Gigantic Rampage Edition Update 1.03 Stomps Out for Bug Fixes

Gigantic Rampage Edition Update 1.03

Abstraction Games has released Gigantic Rampage Edition update 1.03 April 26, and this brings bug fixes to the game on all platforms. Read on for the complete patch notes for consoles and PC.

Gigantic Rampage Edition Update 1.03 Patch Notes:

— Bug Fixes —

General

– Fixed Bots spawned after a Player leaves being invincible and not belonging to either team
– Fixed crew members getting queued up again if one of the members declines the match
– Fixed Unknown Match queue
– Fixed +0 crowns after certain hero mastery level ups
– Fixed missing bold text for Korean and Chinese languages
– Fixed “Paths need to be rebuilt”

Heroes

– Roland: Grappling Hook no longer applies Cripple AoE on a miss
– Roland: Blunderbuss – Targeting Shell: Fixed damage buff working incorrectly
– Kajir: Skeleton Crew now goes on a 12 second cooldown when not spawning copies

Maps

– Sanctum Falls – Clash: Launching from the left jump pad on Grenn’s airship no longer results in landing on invisible collision above the map
– Ember Grove Rush Map Collision – Hero no longer walks above the ground after launching from the left jump pad

That’s about it for the patch. If a new one is pushed out, we’ll be sure to let our readers know. Released this April 9, Rampage Gigantic Edition feels like a solid MOBA. Read on for our review to see what we thought of it.

Source: Go Gigantic

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