MAIN QUESTS & SIDE ACTIVITIES
- [Main Quest – Pandora] Fixed issue with missing arrow.
- [Main Quest – Eywa’s Blessing] Fixed issue where the quest did not progress if the player hits the target from Hunter’s Rest camp before the quest is active.
- [Main Quest – Into the Fog] Invisible wall removed from the main gate.
- [Main Quest – Escape Plan] Issue fixed where the progression was blocked if the user interrupts Billy’s radio dialogue while running away outside during “Run for the exit” objective.
- [Main Quest – The Missing Hunter] Fixed issue where the quest did not progress if the player dies during “Defend Zomey” objective.
- [Main Quest – Escape Plan] The airflow of the ventilation fan is now functional even if the player is placed on it before activated.
- [Main Quest – Return to HQ] – VFX issues with explosions on PS5 have been solved.
- [Main Quest – A Hidden Weakness] Fixed issue where the player was not able to reach the next objective.
- [Main Quest – Last Strike] Fixed issue with loading screen.
- [Main Quest – Last Strike] Increased the rocket launcher’s damage.
- [Main Quest – Last Strike] Fixed issue where “Quest failed” message shown in co-op.
- [Side Quest – Laser Ore Processor Alpha] Player should no longer be able to get stuck when trying to get to the valves.
- [Side Quest – The Gentle Giant] Issue with the objective marker, menu access and controls fixed.
- [Side Quest – The Unsung Hunter] Fixed issue where an infinite loading screen occurred when Skipping Quests after completing the quest in co-op.
- [Vendor] The player should no longer get stuck if they choose the “Cancel” option after talking to Kukulope without using a Ubisoft Connect account.
GLOBAL
- Fixed an issue where “No Fly Zones” caused invisible walls in the airspace.
- Fixed an issue with flying RDA Vehicles after destruction.
- Fixed issue where the Na’vi senses feature stopped working.
- Using grenades during combat should no longer cause Na’vi senses feature to stop working.
- Fixed issue where the arrow can’t be seen on the bow.
- Fixed an issue where multiple hair color notifications appear after purchasing.
- “Powered” notification should no longer trigger several times when activating Field Labs.
- Charge jump tutorial should no longer remain on screen.
- The interaction radius for investigation clues has been increased.
- Fixed freeze on death screen related to cross-progression saves.
- Fixed an issue where the player could get stuck in a loading screen the first time they connect to an online session on fresh accounts.
- [Final Credits] Player is no longer stuck at credits if watched until completion.
PERFORMANCE
- An issue where the PS5 is frozen on load screen on startup when there’s no network connection is fixed.
- Improved shaders to increase performance on PC
