No Man’s Sky Minor Update 5.064 Resolves Cross-Save Issue

by Alex Co April 10, 2025 9:43 am in Title Updates and Patches
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No Man's Sky Minor Update 5.064

[summaraize]

There’s a new patch download for No Man’s Sky today, April 10, and this is another minor update that fixes a few issues related to the game. Players will see this as No Man’s Sky update 5.064, and should see this minor patch as a small download.

Those on PS4, Xbox One, this download should appear as No Man’s Sky patch version 5.64, and it brings the same fixes.

No Man’s Sky Gets a New Minor Update Version 5.064

Bug Fixes

  • Fixed a cross-save issue that could prevent rewards from being accessed across all save games.
  • Fixed a crash that could occur when base building.

There was also a patch released a few days ago that housed a longer list of fixes.

Bug Fixes From the No Man’s Sky Patch Released on April 7:

Bug Fixes

  • Fixed an issue which occurred during multiplayer when interacting with a wandering NPC.
  • Fixed an issue which could result in very long load times when loading onto a planet.
  • Fixed a crash that could occur when using the mining laser while in an exocraft.
  • Fixed an issue that prevented the planetary class (e.g. “planet” or “moon”) from displaying in the scanned planet details for a marked planet in the Discoveries page.
  • Fixed an issue in Abandoned Mode that prevented some products and technologies, including the Atlantid Drive, from appearing in the constructable Research Stations.
  • Fixed a rare blocker in In Stellar Multitudes, which caused players to learn the incorrect Reality Anchor recipe for their first purple star system.
  • Fixed an issue that could cause the notifications for “An Arm for a Leg” in the Relics expedition to flicker in an empty star system.
  • Fixed a lodding issue with relic skulls.
  • Fixed an issue that caused the pick-up icon to fail to display when looking at individual placed fossils.
  • Fixed an issue that caused relic decorations to be lost when deleting a wall that had a relic attached to it.
  • Fixed an issue that could cause a marker to appear above the hologram on the ship communicator.
  • Fixed a minor text issue in the Mission Log during the fossil construction milestones in the Relics expedition.
  • Prevent duplication of single fossil decorations without the requisite fossil being in the player’s inventory.
  • Moving and duplicating fossil decoration no longer have a chance of losing the fossil model.
  • Fixed an issue which caused wonders and the catalogue to appear empty.
  • Fixed an issue that could allow items other than bones to be traded with the Fossil Collector.
  • Fixed an issue that could cause players to be spawned in an invalid location when joining a multiplayer game in an inaccessible RGBP system.
  • Fixed an issue which caused placeholder text to appear in the catalogue.
  • Fixed an issue that caused UI elements attached to fossil plinths to be hard to read in VR.
  • Improved texture streaming on PS4.
  • Improved stability of fossil exhibits when viewed by a remote player.
  • Fix for rare crash when generating a settlement after a warp.
  • Fixed a number of other crashes.

Expect more patches by Hello Games to be released in the coming weeks and months leading to the next major content drop.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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