Ubisoft has released (Rainbow Six) R6 Siege update 1.000.074 on last-gen and current-gen platforms, and this is for Year 9 Season 1 (Y9S1) dubbed “Deadly Omen” This title update ushers in Deimos as a new operator, a ton of gameplay bug fixes and adjustments as well.
R6 Siege Update 1.000.074 Patch Notes for Year 9 Season 1:
Y9S1 Patch Size
- Ubisoft Connect: 4.98 GB
- Steam: 4.5 GB
- Xbox One: 8 GB
- Xbox Series X: 8.4 GB
- PlayStation 4: 525 MB
- PlayStation 5: 5.38GB
New Operator: Deimos
Type: Attacker (Two-speed operator)
Operator Overview:
Operation Deadly Omen unleashes Deimos, a fearsome new Attacker equipped with the DeathMARK Tracker gadget. The gadget reveals the target’s precise location as a live ping and Deimos’ location until the gadget’s time runs out or one is killed. Tactically, this probe can be used for anti-roaming, avoiding enemy flanking and to distract enemy Operators. A brutal Operator, Deimos can control any map by pinpointing an enemy’s location. Deimos is a two speed, two health Operator, and his loadout features an AK-74M or a M5904A1 as a primary weapon, with a brand-new powerful revolver, .44 Vendetta, as a secondary weapon.
Gadget: DeathMARK Tracker
- Flying miniature drone that automatically detects and marks targets
- Own position is revealed while DeathMARK is active
- All revealed operators can be selected as targets
- Starts round without any trackers, gains them over time
Primary weapons:
- AK-74M Assault Rifle
- M590A1 Shotgun
Secondary weapons:
- .44 Vendetta Revolver Signature Weapon
Secondary gadgets:
- Frag Grenades
- Hard-Breach Charge
Counters:
- Disabled by Mute’s jammers and Tuberao’s canisters
- Vigil remains hidden with activated cloak
BUG FIXES
GAMEPLAY
- FIXED – Aiming down sights while holding a shield and handgun is too fast.
- FIXED – Damage for Bailiff 410 decreased when laser sight is equipped.
- FIXED – Missing ACOG attachment for AK-74M.
- FIXED – ACOG B and ACOG C attachments offset on the UZK50GI.
- FIXED – Brava’s Kludge Drone is missing the loading bar when converting devices.
- FIXED – Players stuck in loading after pick phase.
- FIXED – Operator with shield isn’t protected when Operator and Opponent melee attack each other at the same time.
- FIXED – AI Bots attempt defuse too late if defuser is planted on whiteboard in 2F Meeting Room on the Consulate map.
- FIXED – AI bots continue shooting after end of round.
- FIXED – Players can’t progress if drone is destroyed by Mute’s Signal Disruptor in the Attack Tutorial.
- FIXED – Friendly Fire penalties are given out during Free For All matches.
- FIXED – AI bots do not relocate after being scanned if in camping positions.
- FIXED – High ping players spin in place when observed by other players.
- FIXED – Points awarded when destroying a surface a device is being placed on during deploy animation.
- FIXED – Players are soft locked if camera isn’t destroyed before rappelling in the Attack Tutorial.
- FIXED – Missing muzzle VFX on semi-automatic weapons.
- FIXED – Players can double vault with a deployable shield and Azami’s Kiba Barrier.
LEVEL DESIGN
- FIXED – Bed is not recognized as part of 1F Bunks on the Lair map.
- FIXED – Legs clip through walls while laying prone under desk at 2F Sewing Room of Herford Base map.
- FIXED – C4 can’t be retrieved when thrown on to railings and not standing on stairs on various maps.
- FIXED – AI bots fall through trap door when trying to counter-defuse at 2F Gym on the Clubhouse map.
- FIXED – Unintended line of sight between gun cases at B Arsenal on the Clubhouse map.
- FIXED – Unintended line of sigh through openings in the bike lift in 1F Garage on the Clubhouse map.
- FIXED – Player can navigate onto the coffee machine located at 2F Waiting Room on the Theme Park map.
- FIXED – Wrong compass location displayed at 1F White Stairs on the Kanal map.
- FIXED – Players can navigate onto the doorway located at EXT Lift on the Lair map.
- FIXED – Operator clips through the platform located at 1F Garage on the Clubhouse map.
- FIXED – The bottom section of the shower isn’t bullet proof in 2F Bathroom on the Clubhouse map.
- FIXED – Drone can spawn inside the wall when the player selects EXT Lift as spawn location on the Lair map.
- FIXED – Map is too dark in Eastern corner of 1F Closet on the Consulate map.
- FIXED – Players are able to gain access to an advantageous position in 1F Map Room on the Kanal map.
- FIXED – Players are able to gain access to an advantageous position in 2F Upper Arcade on the Theme Park map.
- FIXED – Players are able to gain access to an advantageous position in 3F Electrical on the Favelas map.
- FIXED – Players are able to gain access to the area under the purple tarp on EXT Rooftop on the Coastline map.
- FIXED – Players remains stuck when entering prone between the boxes located at EXT Roof on the Lair map.
- FIXED – Players remains stuck between the chair and the box located at EXT Terrace on the Villa map.
- FIXED – Players remains stuck between stairway rail and the container located in EXT Lift on the Lair map.
- FIXED – Defenders aren’t detected outside when exiting from Second floor balcony near 2F East Stairs on the Border map.
- FIXED -Two Reinforcements are needed for the wall between 2F Fountain and 2F Main Hallway on the Border map.
- FIXED – Players can get stuck on a washing machine in 1F Luggage Hold on the Plane map.
- FIXED – Unintended line of sight below the railings in 2F Mezzanine on the Outback map.
- FIXED – Unintended line of sight between the fridge doors in EXT Motel Balcony on the Outback map.
- FIXED – Unintended line of sight between the storage door and fence in 1F Warehouse on the Nighthaven Labs map.
- FIXED – Unintended line of sight between the wall and the door frame in 2F Operational on the Lair map.
- FIXED – Unintended line of sight between the crates in 1F Briefing on the Lair map.
- FIXED – Unintended line of sight towards 2F Pillar room on the Kafe Dostoyevsky map by vaulting on top of a shelf in 2F Reading Room.
- FIXED – Unintended line of sight between the wall and bracket in 2F Statue Gallery on the Emerald plains map.
- FIXED – Unintended line of sight towards EXT Parking on the Consulate map by running out from B Yellow Stairs to EXT Courtyard.
- FIXED – Players can navigate on top of the kiosk in EXT Christmas Market on the Kafe Dostoyevsky map.
- FIXED – Players stuck when exiting rappel next to a metal box in EXT Lobby Side on the Nighthaven Labs map.
- FIXED – Players can vault inside a double bunkbed in 2F Dorms on the Outback map.
- FIXED – Players can navigate to the top of a suspended cabinet in 1f Coat Check on the Kafe Dostoyevsky map.
- FIXED – Players can navigate to the top of a bake tray rack in 1F Kitchen Cooking on the Kafe Dostoyevsky map.
- FIXED – Fire VFX is still present on Pillars of the Tower Map after changing to being undamaged.
- FIXED – Defuser can’t be picked up if it’s dropped during vault over a palm tree in EXT Unloading Zone on the Fortress map.
- FIXED – Bird flock has unintended behavior on the Villa map.
- FIXED – Various collision, asset, and texture issues on maps.
- FIXED – Various planting and pick-up defuser issues.
- FIXED – Players are unable to pickup deployable and throwable devices in various spots on various maps.
OPERATORS
- FIXED – Players can self-revive instantly if Doc has previously shot them while they are wearing Rook’s Armor Pack.
- FIXED – Missing detonation timer on Flores’s RCE-Ratero Charge drone HUD.
- FIXED – Previous ping still visible after scanning another set of footprints with Jackal’s Eyenox Model III.
- FIXED – Missing connection status screens in match replay for Valkyrie’s Black Eye.
- FIXED – Remove prompt for Lesion’s Gu Mine does not function as described while standing near a dropped defuser.
- FIXED – Unusual behavior, movement and looping SFX for Flores’ RCE-Ratero Charge drone after deploying on various spots of various maps.
- FIXED – Missing knife object during Caveira’s interrogation ability.
- FIXED – Oryx’s Remah dash doesn’t protect him from melee attacks with a shield.
- FIXED – Deimos’ DeathMARK Tracker selects a random target after initial target is eliminated.
- FIXED – Deimos’ DeathMARK Tracker ping isn’t visible when Deimos is downed.
- FIXED – Deimos’ DeathMARK Tracker pops in and out rapidly when Deimos cancels the marker on a Defender immediately after it’s applied.
- FIXED – Deimos’ DeathMARK Tracker still applies to the target when Deimos is eliminated during the gadget’s activation.
- FIXED – Tracker Intro plays for the affected target by Demos’ DeathMARK Tracker if Deimos is eliminated during the countdown phase of the round.
- FIXED – Incorrect warning message displays if Deimos’ DeathMARK Tracker is activated on an Operator in an area that deactivates electronic devices.
- FIXED – HUD feedback is unavailable for Deimos’ DeathMARK when no drones are available.
- FIXED – Operator is visible by Deimos’ DeathMARK Tracker if Deimos is in an area that deactivates electronic devices during the countdown phase of the round.
- FIXED – Missing VFX for Deimos’ DeathMARK Tracker in kill cam when Deimos is eliminated by a Defender Operator affected by his ability.
- FIXED – Defender Icon missing after scanning with Jackal’s Eyenox Model III.
- FIXED – Various animation issues.
USER EXPERIENCE
- FIXED – Messages aren’t converted in speech to text and text to speech.
- FIXED – Windows display scale impacts in-game resolution on the Vulkan API.
- FIXED – L3 behavior automatically set to sprint when modifying lean left while aiming setting to any other key and then back to default in customize controls window.
- FIXED – Controller layout order for PC is different compared to other platforms.
- FIXED – Chat background opacity has no effect on chat background during pick and ban phases.
- FIXED – Operators hold the default weapon instead of the equipped weapon in the Operator preview.
- FIXED – Text on Diegetic Panel is hard to read when close to the countertop.
- FIXED – Item source sorting causes items to appear in the wrong categories under the latest category of the inventory tab.
- FIXED – Headshot count and hits tracker disappear when target HP bar in the second lane disappears.
- FIXED – Multiple operators’ uniforms can’t be added to favorites in the inventory tab.
- FIXED – Scroll bar is missing from the headgear and uniform sections of the appearance menu.
- FIXED – The recoil pattern for shotguns is broken in the shooting records of the Shooting Range.
- FIXED – Missing button indicators to navigate the Shooting Range Lane 3 Options menu tabs while using a controller.
- FIXED – Wrong description for laser barrel attachment.
- FIXED – Language specific characters are not shown when sorting by name on multiple localizations.
- FIXED – Various Match Replay issues.
- FIXED – Various UI issues.
AUDIO
- FIXED – Countdown SFX can be heard at the end of a Free for All match.
- FIXED – Incorrect voice line plays when Thermite’s Exothermic Charge if affected by Mute’s Signal Disruptor.
- FIXED – Incorrect voice line plays when Fuze’s Cluster Charge is affected by Mute’s Signal Disruptor.
- FIXED – Incorrect voice line plays when Hibana’s X-Kairos is affected by Mute’s Signal Disruptor.
- FIXED – SFX from Bandit’s Shock Wire and Kaid’s “RTILA” Electroclaw is only heard from one side of the wall.
- FIXED – Missing SFX for drone entering Mute’s Signal Disruptor.
- FIXED – Various audio issues.
Outside of today’s patch, Ubisoft has also outlined what’s incoming this Year 9, which you can read about here.
Source: Ubisoft
the new season sucks