Battlefield Game Director Asks Fans Map Layout & Location Preferences; Frostbite Getting “Much Needed” Upgrades

While EA has confirmed that a new Battlefield game is in development, which will come with a full-fledged campaign, it still hasn’t been revealed officially yet. During this development phase, it looks like the new heads of the franchise are making sure the fans are heard.

Over on Twitter, Battlefield Game Director and co-creator of the Halo franchise Marcus Lehto has posted a question asking Battlefield fans their map and layout preferences.

Hey #Battlefield players. Question about locations, which are expensive to build, along with well designed map variety.

Would you prefer more maps and more variety from large to small layouts in fewer locations or less variety in layouts but more unique locations

Answering fan queries on Twitter, Lehto also confirmed that the Frostbite game engine developed by DICE is getting some “much needed upgrades.”

For reference, the first iteration of the Frostbite game engine debuted back in 2008 in Battlefield: Bad Company. It was part of the franchise’s selling point, as each new Battlefield game touted a new Frostbite game engine upgrade. Since then, every mainline Battlefield game has been running on the game engine ever since, as well as most of EA’s first-party games, too. You can check out the list of games running on Frostbite right here.

Regarding the maps, I’d personally want more variety even if they’re based on the same locations. I mean, if it’s an urban map, even if they are based in the same location, it doesn’t have to play and look the same, which is what’s important. But then again, that’s just me. What are your thoughts on this? Sound off and let us know.

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