Call of Duty: Modern Warfare 2 and Warzone update 1.28 have been released for October 11. This patch brings several bug fixes and weapons/attachment balances. Read what’s new in the Modern Warfare 2 and Warzone patch notes for October 11.
Modern Warfare 2 Update 1.28 Patch Notes | Modern Warfare 2 and Warzone Update 1.028 Patch Notes:
GLOBAL
OPERATORS
Adjustments
- Gaia (Operator Nova Skin)
- Added VFX to base skin that reflects the same level of visibility as BlackCell skin
- Improved visibility compensation
BUG FIXES
- Fixed an issue that could kick Players back to the main menu when viewing some Finishing Moves selections
- Fixed an issue that could display incorrect unlock criteria for some Finishing Moves
- Fixed an issue where a random Spawn skin could be equipped in the Operators tab after the Player selects one of the Spawn skins in the Showcase tab
- Fixed an issue where selected Operator Finishing Moves could become reset
WARZONE
WEAPONS
The following weapon balance changes are only reflected in Warzone.
Weapon Balancing
Assault Rifles
- Kastov 545
- Mid Damage increased
- Kastov 762
- Close Damage Range decreased
- Mid Damage decreased
- Neck Damage Multiplier increased
- Upper Torso Damage Multiplier increased
- Kastov-74u
- Close Damage Range increased
- Close-mid Damage Range increased
- Lachmann-556
- Close Damage increased
- Close-mid Damage increased
- Head Damage Multiplier decreased
- Neck Damage Multiplier increased
- Upper Torso Damage Multiplier increased
- M13B
- Close Damage Range decreased
- TR-76 Geist
- Close Damage decreased
- Neck Damage Multiplier decreased
- Upper Torso Damage Multiplier decreased
Submachine Guns
- ISO 9mm
- Far Damage decreased
- Lachmann Sub
- Close Damage decreased
- Head Damage Multiplier increased
- Neck Damage Multiplier increased
- Lachmann Shroud
- Burst-fire Neck Damage Multiplier decreased
- Burst-fire Upper Torso Damage Multiplier decreased
- Minibak
- Close-mid Damage Range increased
- MX9
- Close-mid Damage increased
- Close-mid Damage Range decreased
- Neck Damage Multiplier increased
Attachments
- Lockwood 300
- Maelstrom Dual Trigger
- Close Damage Range decreased
- Close-mid Damage Range decreased
WARZONE RANKED PLAY
- Closed a SR exploit (Alt+F4).
- We’ll continue to monitor Warzone Ranked Play to maintain integrity and stability.
BUG FIXES
- Fixed an issue that could prevent Players from changing/customizing Operators in DMZ when using a controller
- Fixed an issue where equipping a new Finishing Move does not replace a previously equipped Finishing Move in DMZ
Source: Call of Duty
So basically some b s
Look’s like a decent title update, like how it fixed the issue that would kick players back to the main menu when viewing some finishing move selections.
yet still wont fix plea for help for entire match to spy, or leaving when downed to delete your loot before you die in dmz… trash