Black Ops 7 Changes From the Beta Based on Community Feedback Outlined
We’re a few short weeks away from the launch of Call of Duty Black Ops 7. While Treyarch has already outlined several changes they’ve made based on community feedback (such as with SBMM), it seems they aren’t planning on slowing things down, as a new dev talk has been released, outlining even more big changes.
Those who weren’t a fan of not being able to aim down sights while sliding, diving, and wall running without the dexterity perk will be happy to know this is now part of the default movement.
Black Ops 7 Getting Big Changes Ahead of Launch

Ahead of launch, Treyarch is addressing some of the biggest feedback that players gave for Black Ops 7 during the recent open beta. This was confirmed in a new dev talk, where they broke down many of those changes, which you can watch and read up on below.
We’ve got some BIG updates to MP coming out of the #BlackOps7 Beta in our latest Dev Talk:
— Treyarch (@Treyarch) October 21, 2025
✅ ADS & Dexterity changes
✅ Aim assist adjustments
✅ Louder footsteps
✅ New slide tuning
✅ Perk distribution updates
✅ New Perk combinations
✅ Faster mantle speeds
➕ more to come! pic.twitter.com/2BVcHUXnu0
ADS & Dexterity changes
ADS while sliding, diving, and Wall Jumping is now the default in Black Ops 7. You can still equip Dexterity for maximum fluidity, but you won’t need it to aim down sights in all situations.
Aim assist adjustments
The team is focused on aim assist strength across all ranges, as well as rotational aim assist and the requirement for the right (aim) stick to be moving in the direction of a target on controller. More details to come!
Louder footsteps
Based on Beta feedback, footstep volume has been slightly increased, slide speed & distance have been slightly reduced (but still awesome!), and mantle speeds will be faster across the board.
Perk distribution updates
We’re redistributing several Perks to incentivize varied playstyles and make sure Slot 1 isn’t so stacked:
- Tech Mask: Slot 1 —> Slot 2
- Scavenger: Slot 1 —> Slot 2
- Cold Blooded: Slot 1 —> Slot 3
- Looper: Slot 2 —> Slot 3
- Tac Sprinter: Slot 3 —> Slot 1
New Perk combinations
We’re also combining a handful of our MP Perks to support even more powerful playstyles:
- Shadow+Engineer
- Vendetta+Assassin
- Bruiser+ Close Shave
- Hunter’s Instinct+Tracker
- Quartermaster+Gearhead (!!)
Players can also expect faster mantle speeds and new slide tuning to come at launch, along with additional changes that will be discussed at a later time.
Overall, these are fantastic changes, and we’re glad to see that Treyarch is quickly addressing many of the issues that players had during the beta. We’re particularly interested in the aim assist changes, especially for mouse and keyboard users, as this has been a major complaint during the beta, with some players calling the experience “unplayable” due to the unfair advantages that controller users have been given this time around.
Of course, we want there to be a good balance between the two inputs, and hopefully, Treyarch has found something that will make everyone happy.
Call of Duty: Black Ops 7 officially launches on November 14, for PlayStation, Xbox, and PC.
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