Bohemia Interactive has released the DayZ update 1.34 patch this December 6 on consoles and PC, and this brings in a host of fixes. Check out the official patch notes below for both platforms.
DayZ Update 1.34 Patch Notes | DayZ December 6 Update Patch Notes:
Console:
CONSOLE UPDATE 1.15 – Hotfix 1 – Version 1.15.154355 (Released on 06.12.2021)
GAME
FIXED
- Fixed a game crash cause by bad memory handling of particles
- Flash lights could not be toggled while attached to a helmet
- Fire barrels could despawn when all attachments were removed
- L button could not be used on M&K to switch on a head torch
- Inventory attachment slots were not visible on some items while in hands
- AUR rifles played the reload sound twice when reloading
SERVER
- Fixed: Gameplay settings modifiers for stamina (sprintStaminaModifierErc and sprintStaminaModifierCro) were not working correctly
- Fixed: Incorrect message handling on loot from the dynamic events (causing excessive flooding of logs)
PC:
UPDATE 1.15 – Hotfix 1 – Version 1.15.154355 (Released on 06.12.2021)
GAME
FIXED
- Fixed a game crash cause by bad memory handling of particles
- Fire barrels could despawn when all attachments were removed
- Inventory attachment slots were not visible on some items while in hands
- AUR rifles played the reload sound twice when reloading
SERVER
- Fixed: Gameplay settings modifiers for stamina (sprintStaminaModifierErc and sprintStaminaModifierCro) were not working correctly
- Fixed: Incorrect message handling on loot from the dynamic events (causing excessive flooding of logs)
MODDING
- Fixed: Crash when calling GetGame().ObjectDelete() on a ParticleSource managed by a ParticleManager, it will now ignore the request and output an error