Space Marine 2 Hotfix 12.1 Released for Gameplay Tweaks via Update 1.012.001
Following the release of the Techmarine update for Warhammer 40K: Space Marine 2 last week, Saber Interactive has released hotfix 12.1 on all platforms this March 5.
Console gamers will see Space Marine 2 update 1.012.001 available for download now, and this brings gameplay adjustments, balance tweaks and more.
Space Marine 2’s Hotfix on March 5 Fixes Bugs and Applies Balance Changes
GAMEPLAY AND BALANCING TWEAKS
Techmarine
- Replenishing Salvo perk will not activate its cooldown when player has max equipment.
- Reworked Battlefield Repairs perk. New description: “Any Squad Member restores 1 additional Armour Segment for each Finisher of Majoris or Extremis enemy.”
- Inexorable Salvo perk buffed: ”The effect lasts for an additional 15 seconds after deactivation of ability.”
- Decapitating Stratagem perk now correctly restores ability once it’s fully empty. Previously it could restore ability after the first shot, if the player got a lucky kill, meaning that full ability restoration was mostly wasted.
- Fixed cost of some Techmarine perks.
GENERAL FIXES
- Crash fixes.
- Fixed an issue that was blocking progress on Disruption (softlock after the Heldrake scene).
- Added a voice preview in the voice selector menu.
- Fixed an issue with Voice Pack VOs being not as loud as the rest of VOs.
- Fixed an issue where Tarantula turrets could move a little bit after activation.
- Lots of minor collision fixes on Disruption.
- Lots of minor issues with various Battlefield Conditions.
- Minor customisation fixes.
- Minor localisation fixes.
- Minor UI fixes.
Once Saber releases another update, expect it here on MP1st.

