Cronos: The New Dawn First Update 1.005 Fixes Achievements Bug and Improves Performance
Bloober Team has released the first post-release patch for Cronos: The New Dawn, and this fixes some of the nagging issues affecting the horror title on both consoles and PC.
Console players will see this appear as Cronos: The New Dawn update 1.005 (complete version 01.005.000), and this is a small download, though one that has some significant fixes.
As one might expect, there is no new content included in the patch, which is understandable given the horror game is a single-player experience.
Cronos: The New Dawn Gets First Update on Sept. 9 and Fixes Trophies Issues via Patch 1.005
Update: Bloober Team has released the complete patch notes, which are available below.
Critical Issues Fixed:
- Fixed a crash that could occur during one of the optional dialogues with the Warden;
- Fixed a save compatibility issue that could prevent the barricade in the church bell tower from opening;
- Fixed a save compatibility issue that could block progress when opening the church doors after solving the puzzle;
- Fixed an issue where the game could freeze when listening to echoes, travelogs, or audiologs in the Japanese translation;
- Fixed a save compatibility issue where the Pathfinder could disappear during a boss fight and not reappear after loading a save;
- Fixed an issue where saving and loading multiple times in Edward’s apartment could cause one of the elevator window panels to move into the corridor, blocking player progress or access to optional areas;
- Fixed an issue where the autosave would not trigger when entering the basement in the Apartment Zone (Past);
- Fixed an issue where the autosave would not trigger after defeating the boss in the Apartment Zone (Future) if the player had already unlocked the related achievement;
- Fixed an issue that caused Lumen GI artifacts when changing the graphics preset from Very Low to any higher setting;
- Fixed an issue where enemies could get stuck in place if they did not have a valid path to the player.
Minor Issues Fixed:
- Fixed an issue where weapons bought at the workstation did not count towards the “The Boon of the Relics” achievement;
- Fixed an issue where the Pathfinder achievement would not unlock if the player skipped the cutscene before the 15-second mark of the “returning from church” sequence;
- Fixed an issue where the Pyromaniac achievement would not unlock for some players;
- Removed several fear traps that were located under the floor in the church zone;
- Fixed an issue where the Arbalest picture was not visible in the shop after starting New Game+;
- Fixed an issue where an empty popup saying “New content unlocked:” could appear when launching the game;
- Fixed an issue where visible banding could be seen in the pause menu on HDR screens;
- Fixed an issue where Flamethrower/Torch input binding would not display if assigned to the F key;
- Fixed an issue where loot crates near Jędruś’s store could not be destroyed with melee attacks;
- Fixed an issue where the HDR calibration screen displayed differently in the Main Menu compared to the Pause Menu.
Quality Of Life Improvements:
- Added an additional autosave before the brothers’ cutscene in the factory;
- Added an informational screen at the start of New Game+ to let players know their equipment is available in the stash;
- Improved EULA scrolling before the Main Menu and removed unnecessary text markers.
Original Story
So far, Bloober Team has not said anything about today’s patch, and we’ve reached out to the studio about it as well. Thankfully, gamers who’ve played the horror game have chimed in and confirmed some of the fixes in tow with today’s download.
Multiple gamers have mentioned that this patch fixes the issues connected with certain achievements/trophies, and after installing the patch, you should see these pop up. Most notable ones include the Archivist and Pyromaniac trophies/achievements, which are finally fixed, and should retroactively (finally) be part of your achievements/trophies list.
On the PC side, it has significantly improved performance. Based on one Reddit user, the patch improved the frame rates, and even with ray tracing on, it runs better. Even in certain areas where the game stutters (which also happens on consoles), it performs better whether ray tracing is on or off.
Once we hear back from Bloober or we get a proper changelog, we’ll update the article with the info.
If you’re curious what we think of the game, read our review where it mentions that while the horror game might not revolutionize the genre, it’s still a solid fresh IP from Bloober.
Added reading is our interview with the studio before the game launched, where we talked about the success of Silent Hill 2, and how they built their own game from the ground up.
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