Borderlands 4 Version 1.10 Now Live on September 10 via Update 1.100.001

by Alex Co September 10, 2026 1:14 pm in Title Updates and Patches
Borderlands 4 update 1.100.001

Borderlands 4 players has a ton of stuff to chew on starting today, as Gearbox has released the game’s Story Pack 2 and Bounty Pack 5.

Alongside that, base game owners will also enjoy a slew of new changes via the Borderlands 4 update 1.100.001 download file.

For the full breakdown of new content, alongside the gameplay changes made, read on. This is a long one, as past premium DLCs also received tweaks too.

Borderlands 4 Story Pack 2 and Bounty 5 Pack 5 Adds New Content

Story Pack 2: FL4K and the Last Resort

In Story Pack 2: FL4K and the Last Resort, players team up with returning beastmaster FL4K on the tropical island of Providence to save their loyal skag companion Mr. Chew from the Tediore corporation, led by five elite managers serving the ruthless Lieutenant Harmony.

Vault Hunters will infiltrate Providence’s active volcano bunker, grapple across the jungle with newly introduced ziplines, and upload directly into Tediore’s digiverse servers to fight enemy waves at the source. Opponents include soldiers in exo-suits that fight on even after death, hulking mechs with varying weapon attachments that can buff their allies and digistruct reinforcements, and minibosses spawned from the volcano spewing Ordonite-infused lava during dynamic world events. Surviving players will have a chance to earn two new Pearlescent weapons and 18 pieces of Legendary gear.

Playable Vault Hunter: Loveless the Hacker

Loveless the Hacker arrives as an all-new playable Vault Hunter. An ex-Anshin hacker turned assassin, Loveless has achieved a symbiotic fusion of biological and digital power to become a superior lifeform. Her psyche is shared with a digital virus of her own creation, which can digistruct into a physical Wyrm form to act as a deadly extension of her shared, perfection-seeking will.

Loveless’ aggressive, agile kit specializes in Critical Hits, Status Effects, and devastating Corrosive and Radiation damage. Learn about Loveless’ unique Trait and Action Skills on the Loveless Vault Hunter page, then witness a recounting of her violent dive into the digiverse in the “Uncontainable” Character Short. Loveless is playable across all of Borderlands 4’s base game and DLC zones.

Bounty Pack 5: Amara and the Vile Shadows

Vault Hunters join Amara to investigate Phase disturbances potentially stemming from Vile Lictor’s old laboratory on Elpis, where Order Synths that once served him lie dormant. Completing the mission will unlock a Vault Hunter Skin usable by all Vault Hunters, a Vehicle, and an ECHO-4 Drone Skin. Players can also take on a new boss, two new mini-bosses, and new Vile enemy types to earn a new Pearlescent weapon and six pieces of Legendary loot.

Available to purchase separately from the narrative-focused content, Vault Card 5 lets players earn new space-age rewards through gameplay, with 24 cosmetic items and four pieces of rerollable gear to unlock.

Borderlands 4 Version 1.10 Patch Notes for Console Update 1.100.001

Level Cap Increase

  • Version 1.10 increases the max level cap by 10 levels for all Borderlands 4 players, unlocking even more build possibilities for your Vault Hunter!

Gameplay/Systems

Bounty Pack 2: Legend of the Stone Demon***

  • Mercredi is available only through Vault Card 2

Bounty Pack 3: A Zane To Kill For****

  • F1x.R will continue to fight players, regardless of where they stand in the arena
  • Enemies will appear, and stay present, when they’re supposed to
  • BETAMAXXX’s Boss Health bar will remain visible
  • Blasphemous Splicopter corpses will respect gravity after being defeated
  • Updated ECHO Location guidelines at the center in Private Dick’s arena

Bounty Pack 4: Murders and Acquisitions*****

  • The Checkpoint station in the Ripper commune will activate immediately after approaching it
  • Players will be able to teleport to the player hosting the multiplayer session in the Toxic Scowl
  • Completing Bounty Pack 3 will not award the achievement for completing Bounty Pack 4
  • Wee Williams will no longer fly off when being negotiated with
  • Flocker cages now lock after competing the “return to the commune” objective

Takedown at Hadron Abyss******

  • Watchgrath’s health will continue to drain without resetting
  • Areas out of the map boundaries are no longer visible or accessible through butt slams
  • Removed areas unreachable by enemies
  • Updated Takedown chest icons
  • The timer goal will remain visible in subsequent Mayhem Mode runs

Base Game

  • To the Limb It: Couples Therapy mission will properly advance after a save/load
  • Updated the automation of Maurice’s Black Market Vending Machine for consistency
  • Using a Ground Pound on a Jump Pad will not prevent jumping
  • Completing side quests will have a better chance of rewarding gear with better rarities
  • Rewards from early game missions have been updated to help players be better prepared going into difficult combat and bosses
  • Corrected missing or invisible collision spots and prevented access to unintended areas across the game and DLCs

Vault Hunters Changes in Borderlands 4’s September Update

Amon the Forgeknight

Skills

  • Forgeskill Cooldowns have been reduced:
    • All Crucible Forgeskills have been reduced by 5 seconds
    • All Scourge Forgeskills have been reduced by 10 seconds
    • All Onslaughter Forgeskills have been reduced by 15 seconds
Vengeance (Blue Tree)
  • Scourge: Reduced cooldown to 45 seconds, from 60 seconds
  • Icy Rage, Burning Rage, and Thunderous Rage:
    • Now stack 10 times, up from 5
    • Have a 60 second duration, up from 30 seconds
  • Forgeaxes, Forgeswords, and Forgehammers:
    • Deal +100% Damage
    • Move more quickly and have increased responsiveness
Calamity (Red Tree)
  • Onslaughter: Reduced cooldown to 40 seconds, from 50 seconds

Harlowe the Gravitar

Skills

Seize the Day (Blue Tree)
  • Zero-Point: Status Cooldown is now 30 seconds, from 35 seconds
  • Cold Plunge:
    • Cooldown is 35 seconds, from 40 seconds
    • Damage increased by +100%
  • Falling Bodies:
    • Cooldown is 35 seconds, from 45 seconds
    • Duration Cost is 3 seconds, previously was 4 seconds
  • Ground State: Slam Damage increases by 60% per slam, up from 30%
  • Parallel Circuit: Increases Gun Damage by 8% per point, up from 6%
  • Unstable Ice-otope:
    • Increases Damage by 10% per point, up from 7%
    • Duration has been increased to 12 seconds, up from 8
  • Freeze Frame: Increases damage by 30%, up from 20%
  • Endothermic Reaction:
    • Damage increased by +50%
    • Cooldown reduced to 3 seconds, from 4
  • Experimentation: Damage increased by ~66%
  • Indiscrete Math: Increases Splash Damage by 12% per point, up from 7%

Rafa the Exo-Soldier

Skills

People Person (Blue Tree)
  • APOPHIS Lance
    • Cooldown is now 25 seconds, previously was 38 seconds
    • Damage increased by ~30%
    • Marked Enemy Damage now increases 40% damage taken per stack, up from 20%
  • PROJECT: Raiju now increases its damage by 17% per second, previously was 12%
  • PROJECT: Basilisk damage increased by 50%
  • PROJECT: Gorgon damage increased by 50%
Remote Agent (Red Tree)
  • Sitiar: Gains 6% Gun Damage per point, up from 5%
  • Vitriol: Deals 20% Gun Damage per point, up from 11%
  • Concentrated Build Up:
    • Gives 4% Gun Damage per point while aiming, up from 2%
    • Gains 1% additional damage per second while aiming per point, up from 0.5%
  • Temerario: Grants 2% Gun Damage per second per point, up from 1%
  • Per My Last: Increased the chance to deal Damage again to 7%, up from 6%
  • El Catrín: Bonus Damage and Critical Hit Damage are now 10% per point, up from 8%
  • First Impression: Increases Gun Damage by 15% per point, up from 10%
  • El Soldado: Increases Damage by 8% per point, up from 6%

Vex the Siren

The Fourth Seal (Blue Tree)
  • Specter Health has been increased by ~20%
  • Specter Damage has been increased by ~66%
  • Blight Attunement: Cooldown is now 20 seconds (from 40 seconds), and damage has been increased by 240%
  • Prismatic Ichor: Cooldown is now 1 second
  • Cursed Blades: Damage increased by 200%
Here Comes Trouble (Red Tree)
  • Damage dealt by Trouble has been increased by ~33% on all default attacks
  • Trouble deals +100% Damage Multiplier while Phase Familiar is active, up from 50%
  • Trouble now turns more quickly and responds to threats quicker
  • Trouble’s health has been increased by ~42%
  • Deadwire: Cooldown is now 1 second
  • Tail Whip: Deals 100% increased damage

Class Mods

  • Living Weapon: Chance to gain a Kill Skill on Skill Damage increased to 5% (from 2%) and the effect can now trigger every 1 second (from 5 seconds)

Gear

General

  • The chance for Phosophene Falke or Unstable Kor to drop will increase with UVH levels when fighting Nightmare Rift bosses

Daedalus

  • Pearlescent Assault Rifle Kaos – Kill explosions will show correct element

Jakobs

  • Legendary Shotgun Verce – Rapid Infusion will increase the fire rate as intended

Maliwan

  • Pearlescent Sniper Rifle Conflux will use the correct damage from the Singularity underbarrel

Order

  • Elemental attributes display properly when looking at Legendary Sniper Rifle Extolled Rooker’s item card

Ripper

  • Legendary Shotgun Hair Trigger will increase the damage of the next shot when triggering a Repkit with the Amp licensed part
  • The Observer drone will move towards enemies hit with the Legendary Grenade Ordnance Artillery Sphere

Tediore

  • Thrown Tediore weapons with Shooting Legs will inherit increased gun damage from skills and specializations

Vladof

  • Fireball effects will appear on the 10th round from Brickhouse

Audio/Visuals

  • Addressed reported instances of inconsistent visuals, effects, and animations
  • Added reported instances of missing or inconsistent audio and voiceover

UI/Menus

Vault Cards

  • Vault Card rewards unlock and Vault Card progress is updated more consistently
  • Updated various text, icons, and sound effects on Vault Cards
  • Controller inputs will continue to work as expected after level transitions

Menus & HUD

  • Region information can now always be toggled on and off, and added a button to return to Kairos on the Map tab of your ECHO menu
  • The comparison view is toggled on by default when equipping new gear
  • Added Damage Type to the available sorting options
  • Sorting the Mission Log will not impact the Contracts list
  • Controller D-pad remains functional when selecting characters in the Choose Vault Hunter screen
  • UI elements for Takedown and Invincibile raid bosses are more unified
  • Addressed reported instances of missing icons, incorrect text descriptions, formatting, incorrect translations, and doubled notifications
  • Updated Credits

Splitscreen

  • Vault Card Rewards will appear for the splitscreen player
  • Prevented a holding station from being visible when teleporting in Bounty Pack 4: Murders and Acquisitions
  • Graphics Presets will update as intended in splitscreen

Player Experience

Cross-Platform Saves

  • Cross-Platform Save characters that have unlocked the Ruler of Everything, The Lookbook is the Cookbook, and Catch-A-Ride achievements will transfer the completed progress across platforms
  • Enabling cross-saves will automatically enable the active character for cloud save to prevent extra steps
  • The completion percentage and number of bank items for local and cloud saves will be visible when downloading save data
  • Conflict Warning popups more accurately display information

Crashes, Performance, Stability

  • Improved performance while repeatedly going into combat in Private Dick in Bounty Pack 3: A Zane to Kill For
  • Continued improvements to stability and optimization
    • Dev Note: We’ve implemented many improvements over the past year to improve the Borderlands 4 experience for players on all platforms. These updates include preventing crashes, addressing stuttering, framedrops, and lag, and more. We hope that you’ve been able to see a meaningful improvement since launch. The team continues to find opportunities where we can continue to push the optimization, and we haven’t stopped yet!

Unless there’s a hotfix, expect the next Borderlands 4 update to be released in October.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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