Battlefield 5 Update 1.20 Patch Notes. File Size and Fixes Listed

battlefield v update 6.6 patch notes

As announced yesterday, DICE has rolled out not a server-side update to Battlefield 5, but an actual patch! Battlefield 5 update 1.20 is out now, and here’s what it does. Don’t expect anything new in this title update, as the Battlefield 5 update 1.20 patch notes clearly mention that this update is for fixes, since the last update before this included a ton of balance changes.

Clocking in at 1GB on PS4, 3.3GB on PC, not everything that needs to be fixed in Battlefield 5 is included in the patch, and DICE explains why.

Battlefield 5 update 1.20 patch notes:

  • Fix for hit registration which was the most noticeable when using airplanes. Players should see improvements across the entire game, as we have learned that this was affecting all Vehicles and Infantry under certain circumstances.
  • Face paints for the Axis male soldiers are once again functional
  • Stability improvements to the game client

Here’s DICE’s explanation on why the “invisible soldier bug” and other stuff still aren’t fixed.

What’s not fixed?

We’re still investigating potential fixes for the ‘Invisible Soldier’ issue that appeared with the recent updates. Originally we believed that this was caused by faulty customization options, however after extensive testing we’ve learned that this is a purely random occurrence that exists on the client side only, and whilst harmful to the gameplay experience, it’s something that we’re confident isn’t something that’s able to be intentionally exploited by players.

We believe that this is caused by an engine issue that prevents the client from rendering the needed texture files, and isn’t consistent across all players on the server. Whilst it may be that you’re attacked by an Invisible Soldier, it’s every bit as likely that your Squad Mates are indeed seeing the opposing player correctly, and better able to identify the threat and engage. This remains a priority for us to resolve in our next update.

The stability issues affecting Al Sundan on Conquest have otherwise been resolved, however through fixing this we’ve discovered a graphical corruption (artifcacting) that we’re not happy with. We’re continuing to work on this one and will keep you updated this month. This won’t impact our intent to deliver Marita to you this month, and we’re working to get you out on the full version of Al Sundan as soon as possible.

Hopefully, DICE can roll out another fix to fix some of the big issues still in the game.

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