Dying Light: The Beast Hotfix 1.6.4 Addresses Rewards Issue via Patch 1.006.004

by Alex Co April 29, 2026 10:43 am in Title Updates and Patches
Dying Light: The Beast update 1.006.004

Heads up, zombie hunters! Techland has released a new hotfix for Dying Light: The Beast, and this is a minor update that addresses a specific issue.

Console gamers will see this download as Dying Light: The Beast update 1.006.004, and this is a small download across all platforms.

Read on for what Techland has to say about today’s patch.

Dying Light: The Beast Hotfix Released on April 28 to Address Rewards Bug

Dying Light: The Beast update 1.002.004

Per Techland, “This time we fixed an issue where some players did not receive certain rewards as intended – if you were affected, please contact Support to have your rewards granted.”

The patch released last week ushered in fast travel and had the following fixes applied:

  • Added the Fast Travel feature – now players will be able to do so from a completed safe zone or hub. To fast travel to a different location, players need to interact with a dedicated Castor Woods map located in all eligible locations
  • Added a toggle to Survival settings (i.e., depleting flashlight and hunger meter) in Restored Land. The setting is now off by default and can be enabled in the menu. Added two new Restored Land leaderboards to ensure fair score comparisons
  • Fixed the issue with Suicider sometimes not exploding when hit twice in a row with certain weapons
  • Fixed the issue with Beast Modes actions not always dealing damage to enemies while playing NG+
  • Fixed the issue when the Player is unable to pick up quest item (Infected Gallbladder) if Consumables inventory is full with certain items
  • Fixed the issue when area with very low threat level might become restored after sleep
  • Fixed the issue with Taurus Gas Station in Villa Area might not be completed upon first visit
  • Fixed the issue with estimated position always showing the result one below of what is shown on leaderboard when data is updated
  • Survivors are less likely to spawn close to infected when region is safe in Restored Land
  • Fixed the issue with Virals and Volatiles clipping through the car’s roof when falling from it
  • Viral reinforcements will no longer come after generating noise on safe regions when playing Restored Land
  • Fixed an issue with the Player receiving duplicate starter gear from Olivia during NG+
  • Starter gear from Olivia can now be sold to vendors

Once another patch is pushed out, we’ll be sure to let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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