Space Marine 2 Hotfix 12.1 Released for Gameplay Tweaks via Update 1.012.001

by Alex Co March 5, 2026 5:37 am in Title Updates and Patches
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Space Marine 2 Hotfix 12.1

Following the release of the Techmarine update for Warhammer 40K: Space Marine 2 last week, Saber Interactive has released hotfix 12.1 on all platforms this March 5.

Console gamers will see Space Marine 2 update 1.012.001 available for download now, and this brings gameplay adjustments, balance tweaks and more.

Space Marine 2’s Hotfix on March 5 Fixes Bugs and Applies Balance Changes

Space Marine 2 Update 1.010.001

​GAMEPLAY AND BALANCING TWEAKS

Techmarine

  • Replenishing Salvo perk will not activate its cooldown when player has max equipment.
  • Reworked Battlefield Repairs perk. New description: “Any Squad Member restores 1 additional Armour Segment for each Finisher of Majoris or Extremis enemy.”
  • Inexorable Salvo perk buffed: ”The effect lasts for an additional 15 seconds after deactivation of ability.”
  • Decapitating Stratagem perk now correctly restores ability once it’s fully empty. Previously it could restore ability after the first shot, if the player got a lucky kill, meaning that full ability restoration was mostly wasted.
  • Fixed cost of some Techmarine perks.

GENERAL FIXES

  • Crash fixes.
  • Fixed an issue that was blocking progress on Disruption (softlock after the Heldrake scene).
  • Added a voice preview in the voice selector menu.
  • Fixed an issue with Voice Pack VOs being not as loud as the rest of VOs.
  • Fixed an issue where Tarantula turrets could move a little bit after activation.
  • Lots of minor collision fixes on Disruption.
  • Lots of minor issues with various Battlefield Conditions.
  • Minor customisation fixes.
  • Minor localisation fixes.
  • Minor UI fixes.

Once Saber releases another update, expect it here on MP1st.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.