Senua’s Saga: Hellblade 2 looks to be pushing the graphical envelope with its impressive next-gen display of Unreal Engine 5, but for console players, that’ll come at the cost of performance, as Ninja Theory has confirmed that the Xbox Series X|S versions of Hellblade 2 will run at 30 frames-per-second (fps).
As reported by German publication GamePro in their hands-on with Hellblade 2, the studio has confirmed to them that the Xbox Series X|S versions will cap out at 30fps. No graphical or performance modes will be offered in the title at launch, with the resolution being dynamic instead of a native lock.
For performance, the game’s VFX director told Gamepro that this is to offer a more “cinematic” feel. Based on the preview, the PC version will be the only version to allow a higher framerate, such as 60 FPS and potentially more.
I don’t think this news should come as a surprise, though the lack of a performance mode is disappointing nonetheless. Though given Hellblade 2’s slower-paced combat, 30fps may not be much of an issue as long as it’s not accompanied by any pacing or drops.
That’s not to say a performance mode won’t be available at a later date, but if you did want to play at a higher framerate, you’ll likely want to play the PC version instead.
Hellblade 2 will officially release on May 21 for the Xbox Series X|S and PC (via Windows and Steam)
I remember when XBox set the bar for performance…Now they cant even get their games to run at 60 fps…then again they lied and said it was to offer a more “cinematic” feel — so its just a scumbag company at this point. If it was actually about a cinematic feel you dont let PC players play the game at 60 fps…it “ruins the feel”.
XBox is pathetic. Their decline is accelerating.