More and more information on Battlefield 3 gameplay changes are slowly being trickled out as the beta approaches. Two changes that we have recently learned could potentially have a profound effect on the gameplay, and could hopefully provide for a much better Battlefield experience.
Alan Kertz, lead gameplay designer at DICE, commented on some changes made to the heavy machine guns in Battlefield. You’ll notice that in many of the latest trailers, you won’t find any stationary HMGs. Only TOW missile launchers and AA turrets. One fan specifically asked if there will, in fact, be stationary HMGs, much like in Battlefield: Bad Company 2. Kertz responded, “don’t need it. HMGs are mobile. Bipods are infinity level.” Basically, since the support class’ feature the ability to stabilize their light machine guns with a bipod on the ground or ledge, they pretty much act the same way stationary HMGs did in BFBC2, though you can move it to your position of choice. And remember, when a bipod is deployed, there is basically no recoil whatsoever, again, similar to BFBC2’s stationary HMGs. This also gives more importance to the support class since he is now the only one with the ability to suppress the enemy.
Many fans have been looking for improvements in the voice chat system since Battlefield: Bad Company 2. For those who don’t know, players were only able to speak to other players that were currently in their squad of four. Chatting among the entire team was impossible. This left much to be desired for many Battlefield fans. Thankfully, it seems this issue has been addressed. Kertz explained that, currently, “voice chat is by default all team. You can then pick channels.” This should hopefully lead to a much more organized and effective team-oriented gameplay experience.
Let us know what you think about these gameplay changes in the comment section below.
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Hopefully they won’t force you to only talk to your squad anymore since that seriously hindered certain matches.
I don’t know if anyone realized this but its very easy to talk to everyone in your team…… everyone just has to leave their squad. At least thats the case on BC2 on ps3……..
I think DICE has said that they are making it easier to communicate with your squad via in game audio cues. I know the PC players will get the Comma-Rose back as well, most likely giving more command options. Maybe we’ll see this on the console as well? Though, it may be a little harder to use on a controller.
didn’t the article say that you will be able to chat with the team? Did I read that wrong or did you not read the article?
That’s what I got from it! hopefully that’s freaking true!!!!
with 32 players per team wouldn’t there might be a little too much chatter?
I guess PC guys will use sub channel more often.
This will be awesome. Less randomness and relying on people to hopefully go where you want them if you need troops transported through suppression fire in an APC. It would be awesome if there is a squad leader channel. And teams can designate a squad leader. I know it was a pain in the ass in previous ones to determine your squad. You would have to drop out of a game – invite the 4 people you wanted to play with, then hope and pray that there were 4 open spots in the game you were jumping into.
It would be even better if you had the option to drop people out of your squad. Yes – some would abuse this by kicking people out constantly – but it would do more benefit in the long run. Possibly even Private squads could be set up. That way you can only get members you want into it. I believe it would be extremely beneficial for players who don’t play well with screaming children or people who don’t even communicate in game.
I’m really excited about better voice chat and comma-rose!