007 First Light Update 1.014 for Version 1.0.6 Released for Minor Patch on Jun 26
IO Interactive has released a minor update to 007 First Light that brings the game to version 1.0.6 on all platforms.
Console gamers will see this download as 007 First Light update 1.014, and this is a small download targeting technical issues.
For the complete patch notes and our breakdown, read on.
007 First Light’s Update on June 26 Targets HDR Issues and More
Fixes
Integrated GPU Launch Issue
- Problem: On PCs with both an integrated GPU (such as Intel Iris Xe or AMD Radeon integrated graphics) and a dedicated GPU (like an NVIDIA GeForce or AMD Radeon RX), the game could mistakenly try to launch using the weaker integrated graphics.
- Impact: This often caused the game to fail to launch or crash immediately on startup.
- Fix: The game now correctly detects and uses the dedicated GPU when available, preventing launch failures on dual-GPU systems.
HDR Settings Reset
- Problem: Any HDR settings you customized—such as brightness, peak luminance, or tone mapping—would revert to their default values every time you restarted the game.
- Impact: Players had to readjust HDR settings after every launch.
- Fix: The game now properly saves your HDR preferences and restores them when you launch the game again.
Performance & Stability
GPU Crashes
- Problem: Some players experienced GPU-related crashes, especially after playing for long periods or in graphically demanding areas.
- Cause: The game could run out of available graphics memory (VRAM), triggering an Out-of-Memory (OOM) crash.
- Fix: The developers made several GPU memory management improvements to reduce VRAM usage and improve stability. While this doesn’t guarantee all crashes are eliminated, it should significantly lower the chances of OOM crashes, particularly on GPUs with less VRAM.
“Last Stand” Checkpoint Crash
- Problem: During the “For England” mission, the game could crash after using the Missile Pen Gadget to destroy explosive environmental objects.
- Impact: The crash typically occurred around the “Last Stand” checkpoint, potentially forcing players to replay part of the mission.
- Fix: The scripting issue causing this specific crash has been resolved, allowing players to use the gadget on explosive objects without triggering a crash.
Overall, this update focuses less on new features and more on improving stability, especially for PC players. The biggest improvements are better GPU compatibility, fewer VRAM-related crashes, persistent HDR settings, and the removal of a mission-specific crash.
If you’d rather digest the official patch notes without the breakdown, read on:
FIXES
Integrated GPU Launch Issue
Addressed the issue where the game would not launch due to incorrectly selecting the integrated GPU on machines containing both a standard, and an integrated GPU.
HDR Settings Reset
Fixed the issue where the game’s HDR settings defined by the player would reset to default after re-launching the title.
PERFORMANCE & STABILITY
GPU Crashes
Introduced a series of GPU-related performance improvements, to further reduce the risk of potential Out-of-Memory crashes.
“Last Stand” Checkpoint Crash
Fixed an issue during the “For England” Mission when the title could crash after using the Missile Pen Gadget on explosive environmental objects.
We’re still waiting for the big feature-packed patch, and IO Interactive hasn’t given an exact date for it yet. That said, the developers did share the game’s roadmap, which promises a lot more content on the way this year.
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