Black Myth Wukong Development Budget Was $70M, Planned to Be a Series Based on Chinese Mythology

by Alex Co September 6, 2024 11:10 am in News

Game Science’s breakout hit Black Myth Wukong oozes AAA quality, and it seems the game’s budget reflected that as well. Hero Games, the biggest external sharholder in the studio, divulged that the development cost for crafting the action game was a whopping $70 million (USD) across six years, which is an unheard of for a Chinese-developed game.

This was confirmed by Hero Games boss Daniel Wu in a recent interview with Bloomberg. Back in 2017, Wu paid 60 million yuan ($8.5 million) for Hero Games’ 20% stake in Game Science. Initially, that seemed like a bad deal given Game Science’s unsuccessful string of games (mostly for mobile). All those are in the rearview mirror now, as Wu also revealed that Black Myth Wukong has already sold 18 million copies in just its first two weeks availability — a number very, very impressive even if you compare it alongside behemoths such as Elden Ring, or even Call of Duty.

What’s next for Wukong?  While Game Science plans for it to be a “series based on Chinese mythology,” the next part of it will be DLC, though outside of that, there’s no info about it revealed just yet.

For those keeping tabs on Black Myth Wukong before it was released,  developer GameScience already mentioned that there is a chance that DLC might b in the cards for the game, and it seems the studio is following up with that after the game’s tremendous success. Given how deep the game is, I have a hunch that people who have it aren’t really fussed about pumping more cash into the game for additional content.

The latest rumor circulating around is that there are two DLCs/expansions planned for Black Myth Wukong, with a full-blown sequel lined up as well.

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[Source: Bloomberg (subscription required)]

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.