Dying Light 2 New Update 1.54 Rolled Out for Quality-of-Life Improvements Patch 1.18

by Alex Co August 21, 2024 10:44 am in Title Updates and Patches
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Dying Light 2 New Update 1.54

The  Community Qualtiy-of-Life update promised before by Techland is here as Dying Light 2 new update 1.54! There are improvements to co-op, gameplay (gear can now be dropped!), bug fixes to various aspects of the game and more.

Those on PS5, this will show up as Dying Light 2 update version 1.054, and has the same patch notes as the last-gen versions.

Dying Light 2 New Update 1.54 Patch Notes | Dying Light 2 New Update 1.054 Patch Notes:

Community Driven Changes
Co-op

    • Fixed the issue sometimes unabling players to join each other using Quick Join
    • Fixed the issue with players being unable to finish some quests under certain conditions in Co-op, e.g. during the Epilogue

Gameplay

    • Gear pieces are now droppable (aside for some Premium items)
    • While playing in Nightmare Mode, you will be able to see the immunity bar using the Extended HUD button
    • Fixed the issue that sometimes spawned Volatiles in different locations at night during various quests, making them nearly impossible to finish
    • Fixed the issue where a GRE’s HP resets when the player is too far away from it during the mission’
    • Fixed the issue where the ‘Bloody Ties’ DLC is not detected and DLC items are taken from player if the user starts the game via ‘Start Activity’ on PS5

Environment

    • Fixed the issue with red chests sometimes clipping with terrain, making it nearly impossible to loot
    • Fixed the duplicated assets on the crossroad on Saint Paul Island
    • Fixed the rain sometimes appearing inside various interiors

Technical

    • Fixed the issue with some textures overlapping with open chests in Survivor Missions

Co-op

    • Fixed the occasional issue where after dropping out of a  Co-op Session, Find Games is grayed out and it’s impossible to join games via Friends or
    • Favorites, sometimes leading to a loss of single-player progress
    • Game should no longer crash when switching between tabs in the Join Game menu

Gameplay

    • A hint reminding players about removing Spectral Goggles has been added
    • Fire Bolts that were lost when purchased with the Hakon Bundle should now be restored
    • Fixed the issue with the ‘Ambush’ chest encounters failing to complete after the Renegades or Bandits are defeated and the loot is taken
    • Fixed the issue where the player sometimes cannot lose their last life and end the Survivor Mission by leaving the mission area
    • Fixed the issue where it is not possible to pick up a weapon from the shallow water when the character is not submerged
    • Fixed the issue with the crosshair sometimes moving downwards when charging the bow and focusing the boss type enemy
    • Fixed the issue with enemies killed by the Vault Kick not being impaled on a spike traps
    • Fixed the issue with body collision of both versions of Suiciders remaining for a few seconds after being killed with ranged weapons
    • Fixed the issue with the spawn point being localized under the car in the ‘Delayed Delivery’ quest, resulting in Infected being stuck inside it
    • Fixed the issue with Veronica being sometimes unnaturally elevated during the elevator ride
    • Fixed the issue with Tobias being sometimes unnaturally elevated during the dialogue in the ‘Lost Light’ quest
    • Fixed the issue when the player is able to press the elevator button multiple times and fall under the elevator
    • Fixed the issue with the book sometimes changing position in the ‘Book Club X’ quest
    • Fixed the issue with the shaking camera during the ‘X13’ quest if the player starts the dialogue while running
    • Fixed the issue with some throwables sometimes not showing splash FX when  thrown into the water
    • Fixed the issue with Infected being able to reach the player with melee attacks despite a large height difference
    • Fixed the issue where the player is forced to buy Infected Trophies separately at Jai’s
    • Fixed the issue with Volatiles walking into the frame or waiting behind the player at night, during the ‘Double Time’ quest
    • Fixed the issue with Nightrunner’s Vision Potions not granting night vision

Environment

    • Fixed the UV lights without a source sometimes being present at windmills in the Central Loop
    • Fixed the issue with plants sometimes disappearing in various locations
    • Fixed the issue with the Blown Money mural not showing in the city
    • Fixed the trees sometimes floating in the air over chemicals on the edge of the Downtown, Garrison, Horseshoe, and Lower Dam Ayre regions
    • Fixed the issue with some lanterns floating in the air during the ‘Firestarter’ Survivor Mission

Technical

    • Fixed the issue with Hakon remaining idle when the player respawns during the chase in the ‘Getting Stronger’ quest
    • Fixed the issue with game sometimes crashing on Nvidia GPUs right after the launching and lack of Frame Generation option
    • Fixed the issue with decals improperly handling ray tracing
    • Fixed the issue with graphical corruption during ‘Priceless’ Elite Mission
    • Cleared some unused prefabs still existing in game files
    • Fixed the flickering lighting present on multiple assets in the Central Loop
    • Fixed the misplaced occluder sometimes visible in the Central Loop
    • Fixed the issue with the main menu camera zooming in after leaving the store when using resolutions with an aspect ratio other than 16:9
    • Fixed the white noise that sometimes appeared on the trees in the Prologue
    • Adjusted the items order in the store product page to be more consistent
    • Fixed the issue with characters being barely visible in the cutscenes in the ‘Out of Your League’ and ‘Water Tower’ quests
    • Fixed the issue with a black texture being visible when the player boosts with the Paraglider
    • Fixed the issue with the winch sometimes clipping with the car when the Horseshoe region is assigned to a faction and the Maple Windmill has been activated
    • Fixed the issue with Jaime visibly sliding to the side after the dialogue ends during ‘Carriers V’ quest

UI

    • Fixed the issue with the fourth row appearing in the backpack, when all other slots are occupied with ammo;

In other Dying Light news, Techland announced Dying Light: The Beast yesterday, which is a standalone game in the Dying Light universe.

[Source: Pilgrim Outpost]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.