Modern Warfare 2 and Warzone Update 1.28 Released for October 11 for Weapon Balancing

Call of Duty: Modern Warfare 2 and Warzone update 1.28 have been released for October 11. This patch brings several bug fixes and weapons/attachment balances. Read what’s new in the Modern Warfare 2 and Warzone patch notes for October 11.

Modern Warfare 2 Update 1.28 Patch Notes | Modern Warfare 2 and Warzone Update 1.028 Patch Notes:

GLOBAL

OPERATORS

Adjustments

  • Gaia (Operator Nova Skin)
  • Added VFX to base skin that reflects the same level of visibility as BlackCell skin
  • Improved visibility compensation

BUG FIXES

  • Fixed an issue that could kick Players back to the main menu when viewing some Finishing Moves selections
  • Fixed an issue that could display incorrect unlock criteria for some Finishing Moves
  • Fixed an issue where a random Spawn skin could be equipped in the Operators tab after the Player selects one of the Spawn skins in the Showcase tab
  • Fixed an issue where selected Operator Finishing Moves could become reset

WARZONE

WEAPONS

The following weapon balance changes are only reflected in Warzone.

Weapon Balancing

Assault Rifles

  • Kastov 545
  • Mid Damage increased
  • Kastov 762
  • Close Damage Range decreased
  • Mid Damage decreased
  • Neck Damage Multiplier increased
  • Upper Torso Damage Multiplier increased
  • Kastov-74u
  • Close Damage Range increased
  • Close-mid Damage Range increased
  • Lachmann-556
  • Close Damage increased
  • Close-mid Damage increased
  • Head Damage Multiplier decreased
  • Neck Damage Multiplier increased
  • Upper Torso Damage Multiplier increased
  • M13B
  • Close Damage Range decreased
  • TR-76 Geist
  • Close Damage decreased
  • Neck Damage Multiplier decreased
  • Upper Torso Damage Multiplier decreased

Submachine Guns

  • ISO 9mm
  • Far Damage decreased
  • Lachmann Sub
  • Close Damage decreased
  • Head Damage Multiplier increased
  • Neck Damage Multiplier increased
  • Lachmann Shroud
  • Burst-fire Neck Damage Multiplier decreased
  • Burst-fire Upper Torso Damage Multiplier decreased
  • Minibak
  • Close-mid Damage Range increased
  • MX9
  • Close-mid Damage increased
  • Close-mid Damage Range decreased
  • Neck Damage Multiplier increased

Attachments

  • Lockwood 300
  • Maelstrom Dual Trigger
  • Close Damage Range decreased
  • Close-mid Damage Range decreased

WARZONE RANKED PLAY

  • Closed a SR exploit (Alt+F4).
  • We’ll continue to monitor Warzone Ranked Play to maintain integrity and stability.

BUG FIXES

  • Fixed an issue that could prevent Players from changing/customizing Operators in DMZ when using a controller
  • Fixed an issue where equipping a new Finishing Move does not replace a previously equipped Finishing Move in DMZ

 

Source: Call of Duty

3 Comments
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Travon
Travon
6 months ago

So basically some b s

Nikki_boagreis
Nikki_boagreis
6 months ago

Look’s like a decent title update, like how it fixed the issue that would kick players back to the main menu when viewing some finishing move selections.

chaos
chaos
6 months ago

yet still wont fix plea for help for entire match to spy, or leaving when downed to delete your loot before you die in dmz… trash

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