doesn’t actually affect how the player plays the game the majority of the time (if ever).

              I don’t think DICE is evil, I think they’ve made poor decisions. I’m taking a critical viewpoint here, rather than just merely praising DICE.

              And as a consumer of a product, the learning process can’t be that drawn out for the developers. If they’re constantly learning how to make a game, then why is it acceptable to put a half-baked product out?

              And again, popular =/= good. I care about the game being good, not selling well. DICE and EA inversely care about the former, because they’re motivated by profit. Obviously, they have a stake in how popular their product is (i.e. its appeal to a wide variety of players) but it doesn’t necessarily translate into a wholesome product.

          • Yevgenij Pekurovskyy

            Metro isnt a bad map for 12vs12 rush for exapmple. The problem is they try to have all game modes on every map and it doesnt work. Remember when majority of bad company 2 maps were avaible only in rush mode? And panama canal and heavy metal were conquest only?

        • Zatara

          Revolution? You mean Levolution?

          Levolution is just a spinoff of Destruction. Scripted Destruction would really be a more accurate term rather than Levolution.

          Take Operation Locker’s Objective C for example – shoot enough of the base, & it collapses. That’s not original, we had that for over 90% of each Maps’ content back in Bad Company 2. Battlefield 3 Destruction was shit, & they improved on it with Back to Karkand & Close Quarters (the so-called Micro-Destruction bullshit), but Battlefield 4 brings no real steps forward in the field of in-game Destruction technology, tbh.

          Really? When will the improvements start then, exactly? Because I’m still waiting.

          That’s just the thing you see, nearly all of these people working at DICE are 5+ year industry veterans, they really shouldn’t be producing stuff this bad. They’re not college grads working out of their basement with sub-par tools & a limited amount of time on their hands (example – Red Orchestra 2 Team), they’re being actively paid to do this every day, 9-5, 5 days a week. They’re pros with years of experience behind them, & they are seemingly not learning shit.

          I don’t know what DICE wants, tbh. I have no idea whether everytime a Dev comes out & says something good about BF3/BF4 they’re lying through their teeth, or they really enjoy the game, but I do know that EA wants exactly that, yes. They started it with BF3, & they’re continuing it with BF4 – They want to make Battlefield appeal more towards CoD fans than the Old School Crowd which built the Battlefield Fanbase & DICE’s careers so as to attract more sales, rather than remain true to their roots. (I play Locker relatively often as well, doesn’t mean shit – I don’t treat Battlefield as Battlefield anymore, because it simply isn’t).

          You don’t understand – I don’t know if you played CoD 4, or the original Splinter Cell/Hitman Games, but those Series also changed over time, & not in a good way. During MW2 Development, Infinity Ward quite en-masse, & the new Team introduced much of the bullshit that was present in MW2, & thus the CoD series started going to hell. Since then, it’s been slowly going downhill with repetitive, dull, stale gameplay, & annual series that introduce little, if anything new.

          The new Splinter Cell: Blacklist game – is it good? Yes. Is it true Splinter Cell, however? No. Absolution – By itself, is it a good game? Eh, sure. Is it true to the roots of the Series though? No. The Devil May Cry Reboot – good game? Sure. Is it better than the legendary DMC 4 though? FUCK NO. Diablo III – MAJOR, EPIC FAIL compared to the godliness of Diablo II/Lord of Destruction. I could go on & on & on, but I won’t. (The Hitman Developers are actually claiming they’ll be taking steps back towards the original games in the new upcoming instalment.)

          Mate, risk is exactly what people want, & it’s exactly what Publishers are so afraid of, which causes the entire industry to be held back. These last few years, the entire industry has become stale because of this, exactly. The MMO Genre is sinking under the weight of countless WoW Clones; EA’s Star Wars: Old Republic? Massive WoW-clone fail. The FPS Genre is sinking under the CoD Model. Everyone is trying to “steal the Crown”, but they’re doing so by trying to “perfect” the CoD model, instead of doing something that’s actually new. Meanwhile investors think that F2P iPad MMOs are the future…. Needless to say, that’s not going to happen regardless of how stoned anyone is.

          Of course, change can also be good – Ubisoft took a risk with changing up Assassin’s Creed IV: Black Flag – look at what the end result was. It’s hands down my favourite in the Series, even without the Pirates-setting.

          Alright, you’re obviously a younger Gamer, so do me a favour – Google “North American Video Game Market Crash of 1983″ – read the Wikipedia Article on it, & you’ll understand what I’m talking about. That is the exact direction the market is heading in, all because of these greedy-shit Publishers who are too afraid to take a risk. The situation is exactly the same, it’s just 3 decades down the line. Some Publishers are improving (as I said before), while others are just getting worse.

          Heard of Kingdoms Come: Deliverance? Nobody, not one single Publisher wanted to touch it, major or minor, even though the team behind it had years of experience. Why? Because it’s original. It doesn’t have fire-breathing dragons, or overpowered magic users, or some crazy fantasy bullshit, & yet, it’s raised hundreds of thousand of Pounds on Kickstarter, & it’s still going strong. Know what that is? A big FUCK YOU to every single Publisher who turned it down. All of them, because they won’t be seeing a single penny of all the money KC:D will be making. NOTHING. NADA. ZILCH. NIENTE.

          I don’t see DICE as evil, as much as I see them as completely incompetent fucking retards who shouldn’t be allowed anywhere near Video Game Development for their retardation & idiocy in all matters concerning Development, but evil? No. I think they’re more Mussolini than Hitler. I see EA as Hitler, yeah. They definitely deserve the two “Worst Company of America” Awards they’ve received, as well as the 3rd one they’ll be getting soon I bet.

          Look, let me put it to you simply – If I want tight, closed infantry maps, I boot up either CoD 4, or Blacklight: Retribution. If I want open-space Vehicle & Squad-based Gameplay, I boot up Battlefield 2, 2142, etc. Battlefield 3? Nothing. Not anymore. Battlefield 4? Sure, if I want to play some Locker, or the upcoming Metro soon, or the handful of good Maps on Conquest or Rush, or just click away at bullshit in Commander Mode while watching a TV Show or whatever. I even stil play Bad Company 2 on HC, as it’s just that good at that, but as I said, I no longer treat Battlefield as Battlefield, because it simply isn’t Battlefield anymore.

          Far as the people it drew – Here’s something to consider – Battlefield 3 Beta required pre-orders in order to access. At the end of Beta, DICE released official Stats – 8,125,310 Million people played the BF3 Beta. Guess how many people purchased BF3 Week 1? 5 Million. Yeah, that’s the kind of effect the Battlefield 3 Beta had on people. It didn’t draw them in, actually, it convinced them to cancel their pre-order! (Don’t look at shipped, shipped is just expected sales).

          Did it pick up those sales later? Sure, from other sources, yeah, but it still alienated a shitload of people, as SWBF will undoubtedly do once DICE’s bullshit on it comes out to be just that, & it’s nothing more than a shitty Battlefield rip instead of the SWBF we’ve all desired for years & years on end.

          If EA/DICE wants to have a CoD Battlefield, they should do it with either Medal of Honour, or some new IP. Or even a new Battlefield Spin-off. Honestly, I don’t give a fuck. I play CoD 4 myself, & I’m proud of it, as it’s an excellent game, but when you put a number at the end of the word Battlefield without anything else in the title, it should be exactly that – Fucking Battlefield, not Call of Duty: Battlefield.

          One last example – You play Crysis? Crysis 1 & its Expansion Pack Crysis Warhead were true, Open-World Sandbox Games. Then Crytek returned to the Series years later with Crysis 2 – a complete CoD ripoff with a shit-stain Campaign, & completely CoD-oriented Multiplayer, instead of the open, vehicle-based MP of Crysis & Crysis Warhead (known as Crysis Wars). Crysis 3 fixed that a little bit, but it still hasn’t returned to its roots. Guess what’s happened to the Series now? The Trilogy is over, & I doubt Crytek will ever be returning to it. Shame, but that’s how it is.

          • Aria68

            Levolution was a big step in terms of innovation, i dunno what else you’d expect from a modern military shooter that isn’t already in the game. It changes the environment, certainly not all the time effects the gameplay but it’s very interesting. Real Destruction can only be so much in MP game, as it hit the performance. and all houses coming down like BC2 would make the maps so empty. i think in BF4, DICE found the right balance of destruction! certainly they’ll make it even better for BF5 ;)
            i honestly agree with most of your points though… many games such as SC and crysis become so shitty!!! only a blind can’t see the downfall of Crysis! or Splinter cell! i do think EA should give DICE more than 2 years for BF development, i think 2.5 – 3 would be amazing!

            Other than i really don know what else to say, i mean you’re saying BF4 is not a real BF/ or is not a way it should be, honestly when i play “Silk Road” i enjoy the hell out of it. i mean BF is all about big and open environment with shit load of vehicles in it, which you’ll get it in more than half the BF4 maps. I played BF2, that game was good but it also had so many logical flaws, same as BC2 … many of those problems resolved now, the gameplay mechanics of BF3/4 is absolutely fluid and smooth! If you play Silk Road or Altai Range and you still don’t feel like playing BF, then i guess you overestimating BF or simply can’t see how great are those maps, or probably your HATE against EA/DICE prevent you to see how amazing is BF4.

      • Storm_Worm5364

        Has nothing to do with DICE.

        • Zatara

          DICE are the Developers, EA is “just” the Publisher. They’re both equally responsible. EA for being greedy shits, & DICE for having no balls to stand up to them & say “No, we will no longer launch shitty Pre-Beta Content for you to milk to death.”

          • Storm_Worm5364

            DICE doesn’t even own Battlefield. EA could do whatever the fuck they want with the Battlefield franchise. If Battlefield 5 was been made right now, EA could just release it next week, because EA owns the Battlefield franchise. DICE doesn’t have a saying, they work on the game and EA does whatever them want with it.

            P.S. – “…& DICE for having no balls to stand up to them…”
            Funny. Tell your Boss that and then remember that I like my McTasty with Bacon. No onion and no tomato slices, ok?

            • Zatara

              It’s called Strikes, mate. If the people at DICE banded together because they actually gave a damn about Battlefield, they could go on strike & get something done.

              Google Human Head Studios – read the news about them. They got into a contract with ZeniMax Bethesda to develop Prey 2. Then ZeniMax tried to blackmail them into selling out to them. Human Head sent them to hell instead of selling out like DICE did.

              Did you know that the retards at DICE sold out for under 50 Million USD? Yeah. Battlefield 3 made 900 Million Euros in the first 6 months alone. If DICE had half a brain between them there, they’d have never gotten themselves into this mess in the first place.

              Don’t ever forget, EA never forced them to sell to them. THEY SOLD OUT WITH THEIR OWN FREE WILL.

            • Tank Buster

              Strike’s are all fine and dandy but legal contracts are a bitch huh ?

      • dpg70

        I love a good angry rant. You get my upvote today sir.

    • Zatara

      DICE needed more time to develop BF3. It was rushed out due to EA wanting to compete with CoD, & the end result was lies & deceit. You remember the pre-Launch hype? “True Sequel to BF2.” Yeah, right. Remember Commo Rose 1.0? A retard could have done that better than they did. DICE needed years of internal discussions & reviews before they did BF4.

      I don’t really know what to think about Frostbite. It produces great visuals, sure, but from what I’ve read about it, it’s simply a poorly coded piece of bloatware, so I wouldn’t be surprised at anything. Yes, the Maps look great, but many of them play poorly. DICE’s insistence to stick to their ridiculous “All Maps All Modes” strategy is backfiring yet again, just as it did in BF3. At least now we don’t have Caspian/Firestorm-style “all Objectives within 5 feet of each other” bullshit, but we do still have numerous issues. When was the last time you saw 7-Objective Conquest Maps in BF4? Exactly. Couldn’t have that, the CoD Kiddies would get lost. Then again, you could say the idiots are already spread out enough as it is with 5 Objectives, of course.

      Metro was an accident. DICE placed the Objectives poorly on Conquest, thus resulting in the Metro we know. If they’d simply fixed them, that would have been the end of that, but the “popularity” of it convinced them not to. Locker was designed the way it is, specifically to be what it is. Metro 2.0. They made it because otherwise people would have complained there was no Metro in BF4. Ever since BF3, the core of BF has been bastardized to compete with CoD, & it continues in BF4. Metro & Close Quarters were the staple of that in BF3, in BF4 it’s Locker & Metro. For now at least, for all we know Dragon’s Teeth/Final Stand could be Close Quarters 2.0.

      Battlefield 4 was as rushed as Battlefield 3. Sure, it doesn’t play like the 18-month hackjob that BF3 still is, post… what, 1 year of Patching(?) (& thank fuck they dumped the hideous blue-hue), but it’s still terrible. It required at least one more year (MINIMUM) of development before it launched, but once again, EA’s greed to fight CoD resulted in this….. thing. Let’s not get into the fact that it has minimal, if any at all, new features. More like returning features that were dumped in BC2/BF3. Oh no wait, Field Upgrades…. Yeah, that’s a “feature.”

      After BF3 I gotta give credit to DICE for not being fired en-masse. It’s what I’d have done were I in charge of EA. Then again, I’d have dumped that retard of a CEO years ago. Regardless, having played BF since Vietnam (not BC2:Vietnam), I’m higly accustomed to DICE being terri-bad Patchers, I’m simply appalled that they continue to pump out this mediocre level of programming even today.

      I mean, regardless of whether I like it or not, EA DICE are leaders in the FPS Genre right now. That means they should be held to the highest standards, because if they’re not, others Developers will just start thinking – Hey, if EA DICE can get away with launching half-assed Games, why can’t we? Ubisoft has started to turn around, but they still need work. Activision is as bad as ever from what I know of CoD Games at Launch, with Ghosts being actually worse than its predecessor (this applies to Activision too of course, CoD is another FPS Genre Leader after all). Take-Two went under, & they had some damn fine IPs. How long do you figure EA will last if they continue on like this? A decade? Hah. Half. If even.

      I agree on the Private Servers, still to this day the majority of 64-Player Servers on BF2 are simply highly inadequate for the player size, but even so, EA’s money-making scheme with Rental Server-exclusivity is another sore point.

      I don’t particularly hate Battlelog, actually, the ability to customize your Loadout without launching BF4 is very handy, but the Server Browser itself is just hideous. Oh, I disconnected from a Server. Why? I don’t know. I need to go check my Browser. Every time I want to connect to a Server I need to wait for Battlelog to go through the same process – Establish Connection -> Login -> bla bla bla -> Then, at last, after all that, launch BF4, & I still need to sit staring at a dull Loading Screen.

      I can’t even launch the bloody shit-stained sorry excuse for a Single-Player Campaign without going through Battlelog (again…. same shit as with BF3).

      Oh, I need to download this new Patch…. Oh, it doesn’t work.

      But that’s the thing – they’re not REMAKING them. They re-made BtK when they moved them from BF2′s Refractor Engine Tech to the completely different Frostbite Tech (remember all the brown muddy buildings, the filter of dust in the air because the already outdated Refractor Engine couldn’t process true 64-player Maps?), but I highly doubt migrating Maps from FB2 to FB3 is much more than a simple “file -> import -> update with levolution” process, which is hardly worth the price of the so-called “Expansion Pack.” I mean yes, BF4 brings “improved” Graphics, but apart from that, Frostbite 3 & Battlefield 4 are pretty much just oversized, overpriced Expansion Packs to Frostbite 2 & Battlefield 3.

      Sure, they did some things right this time around (In-Game VoIP – hallelujah… no bullshit deal with ESN this time around), but it doesn’t change the core of the Game – Lone Wolf is still the thing. Nobody even cares that their Rambo-style bullshit is bringing down not just their Squad, but the entire Team. Commander is back, severely gimped, the 6-Player Squads we yelled so loudly for were disregarded in favour of 5-Player Squads, & the Classes are still ludicrous. How many Assaults actually act as Medics? Barely a handful. Honestly, you’re rather lucky if you get a decent amount of Revives throughout a Round in my experience.

      DICE had talent, yes, that is undisputable. Undeniable. Once, ages ago, yes. They designed something unique, ground-breaking with Battlefield 1942, & again with Battlefield 2, but since then, they’ve gone stale. They’ve produced nothing that comes even close to that level, & the massive lies they shoved down our throats pre-BF3 will always remain a stain on their reputation. I agree, Battlefield is unique, but without something big & new to attract players to BF5, there’ll be little to convince me to pump out 60/110 Euros for it. It was already a stretch finding any reason to purchase BF4, not to mention have to put up with all the bullshit that I knew would come with it, but doing all that again, for a 3rd time with BF5? Hell no, & if SWBF is the 4-class homogenized piece of shit I’m expecting it to be, DICE will be facing ragefests on more than one front. SWBF fans have wanted a new SWBF Game for years, & they’re even more Old School than BF2′s crowd, so when DICE predictably homogenizes SWBF to appeal to the masses, they WILL destroy them.

      Oh, & on top of all the shit, they’re delaying Second Assault for an entire month because Microsoft gave EA some money to make it a timed exclusive to their new Overpriced Shitbox. They’re delaying READY, COMPLETED CONTENT, FOR MONEY, EVEN TO THOSE PEOPLE WHO SHELLED OUT 110 EUROS FOR THIS PIECE OF SHIT ALREADY. Don’t get me started on how they’re already overpricing the base game, which should only cost 50 Euros, but instead costs 60….. Activision was the only one with enough balls to do this (with CoD only obviously) until now. Welcome to the New Generation of Gaming.

      No, I’m done. Unless BF5 has some major ground-breaking new content, I’m out. I’d rather stare at crappy Lo-Res BF2 Textures than have to endure another 12 months of shit-slow Patching in BF5, for yet another overpriced Expansion Pack, & I believe as are many others.

      • Yevgenij Pekurovskyy

        Arent you tired of writing novels here? In my opinion bf2 was a piece of trash. It has worst hit detection i’ve ever seen in an fps game, balance is non existent and you die every 5 seconds of granade spam and artillery strikes. Not to mention bunny jumping and dolphin diving in that game. And bf2 was unplayable on release, so its not any better. Half of the classes underused and the only thing commander does is spaming artillery strikes as i said.

        • Zatara

          But.. but…. I like my novellas :(

          I agree though, BF2 is by no means perfect, & the more I play it today, the more its shortcomings are apparent, which is why I would welcome a HD remake (true HD remake, not some shit source port, or Battlefield 3-style “remake”) with open arms, even at 60 Euros, but it has many things going for it.

          Tried Project Reality btw?

      • Tank Buster

        w…….t……..f……..

    • MeisseN

      FUCK YOU ARIA YOU ARE A FUCKING FANBOY GO EAT SOME DICE CRAP

    • Zatara

      Revolution? You mean Levolution?

      Levolution is just a spinoff of Destruction. Scripted Destruction would really be a more accurate term rather than Levolution.

      Take Operation Locker’s Objective C for example – shoot enough of the base, & it collapses. That’s not original, we had that for over 90% of each Maps’ content back in Bad Company 2. Battlefield 3 Destruction was shit, & they improved on it with Back to Karkand & Close Quarters (the so-called Micro-Destruction bullshit), but Battlefield 4 brings no real steps forward in the field of in-game Destruction technology, tbh.

      Really? When will the improvements start then, exactly? Because I’m still waiting.

      That’s just the thing you see, nearly all of these people working at DICE are 5+ year industry veterans, they really shouldn’t be producing stuff this bad. They’re not college grads working out of their basement with sub-par tools & a limited amount of time on their hands (example – Red Orchestra 2 Team), they’re being actively paid to do this every day, 9-5, 5 days a week. They’re pros with years of experience behind them, & they are seemingly not learning shit.

      I don’t know what DICE wants, tbh. I have no idea whether everytime a Dev comes out & says something good about BF3/BF4 they’re lying through their teeth, or they really enjoy the game, but I do know that EA wants exactly that, yes. They started it with BF3, & they’re continuing it with BF4 – They want to make Battlefield appeal more towards CoD fans than the Old School Crowd which built the Battlefield Fanbase & DICE’s careers so as to attract more sales, rather than remain true to their roots. (I play Locker relatively often as well, doesn’t mean shit – I don’t treat Battlefield as Battlefield anymore, because it simply isn’t).

      You don’t understand – I don’t know if you played CoD 4, or the original Splinter Cell/Hitman Games, but those Series also changed over time, & not in a good way. During MW2 Development, Infinity Ward quite en-masse, & the new Team introduced much of the bullshit that was present in MW2, & thus the CoD series started going to hell. Since then, it’s been slowly going downhill with repetitive, dull, stale gameplay, & annual series that introduce little, if anything new.

      The new Splinter Cell: Blacklist game – is it good? Yes. Is it true Splinter Cell, however? No. Absolution – By itself, is it a good game? Eh, sure. Is it true to the roots of the Series though? No. The Devil May Cry Reboot – good game? Sure. Is it better than the legendary DMC 4 though? FUCK NO. Diablo III – MAJOR, EPIC FAIL compared to the godliness of Diablo II/Lord of Destruction. I could go on & on & on, but I won’t. (The Hitman Developers are actually claiming they’ll be taking steps back towards the original games in the new upcoming instalment.)

      Mate, risk is exactly what people want, & it’s exactly what Publishers are so afraid of, which causes the entire industry to be held back. These last few years, the entire industry has become stale because of this, exactly. The MMO Genre is sinking under the weight of countless WoW Clones; EA’s Star Wars: Old Republic? Massive WoW-clone fail. The FPS Genre is sinking under the CoD Model. Everyone is trying to “steal the Crown”, but they’re doing so by trying to “perfect” the CoD model, instead of doing something that’s actually new. Meanwhile investors think that F2P iPad MMOs are the future…. Needless to say, that’s not going to happen regardless of how stoned anyone is.

      Of course, change can also be good – Ubisoft took a risk with changing up Assassin’s Creed IV: Black Flag – look at what the end result was. It’s hands down my favourite in the Series, even without the Pirates-setting.

      Alright, you’re obviously a younger Gamer, so do me a favour – Google “North American Video Game Market Crash of 1983″ – read the Wikipedia Article on it, & you’ll understand what I’m talking about. That is the exact direction the market is heading in, all because of these greedy-shit Publishers who are too afraid to take a risk. The situation is exactly the same, it’s just 3 decades down the line. Some Publishers are improving (as I said before), while others are just getting worse.

      Heard of Kingdoms Come: Deliverance? Nobody, not one single Publisher wanted to touch it, major or minor, even though the team behind it had years of experience. Why? Because it’s original. It doesn’t have fire-breathing dragons, or overpowered magic users, or some crazy fantasy bullshit, & yet, it’s raised hundreds of thousand of Pounds on Kickstarter, & it’s still going strong. Know what that is? A big FUCK YOU to every single Publisher who turned it down. All of them, because they won’t be seeing a single penny of all the money KC:D will be making. NOTHING. NADA. ZILCH. NIENTE.

      I don’t see DICE as evil, as much as I see them as completely incompetent fucking retards who shouldn’t be allowed anywhere near Video Game Development for their retardation & idiocy in all matters concerning Development, but evil? No. I think they’re more Mussolini than Hitler. I see EA as Hitler, yeah. They definitely deserve the two “Worst Company of America” Awards they’ve received, as well as the 3rd one they’ll be getting soon I bet.

      Look, let me put it to you simply – If I want tight, closed infantry maps, I boot up either CoD 4, or Blacklight: Retribution. If I want open-space Vehicle & Squad-based Gameplay, I boot up Battlefield 2, 2142, etc. Battlefield 3? Nothing. Not anymore. Battlefield 4? Sure, if I want to play some Locker, or the upcoming Metro soon, or the handful of good Maps on Conquest or Rush, or just click away at bullshit in Commander Mode while watching a TV Show or whatever. I even stil play Bad Company 2 on HC, as it’s just that good at that, but as I said, I no longer treat Battlefield as Battlefield, because it simply isn’t Battlefield anymore.

      Far as the people it drew – Here’s something to consider – Battlefield 3 Beta required pre-orders in order to access. At the end of Beta, DICE released official Stats – 8,125,310 Million people played the BF3 Beta. Guess how many people purchased BF3 Week 1? 5 Million. Yeah, that’s the kind of effect the Battlefield 3 Beta had on people. It didn’t draw them in, actually, it convinced them to cancel their pre-order! (Don’t look at shipped, shipped is just expected sales).

      Did it pick up those sales later? Sure, from other sources, yeah, but it still alienated a shitload of people, as SWBF will undoubtedly do once DICE’s bullshit on it comes out to be just that, & it’s nothing more than a shitty Battlefield rip instead of the SWBF we’ve all desired for years & years on end.

      If EA/DICE wants to have a CoD Battlefield, they should do it with either Medal of Honour, or some new IP. Or even a new Battlefield Spin-off. Honestly, I don’t give a fuck. I play CoD 4 myself, & I’m proud of it, as it’s an excellent game, but when you put a number at the end of the word Battlefield without anything else in the title, it should be exactly that – Fucking Battlefield, not Call of Duty: Battlefield.

      One last example – You play Crysis? Crysis 1 & its Expansion Pack Crysis Warhead were true, Open-World Sandbox Games. Then Crytek returned to the Series years later with Crysis 2 – a complete CoD ripoff with a shit-stain Campaign, & completely CoD-oriented Multiplayer, instead of the open, vehicle-based MP of Crysis & Crysis Warhead (known as Crysis Wars). Crysis 3 fixed that a little bit, but it still hasn’t returned to its roots. Guess what’s happened to the Series now? The Trilogy is over, & I doubt Crytek will ever be returning to it. Shame, but that’s how it is.

    • Just saying

      Thankful?!!!!!! I paid $130 for it + premium. That’s what they have to do, I’ll not thank them for anything. The minute I paid my money, I must get a finished product. All I know is, this is the last time I preorder BF title. When I watch the reviews, I’ll decide to get it or not.

    • SamRock

      Thats only because the 2nd DLC is going LIVE on 18th Feb. They dont want to hear people complain about not fixing the game before releasing DLCs

  • Pingback: Battlefield 4 PC patch drops, tweaks stability, spawns & more – patch notes inside | VG247

  • Pingback: Battlefield 4 PC patch drops, tweaks stability, spawns & more – patch notes inside | TechGump

  • MegaMan3k

    “Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive”

    I really wonder what the source of this bug is if there’s some sort of probability associated with it. Almost makes me think that the 0-health “bug” is a case of one client saying he’s dead and the other client saying he’s not and the game just throwing their arms up in the air and rolling the dice.

    • Katana67

      Yeah, I really don’t get this. They really need to make a concerted effort to minimize these client-server-client conflicts. And I mean, back to the drawing board stuff. Not just “deal with it”.

      • Zatara

        Shit Netcode has been a staple of DICE Development since…. forever. :(

    • Hol_Up

      I remember this issue in bfbc2, Dice said it was because the enemy was at a 0.1-9 health range.

      • MegaMan3k

        That’s not the cause in bf4. Or a least not the bulk cause.

    • DJByonnem

      It wasn’t a bug, it was 0,4 health left… which is rounded to 0 but isn’t zero (for the programmers; it is coded as a variable something like ths : health float calculationthings… round to … I believe I’m a programming student so I’m not entirely sure)

  • Energize

    Gald to see DICE is trying there hardest to roll out these patches to fix the game. Let’s hope that this patch doesn’t break some other things in the game.

  • theplantain

    “Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts”

    weird when an enemy shoots me with an automatic weapon and i hear sniper rounds

  • MeisseN

    Class presets – glad they did something BetterBattlelog isn’t able to cover.

  • Arvid

    Cool the update crashed my origin -_-

  • http://Www.pselectronicsrepair.com/ Lrishjake

    I cant wait to blow my battleload.

  • Yevgenij Pekurovskyy

    Naval strike info is out. titan mode returns

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