Silent Hill: Townfall’s First Update Released on PC as Version 1.3.1

by Alex Co September 30, 2026 1:32 pm in Title Updates and Patches
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Silent Hill: Townfall was released last week on September 24, and while it is a single-player experience, that doesn’t mean it won’t get game updates.

Today, the first horror game has received its first update — at least on PC. Players will see Silent Hill: Townfall update 1.3.1 available on Steam and the Epic Games Store.

No word yet on when consoles will receive their first update, but it should be soon.

Silent Hill: Townfall’s First PC Update Is a Super Minor One

The bug fixes for today are:

  • Reduced gameplay stuttering caused by shader precompilation issues.

Yep, that’s about it. However, there are a fair amount of known issues that players have reported on.

Issue Status Details
Framerate drops 🟡 Still reported Players have reported inconsistent frame rates and sudden drops in certain areas, even on capable PCs. (Notebookcheck)
Crashes/freezes on PC 🟡 Reported Some players have experienced crashes and short freezes. These appear to be primarily player-reported rather than a specifically documented bug in the latest official patch notes. (Sportskeeda Tech)
AMD Radeon crashes 🟡 Reported Radeon users have reported increased crashes, particularly with ray tracing enabled. Disabling RT has been reported as a workaround. (Sportskeeda Tech)
Controller double-input 🟡 Reported Some PC players have encountered controllers registering inputs twice. Disabling Steam Input has been reported as a workaround. (Sportskeeda Tech)
Puzzle/progression bugs 🟠 Reported Some players have encountered glitches that can prevent puzzles from progressing. Restarting from the previous checkpoint has been reported as a workaround. (Sportskeeda Tech)
Black-screen during a cutscene 🟡 Reported At least one review reported a black screen occurring during an important cutscene. (Tom’s Guide)
DLC not unlocking ✅ Fixed Some Deluxe Edition/pre-purchase DLC initially failed to unlock. Konami says this was resolved server-side; restarting the game and Steam was the recommended fix. (Steam Community)
The Weight stealth sections 🟠 Developer acknowledged This isn’t a technical bug, but the developer has acknowledged complaints about The Weight’s stealth encounters and says gameplay balancing is being worked on. (VGC)

Once another patch is out, or if a console update is released, we’ll let our readers know.

While the game isn’t perfect, it is still a solid horror experience. Our review talks about its shortcomings and also the good ideas implemented by Screen Burn.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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