Ex-Free Radical Dev: Star Wars Battlefront 3 Was 99% Done Before Cancelled

by James Lara November 30, 2012 3:27 pm in News

The Co-founder of Free Radical Design, Steve Ellis, opens up to the development of the much wanted yet now cancelled Star Wars title, Battlefront 3.

Speaking with gamesTM Magazine,

“It felt like we had turned a corner as a company,” he said. “We had had a dark period during the development of Haze, we’d had problems with our tech and we’d had some growing pains as we expanded to the size we needed to be, but it really felt like we were finally coming out of the other side intact.

For those who remembered the PS3 exclusive, HAZE, you’ll know that the title showed much promises but in the end, turned out to disappoint many.

“We were making a game with very high ambition. You could start a battle on the ground, jump into a ship and fly into space, continuing on to dock in a capital ship and continue the battle there. We’d had to build all kinds of new tech and overcome numerous technical challenges and limitations but we had done it.

“We had a 99% finished game that just needed bug fixing for release. It should have been our most successful game, but it was cancelled for financial reasons. I’m happy that people did at least get to see what we were working on and share the team’s enthusiasm for it.

Sad to see a project of such a size just be canned so far into development. Maybe one day we’ll see the revival of the title, till then we’ll just have to look forward to the other upcoming titles.

Thanks Nowgamer,

Stay connected to MP1st and the latest news by following us on Bluesky, X, Facebook, TikTok, YouTube, and Google News.

Avatar photo

James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.



37 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments