Nightfall – The Ordeal: The Devils’ Lair
Modifiers:
- Nightfall: Adept
- Scorched Earth: Enemies throw grenades significantly more often.
- Nightfall: Hero
- All previous modifiers
- Champions: Overload: This mode contains Overload Champions, which cannot be stopped without an Overload mod.
- Champions: Barrier: This mode contains Barrier Champions, which cannot be stopped without an Anti-Barrier mod.
- Champions: Fallen: This mode contains both Barrier and Overload Champions, which cannot be stopped without an Anti-Barrier or Overload mod, respectively.
- Hero Modifiers: Extra Shields
- Sepiks’s Gaze: Incoming Arc and splash damage increased.
- Nightfall: Legend
- All previous modifiers
- Equipment Locked: You will not be able to change your equipment after this activity starts.
- Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
- Legend Modifiers: Locked Loadout & Match Game & Extra Shields
- Nightfall: Master
- All previous modifiers
- Chaff: Radar is disabled.
- Master Modifiers: Champions: Mob & Locked Loadout & Match Game & Extra Shields
- Champions: Mob: This mode contains additional Champions.
- Nightfall: Grandmaster
- All previous modifiers
- Arach-NO!: When defeated, Fallen Vandals spawn a web mine at their feet.
- Grandmaster Modifiers: Extinguish & Limited Revives & Contest & Join In Progress Disabled & Champions: Mob & Locked Loadout & Match Game & Extra Shields
- Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
- Limited Revives: Limited fireteam revives. Gain additional revives by defeating Champions.
Rewards:
- Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
- Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.
Weekly Crucible Rotator: Mayhem
Achieve victory by defeating opponents. Abilities and Supers regenerate faster. Heavy ammo spawns more frequently.
Vanguard Burn: Arc Singe
The other modifieres rotate daily, check out the Daily Reset Thread for them!
Europa
- Eclipsed Zone: Eventide Ruins
- Empire Hunt: The Technocrat: Defeat Eramis’s technology expert, Praksis, the Technocrat.
- Exo Challenge: Simulation: Safeguard: Simulated Skill-Set Training: Test your defensive abilities amongst a Vex onslaught.
Legacy Activities
- Moon:
- Wandering Nightmare: Fallen Council (Archer’s Line)
- Trove Guardian is in Hellmouth
- Nightmare Hunt: Insanity: Defeat the Nightmare of the Fanatic.
- Nightmare Hunt: Despair: Defeat the Nightmare of Crota, Son of Oryx.
- Nightmare Hunt: Fear: Defeat the Nightmare of Phogoth.
- Dreaming City: Strong Curse
- Petra is at Rheasilvia.
- Weekly Mission: Dark Monastery – Provide recon for Petra’s forces by investigating strange enemy activity in Rheasilvia.
- Ascendant Challenge: Keep of Honed Edges, Harbinger’s Seclude
- Blind Well: Taken, Plague: Inomina
Eververse Bright Dust Offerings
Name |
Description |
Type |
Cost |
Concentrated Mattergem |
An Upgrade Module ionizer created from refined Mattergems. |
Consumable |
200 Bright Dust |
Glimmershard |
A shard with the ability to generate Glimmer during combat. |
Consumable |
250 Bright Dust |
Scavenger’s Boon |
A transmutation device with the ability to create planetary materials. |
Consumable |
250 Bright Dust |
Weekly Records
Name |
Description |
Objectives |
Rewards |
No more records this season!
Notable Armor Rolls
Only notable rolls (stat total >= 59 or single stat >= 26) are listed here.
Class |
Name |
Vendor |
Type |
MOB |
RES |
REC |
DIS |
INT |
STR |
Total |
Cost |
Titan |
Calamity Rig Boots |
Gambit |
Leg Armor |
7 |
7 |
12 |
2 |
26 |
2 |
56 |
25 Legendary Shards & 1000 Glimmer |
Hunter |
Wildwood Vest |
EDZ |
Chest Armor |
2 |
6 |
17 |
2 |
2 |
26 |
55 |
25 Legendary Shards & 10 Dusklight Shard |
Warlock |
Wildwood Gauntlets |
EDZ |
Gauntlets |
6 |
8 |
10 |
26 |
2 |
2 |
54 |
20 Legendary Shards & 10 Dusklight Shard |
Thanks, Reddit!