Dying Light 2 Update 2.01 | 2.001 Released for Halloween on October 22 as Version 1.30
Techland is ushering in Halloween in Dying Light 2 starting today by bringing the game to version 1.30.
Console gamers will see this download as Dying Light 2 update 2.01 | 2.001, and this patch also applies bug fixes and improvements.
Read on for the event details and the complete changelog.
Dying Light 2 Halloween Update Brings New Things to Do on October 22
Make More Noise
Villedor has transformed for Halloween, with Día de los Muertos-inspired decorations across the open world and a more traditional Halloween atmosphere in Tower Raid. Halloween-themed enemies also return, making the seasonal takeover more than just a visual change.
But Halloween is not just about how Villedor looks. This year, players will once again decide how the celebration unfolds.
Running from October 26 until November 16, Halloween Showdown 2026 is a three-week community event built around monster rivalries and player choice.
Each week, two Halloween creatures face off in a new matchup. Players hunt special enemies, collect Showdown Candies across Villedor and donate them at Baka’s Shop outside the Bazaar to support their chosen side.
As for the changes and fixes applied today, read on.
Dying Light 2 Halloween Update Patch Notes
Gameplay
- Updated the Intro video and Skip Prologue video to match the visuals and quality of the game’s graphical improvements. Adjusted narration to better introduce the world, with more natural VO
- Fixed the issue with Old World Money sharing the same slot as “Pistol Weaponry Kit”
- Fixed an issue in TPP mode where shots sometimes did not land where the crosshair is pointing
- Fixed the issue with missing truck curtains near chests, making some encounters’ ambush easily noticeable
Technical
- Fixed various crashes related to Intel XeSS
- Fixed the issue with performance dropping to 8 FPS if VSync is enabled with XeSS
- Fixed the issue with game audio sometimes cutting out after around 10 minutes of gameplay
- Fixed an issue where accessing the store sometimes softlocked the player in the Inventory Menu while onboarding tutorials were active
- Fixed the issues with NPCs sometimes clipping through geometry
- Fixed the issue with heavy flickering that sometimes happened when FSR Frame Gen was enabled
- Added some missing store assets and translations
We’ll probably see a Christmas event come December, so stay tuned.
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