Santa Monica Studio has rolled out God of War Ragnarok update 5.005 (PS4 update version 5.05) this January 30. This is another unannounced update, so outside of fixes, don’t expect anything newin terms of new content. Read on for the GOW Ragnarok new update notes for today.
God of War Ragnarok 5.005 Patch Notes | God of War Ragnarok 5.05 Patch Notes:
Size: 242MB
Update: Santa Monica has released the official patch notes.
- Fixed a rare crash associated with the Burden Glyph in the menu.
- Added additional debug information to help track a very rare crash when starting God of War Ragnarök: Valhalla from the main menu.
For now, Santa Monica has not released any patch notes for the game just yet, though we expect that to change within the day. Chances are, this brings bug fixes and adjustments to the Valhalla free DLC, which was the case with the title update released earlier this month.
For now, users who have expereinced these current known bugs for God of War Ragnarok may want to see if they’ve been fixed yet with this update:
- Gear UI display a new item, despite having everything in the game already.
- Progression bug during Valhalla run that causes realm tear to never give rewards, resulting in a loop.
There is a known bug with the weapons menu showing an exclamation point even if you have everything upgraded.
Does anyone else have this bug? I have everything found and upgraded but its still like that for some reason.
byu/CwArD711 inGodofWarRagnarok
For now, check out the bug fixes in the 5.04 patch:
BUG FIXES
GAMEPLAY
- Fixed an issue where rifts would not close and block progression after many hours of play
- Fixed an issue preventing the Rönd of Purification from being unlocked successfully
- Adjusted score calculations (Settings / Difficulty Hud Visualization to enable) to increase reward for higher risk taking and avoiding death
- Fixed an issue with final score calculation being lower than expected after using suspend and resume
- Fixed an issue where health stones would erroneously re-appear
- Fixed an issue that was preventing the Axe Weapon Glyph: Bare Force from ever being offered
- Fixed an issue where the Axe Labor: Pride of the Frost would not update correctly
- Improved re-roll tokens to not present the previous runic options at Runic Glyph chests
- Three burden opportunities per attempt can now be guaranteed if the player has an open burden glyph slot when arriving at the Labyrinth
- Fixed an issue preventing the Hind of Deadly Vitality and Hilt of Weightless Recovery from being fully upgraded in New Game +
- Various glyph and combat balance tuning for improved game health
GENERAL STABILITY
- Fixed an issue where the Lost Items chest would be open after returning to base game preventing the acquisition of Valhalla completion unlocks
- Fixed an issue where Kratos could fall through the world when interacting with a rift
- Fixed an issue where the Chest Breaker upgrade would not work in the Vanaheim sanctuary
- Fixed a crash related to burdens and challenges in the menu
- Fixed an issue where a part of Mimir and Sigrun’s story would be skipped
- Kratos did some work on his shoulders to round them out a bit more
- Various additional smaller stability fixes
Stay tuned, as we’ll be updating this article with the new patch notes once it’s out.
Update: Official patch notes have been added.
More God of War Reading on MP1st:
- God of War Ragnarok: Santa Monica Cleverly Integrates Haptics in One Specific Moment
- Report: God of War Remake Questions Denied by Sony From Being Asked in Dev Q&A
- God of War’s Christopher Judge Turned Down Role to Voice Younger Kratos Out of Respect for the Original Voice Actor
Thank god (of war), i had the game crash on valhalla in several runs