Arma Reforger Update 1.080.013 Deployed on September 3

by Alex Co September 3, 2026 10:27 am in Title Updates and Patches
Arma Reforger Update 1.080.013

Bohemia Interactive has pushed out Arma Reforger update 1.080.013 on September 3, and this brings fixes to visual issues, as well as stability and performance improvements.

There are also fixes to modding and the overall game, which are listed in the patch notes below.

Arma Reforger Update on September 3 Brings Fixes

Assets

Changed: Damage to helicopter rotors greatly reduced

Fixed: Far hide outline artifacts when using MSAA
Fixed: Possible character ragdoll deformation
Fixed: “Toggle spawning with saved loadout” option was available on deployable FIA tent (FIA can’t save loadouts)
Fixed: Triggered weapon equip followed by Emote command would levitate equipped weapon above emoting character

Stability and Performance

Fixed: Crash when using vanilla scripted commands on modded server via RCON

Added: Client logs server ID and name on successful join request
Added: Better server logging for when players become commander

Fixed: IOP.Reset was not covered by the lock and could cause MT issues
Fixed: Crash when an equipment item used an empty model
Fixed: Potential VME from server in SCR_CampaignBuildingTransformingEditorComponent
Fixed: Rare VMEs from division by zero due to errors with map scale
Fixed: Rare null pointer exception with the building editor
Fixed: Using HitZone::SetHealthScaled during damage handling can cause wrong damage state
Fixed: Minor VME when checking amount of tasks
Fixed: VMEs in task system related to tasks spawned by the game.

General

Added: Analytics settings in the Gameplay settings menu

Changed: Improved ping calculation

Fixed: Radio would not work sometimes
Fixed: HQC – Saving loadout Supply Cost is not limited by non-MSAR items.
Fixed: Using loiter animations would sometimes break
Fixed: Vehicle wouldn’t roll down the hill when parking brake was released while vehicle physics were paused

Modding

Fixed: thermalProfileDefault.conf log spam

Changed: Enabled SCR_AnalyticsApplication world system and enabled related scripts
Changed: Player requesting creation of a new group will be joined to already existing group if it matches the attributes of the requested one, or can be reconfigured to be like that (name, description, privacy)
Changed: Player won’t be able to create a new group if his existing group matches the requested one, while only having him in it
Changed: Players can no longer request creation of a private group if the request is not set to automatically join the created group
Changed: Players can no longer request creation of groups which would not be deleted when the last player leaves them
Changed: Privacy state will be only possible to set if the group allows for its privacy state to be changed
Changed: Privacy state will be only replicated if the current state on the server differs from the requested one

Fixed: Persistence script rules were not invoked
Fixed: Prevention of TDR crashes when generating Shore map

Chances are, we’ll be getting a more robust Arma Reforger patch soon, and if we do get one, expect it here on MP1st.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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