Plants vs. Zombies: Replanted New Update on November 18 Adds New Features via Patch 1.40/1.400
Developer The Lost Pixels has deployed Plants vs. Zombies: Replanted update 1.4.0 on all platforms, and this adds new features to the re-imagined game.
Console gamers will see this download appear as Plants vs. Zombies: Replanted update 1.40/1.400 (complete version 1.400.000), and this also applies gameplay fixes sa well.
Read on for the complete patch notes.
Plants vs. Zombies: Replanted’s November 18 Update Applies Version 1.40/1.400
New Features:
- [Steam] Remote Play Together is now supported! This Steam feature allows you to play our local multiplayer (Co-op and Vs.) with your friends online, as if you were in the same room.
- The same limitations of 2-player local multiplayer apply. Player 2 is required to use a controller
- Steam allows up to 4 people to connect to a Remote Play Together stream. We recommend limiting the enabled input devices (via the Steam Overlay Remote Play settings) to just allow 2 active players, as that is the maximum the game supports
- Please note also that this Steam feature relies on the host player’s internet connection speed for game stream performance and stability
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Added Accessibility Features that can be toggled on via the Main Menu Options Menu:
- High Contrast Mode (high contrast visuals during gameplay to accommodate visual accessibility needs)
- Slow Speed (changes 1x speed to 0.5x game speed and reduces the faster speeds accordingly)
- Disable Screenshake (removes shaking effect on explosions and other areas)
- High Contrast Mode (high contrast visuals during gameplay to accommodate visual accessibility needs)
- Added Sun Vacuum / Magnet function to the game
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Pressing Right Trigger/R2/ZR on Controllers or Spacebar on Keyboard activates the sun vacuum function, collecting all individual suns present in the level when activated. (Now you can spend more time on strategizing & execution instead of staring at the suns. Which we’ve heard isn’t good for your eyes)
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Added additional Keyboard Hotkeys
- Tab cycles game speed
- 1-0 number keys selects and deselects Seed Packets during gameplay
- Spacebar activates Sun Vacuum
- Tab cycles game speed
- The same limitations of 2-player local multiplayer apply. Player 2 is required to use a controller
Gameplay Fixes:
- Added ability to open the Almanac from the Pause Menu
- Fixed Main Menu button not appearing on Reward Screen
- Optimizations made for Zombie memory management to improve performance on lower end devices, particularly in Survival Endless.
- Fixed Sol Invictus achievement not being awarded at exactly 2000 sun
- Fixed Gold Sunflower trophy not showing on the Main Menu for players who already had Nobel Peas Prize unlocked before an earlier fix for this issue
- Fixed issues with Life Well Lived achievement unlock conditions incorrectly tracking used lawnmowers
- Fixed Co-op Streak Counter and Trophy unlocks not showing correctly
- Vasebreaker and I, Zombie Minigames now have separate save slots
- Fixed Fog covering the Zombie preview during Seed Selection on Survival levels (We don’t like surprises on this lawn)
- Fixes for Endless modes not showing streak counter/flags completed properly
- Fixed Polevaulters being a little too effective at getting past lawnmowers in rare cases (Took a while, but we’ve shortened all the poles we could find)
- Fixed Mallet becoming unusable in certain situations during Vasebreaker levels
- Fixes for reported issues with Cob Cannon causing freezes in levels
- Fixes for various issues with Garden Tools and Zen Garden navigation
- Fixes for issues with plant selection and timer resets
- Zomboni now properly spawns Bobsled Team in Vs Mode.
- Many more minor optimizations, fixes and polish changes
Audio / Visual Fixes:
- Reduced volume of the RIP Mode guitar riff (Dr. Z has been issued a sound complaint by the neighborhood watch)
- Fixed various audio and visual issues with the Almanac including Zombie Sprite Sheet using incorrect placeholder assets
- Fix for Plant/Zombie placement previews not being faded out when you can’t afford to place them
- Marigolds now show their whole range of colours
- Fixed Dave forgetting to show you various items when he’s talking about them (Dave got too excited but he’s got enough practice now)
- Fixed Dave wandering a bit too far off-screen in certain aspect ratios (We’ve marked his spot with tape so he knows where to stand now)
- Fixed audio and visual issues with the Vs. Mode Target Zombies
- Fixed various visual states not showing correctly in Vs. Mode
- Fixed lawnmowers flying into position
- Fixed alternate lawnmower wheels going into overdrive
- Fixed Retro Zombie’s Rubber Ducky appearance
- Fixed various Zombie layering issues
- Fixed Plant/Seed Packet outline inconsistencies
- Various Plant and Zombie animation, sfx and vfx fixes
- Fixes for minor Zen Garden visual issues
- Minor font sizing fixes
- Many more minor optimizations, fixes and polish changes
We’re not expecting a lot of patches to be released for the game, but if we get one, expect it here on MP1st.

