Anthem Reboot Being Handled by 30 People at BioWare, Now in “Incubation” Stage

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Following BioWare’s announcement this February that Anthem was getting a major rework, the studio has since been silent after that revelation. Well, that seems to be changing starting today. In a new post, BioWare revealed a few plans regarding this Anthem reboot.

BioWare Austin Studio Director Christian Dailey penned a letter to fans today, where he talks about working from home due to the on-going COVID-19 pandemic, and of course, touched base on a few key Anthem news. First off, Dailey revealed that they are a relatively small team of 30-sh people workong on the Anthem reboot, and that they’re in the “incubation” or prototyping phase of development.

The Anthem incubation team has kicked off and we are starting to validate our design hypotheses. Incubation is a term we use internally – it essentially means we are going back and experimenting/prototyping to improve on the areas where we believe we fell short and to leverage everything that you love currently about Anthem. We are a small team – about 30-ish, earning our way forward as we set out to hit our first major milestone goals. Spoiler – this is going to be a longer process. And yes, the team is small but the whole point of this is to take our time and go back to the drawing board. And a small team gives us the agility a larger one can’t afford.

Dailey mentions that they have some “tough decisions” to tackle, and they want to involve the community in reinventing Anthem. Here’s what the studio boss had to say about this, where he revealed that they are planning livestreams, blog post updates and more regarding the Anthem reboot.

We also want to start putting together some regular comms out to everyone to show/talk about these changes and our progress. This blog is one example, but we also want to include you in more of the day to day and hopefully get you some real interactions with the team. These updates could come in the form of an ad-hoc live stream, or some cool concept art posted on social media, or the occasional feed of me curled up in a ball crying in the corner…

Bear in mind, there’s no guarantee for that, but I have to admit, brainstorming, giving regular updates on how development is going should go a long way in fostering player goodwill. While one might say that this is too little, too late, BioWare can re-launch Anthem for next-gen consoles, make it free-to-play, and who knows, right?

You can read BioWare’s complete letter to fans here.

Here’s to hoping Anthem can bounce back.

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